MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:
- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
elements expire and Context methods are inert: read IsDisabled into a
local during the build, keep a ui.Handle for Focus, use c.Services()
for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
content builds, so same-frame autofocus lost focus restore on close.
It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
split button tooltip no longer reorders its open menu; disabled
menubar rows pass presses to the panel; Form defers blur-started
async checks so the growing message no longer moves Submit away
from the release; Combobox drops its disabled copy now that MyGo
blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
time.Sleep/time.Now and read element state inside the view. The web
mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.
Snapshot goldens are darwin-only and were not re-verified here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
57 lines
1.6 KiB
Go
57 lines
1.6 KiB
Go
package chart
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import (
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"testing"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
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)
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func TestDepthChartLargeDataBounded(t *testing.T) {
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bids, asks := make([]DepthLevel, 100000), make([]DepthLevel, 100000)
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for i := range bids {
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bids[i] = DepthLevel{100 - float64(i)*0.0001, 1}
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asks[i] = DepthLevel{101 + float64(i)*0.0001, 2}
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}
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var drawnAt *int
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var res ChartResult
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tt := ui.NewTester(func(c *ui.Context) {
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core.Use(c, core.Settings{})
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res = DepthChart(c, bids, asks, DepthChartOptions{Frame: ChartFrame{Label: "Depth"}})
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drawnAt = ui.Local(res.Element, "mujica.depth.drawn", func() int { return 0 })
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}, 640, 340)
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drawn := *drawnAt
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if drawn <= 0 || drawn > 4*640+8 {
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t.Fatalf("painted %d depth vertices", drawn)
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}
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tt.Key(0, ui.KeyTab)
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tt.Key(0, ui.KeyEnd)
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if res.Point != 199999 {
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t.Fatalf("last point %d", res.Point)
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}
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}
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func TestVolumeProfileLargeDataBounded(t *testing.T) {
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bins := make([]ProfileBin, 100000)
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for i := range bins {
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bins[i] = ProfileBin{float64(i), float64(i + 1), float64(i%19 + 1)}
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}
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var drawnAt *int
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var res ChartResult
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tt := ui.NewTester(func(c *ui.Context) {
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core.Use(c, core.Settings{})
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res = VolumeProfile(c, bins, VolumeProfileOptions{Frame: ChartFrame{Label: "Profile"}})
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drawnAt = ui.Local(res.Element, "mujica.profile.drawn", func() int { return 0 })
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}, 640, 340)
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drawn := *drawnAt
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if drawn <= 0 || drawn > 4*340+4 {
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t.Fatalf("painted %d profile bins", drawn)
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}
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tt.Key(0, ui.KeyTab)
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tt.Key(0, ui.KeyEnd)
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if res.Point != 99999 {
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t.Fatalf("last bin %d", res.Point)
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}
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}
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