Files
MujicaUI/code/breakpoint_list.go
T
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

130 lines
4.4 KiB
Go

package code
import (
"fmt"
"log/slog"
"path"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/icons"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/input"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/internal"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/layout"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
)
// Breakpoint stops at File:Line when Condition holds.
type Breakpoint struct {
ID string
File string
Line int
Enabled bool
Condition string
}
// BreakpointListOptions configure a BreakpointList.
type BreakpointListOptions struct {
Disabled bool
}
// BreakpointListResult fields hold breakpoint IDs.
type BreakpointListResult struct {
Element ui.Element
Toggled, Edited, Opened string
}
type breakpointEdit struct{ id, draft string }
// BreakpointList lists breakpoints with toggles and conditions.
func BreakpointList(c *ui.Context, bps *[]Breakpoint, opts BreakpointListOptions) BreakpointListResult {
if bps == nil {
panic("mujica: BreakpointList needs breakpoints")
}
seen := map[string]bool{}
for _, b := range *bps {
if b.ID == "" || seen[b.ID] {
panic("mujica: Breakpoint IDs must be set and unique")
}
seen[b.ID] = true
}
k := core.Tokens(c)
d := core.Density(c)
u := d.Unit()
var res BreakpointListResult
res.Element = CodePanel(c).Disabled(opts.Disabled).Label(core.Msg(c, "breakpoint_list.label"))
edit := ui.Local(res.Element, "breakpoint_list.edit", func() breakpointEdit { return breakpointEdit{} })
disabled := res.Element.IsDisabled()
if disabled {
edit.id = ""
}
res.Element.Children(func() {
if len(*bps) == 0 {
CodeCaption(c, core.Msg(c, "breakpoint_list.empty")).Padding(u * 4)
return
}
layout.ScrollArea(c, nil, layout.ScrollAreaOptions{}, func() {
for i := range *bps {
b := &(*bps)[i]
ui.Column(c.Key(b.ID)).Padding(u, u*2).Gap(u).BorderWidth(0, 0, theme.BorderWidth, 0).BorderColor(k.Border).Children(func() {
ui.Row(c).MinHeight(d.ControlHeight()).Gap(u * 2).AlignItems(ui.Center).Children(func() {
on := b.Enabled
input.Checkbox(c, &on, "", input.CheckboxOptions{Disabled: opts.Disabled}).Label(fmt.Sprintf(core.Msg(c, "breakpoint_list.enable"), path.Base(b.File), b.Line))
if on != b.Enabled && !disabled {
b.Enabled, res.Toggled = on, b.ID
slog.Debug("mujica: breakpoint_list toggle", "id", b.ID, "enabled", on)
}
if breakpointLocation(c, *b).Clicked() && !disabled {
res.Opened = b.ID
slog.Debug("mujica: breakpoint_list open", "id", b.ID)
}
if core.IconAction(c, icons.Must("funnel"), fmt.Sprintf(core.Msg(c, "breakpoint_list.edit"), path.Base(b.File), b.Line)).Clicked() && !disabled {
*edit = breakpointEdit{b.ID, b.Condition}
}
})
switch {
case edit.id == b.ID:
in := input.TextInput(c, &edit.draft, input.TextInputOptions{Placeholder: core.Msg(c, "breakpoint_list.placeholder"), Label: core.Msg(c, "breakpoint_list.condition")})
core.AutoFocus(c, in.Input)
if in.Input.Shortcut(0, ui.KeyEscape) {
edit.id = ""
} else if in.Submitted() && !disabled {
b.Condition, res.Edited, edit.id = edit.draft, b.ID, ""
slog.Debug("mujica: breakpoint_list condition", "id", b.ID)
}
case b.Condition != "":
CodeMono(c, fmt.Sprintf(core.Msg(c, "breakpoint_list.when"), b.Condition)).TextColor(k.Warning).Padding(0, 0, 0, 28)
}
})
}
}).Grow(1)
})
return res
}
// breakpointLocation is a button opening the location.
func breakpointLocation(c *ui.Context, b Breakpoint) ui.Element {
k := core.Tokens(c)
d := core.Density(c)
e := ui.ButtonBase(c).Grow(1).MinWidth(0).MinHeight(theme.MinHitSize).Justify(ui.Start).Gap(d.Unit()*2).Padding(0, d.Unit()).
Radius(theme.ControlRadius).Label(fmt.Sprintf("%s:%d", b.File, b.Line))
internal.Ring(e, k.Focus, theme.ControlRadius)
if e.Hovered() {
e.Background(k.SurfaceHover)
}
fg := k.Text
if !b.Enabled {
fg = k.TextMuted
}
return e.Children(func() {
// A filled dot is enabled, a ring disabled.
dot := ui.Box(c).Size(10, 10).Radius(5).Shrink(0).Role(ui.RoleNone).Border(theme.BorderWidth, k.Danger)
if b.Enabled {
dot.Background(k.Danger)
}
ui.Text(c, path.Base(b.File)).TextColor(fg).SingleLine()
CodeCaption(c, fmt.Sprintf("%s:%d", path.Dir(b.File), b.Line)).MinWidth(0)
})
}