Files
MujicaUI/input/button.go
T

105 lines
2.7 KiB
Go

package input
import (
"github.com/egoist/mygo/ui"
"github.com/ZacharyZhang-NY/MujicaUI/core"
"github.com/ZacharyZhang-NY/MujicaUI/internal"
"github.com/ZacharyZhang-NY/MujicaUI/theme"
)
// ButtonVariant is a button's emphasis. The zero value is Primary.
type ButtonVariant int
const (
Primary ButtonVariant = iota
Secondary
Outline
Ghost
Danger
)
// ButtonOptions configure a Button.
type ButtonOptions struct {
Variant ButtonVariant
// Icon goes before the label.
Icon *ui.SVG
Loading bool
Disabled bool
// Label names an icon-only button for assistive technology; required without a label.
Label string
}
// buttonSpinnerSize is the leading icon slot, which the spinner takes while loading.
const buttonSpinnerSize float32 = 16
// Button is a push button. Loading keeps its size and blocks clicks.
func Button(c *ui.Context, label string, opts ButtonOptions) *ui.Element {
if label == "" && opts.Label == "" {
panic("mujica: Button without a label needs Label to name it")
}
k := core.Tokens(c)
d := core.Density(c)
pad, gap := d.Unit()*4, d.Unit()*2
if opts.Loading && opts.Icon == nil && label != "" {
// The spinner slot comes out of the padding, so the width holds.
pad -= (buttonSpinnerSize + gap) / 2
}
b := ui.ButtonBase(c).MinHeight(d.ControlHeight()).MinWidth(theme.MinHitSize).
Padding(0, pad).Gap(gap).Radius(theme.ControlRadius).
Disabled(opts.Disabled || opts.Loading)
internal.Ring(b, k.Focus, theme.ControlRadius)
if opts.Label != "" {
b.Label(opts.Label)
}
bg, fg, border := ButtonColors(k, opts.Variant, b.Hovered() && !opts.Disabled, b.Pressed())
b.Background(bg).TextColor(fg)
if border.A > 0 {
b.Border(theme.BorderWidth, border)
}
b.Children(func() {
if opts.Loading {
core.Spinner(c, core.SpinnerOptions{Size: buttonSpinnerSize, Color: fg})
} else if opts.Icon != nil {
ui.Icon(c, opts.Icon).Size(buttonSpinnerSize, buttonSpinnerSize)
}
if label != "" {
ui.Text(c, label).SingleLine()
}
})
return b
}
func ButtonColors(k theme.Tokens, v ButtonVariant, hover, pressed bool) (bg, fg, border ui.Color) {
switch v {
case Secondary:
bg, fg, border = k.Surface, k.Text, k.ControlBorder
case Outline:
bg, fg, border = ui.Transparent, k.AccentText, k.AccentText
case Ghost:
bg, fg = ui.Transparent, k.AccentText
case Danger:
bg, fg = k.DangerFill, k.OnDanger
if pressed {
bg = k.DangerFill.Mix(ui.RGB(0, 0, 0), 0.25)
} else if hover {
bg = k.DangerFill.Mix(ui.RGB(0, 0, 0), 0.12)
}
return
default:
bg, fg = k.Accent, k.OnAccent
if pressed {
bg = k.AccentPressed
} else if hover {
bg = k.AccentHover
}
return
}
if pressed {
bg = k.Selection
} else if hover {
bg = k.SurfaceHover
}
return
}