MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:
- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
elements expire and Context methods are inert: read IsDisabled into a
local during the build, keep a ui.Handle for Focus, use c.Services()
for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
content builds, so same-frame autofocus lost focus restore on close.
It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
split button tooltip no longer reorders its open menu; disabled
menubar rows pass presses to the panel; Form defers blur-started
async checks so the growing message no longer moves Submit away
from the release; Combobox drops its disabled copy now that MyGo
blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
time.Sleep/time.Now and read element state inside the view. The web
mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.
Snapshot goldens are darwin-only and were not re-verified here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
130 lines
4.4 KiB
Go
130 lines
4.4 KiB
Go
package code
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import (
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"fmt"
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"log/slog"
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"path"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/icons"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/input"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/internal"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/layout"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
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)
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// Breakpoint stops at File:Line when Condition holds.
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type Breakpoint struct {
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ID string
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File string
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Line int
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Enabled bool
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Condition string
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}
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// BreakpointListOptions configure a BreakpointList.
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type BreakpointListOptions struct {
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Disabled bool
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}
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// BreakpointListResult fields hold breakpoint IDs.
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type BreakpointListResult struct {
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Element ui.Element
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Toggled, Edited, Opened string
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}
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type breakpointEdit struct{ id, draft string }
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// BreakpointList lists breakpoints with toggles and conditions.
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func BreakpointList(c *ui.Context, bps *[]Breakpoint, opts BreakpointListOptions) BreakpointListResult {
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if bps == nil {
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panic("mujica: BreakpointList needs breakpoints")
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}
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seen := map[string]bool{}
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for _, b := range *bps {
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if b.ID == "" || seen[b.ID] {
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panic("mujica: Breakpoint IDs must be set and unique")
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}
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seen[b.ID] = true
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}
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k := core.Tokens(c)
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d := core.Density(c)
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u := d.Unit()
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var res BreakpointListResult
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res.Element = CodePanel(c).Disabled(opts.Disabled).Label(core.Msg(c, "breakpoint_list.label"))
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edit := ui.Local(res.Element, "breakpoint_list.edit", func() breakpointEdit { return breakpointEdit{} })
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disabled := res.Element.IsDisabled()
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if disabled {
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edit.id = ""
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}
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res.Element.Children(func() {
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if len(*bps) == 0 {
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CodeCaption(c, core.Msg(c, "breakpoint_list.empty")).Padding(u * 4)
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return
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}
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layout.ScrollArea(c, nil, layout.ScrollAreaOptions{}, func() {
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for i := range *bps {
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b := &(*bps)[i]
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ui.Column(c.Key(b.ID)).Padding(u, u*2).Gap(u).BorderWidth(0, 0, theme.BorderWidth, 0).BorderColor(k.Border).Children(func() {
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ui.Row(c).MinHeight(d.ControlHeight()).Gap(u * 2).AlignItems(ui.Center).Children(func() {
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on := b.Enabled
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input.Checkbox(c, &on, "", input.CheckboxOptions{Disabled: opts.Disabled}).Label(fmt.Sprintf(core.Msg(c, "breakpoint_list.enable"), path.Base(b.File), b.Line))
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if on != b.Enabled && !disabled {
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b.Enabled, res.Toggled = on, b.ID
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slog.Debug("mujica: breakpoint_list toggle", "id", b.ID, "enabled", on)
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}
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if breakpointLocation(c, *b).Clicked() && !disabled {
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res.Opened = b.ID
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slog.Debug("mujica: breakpoint_list open", "id", b.ID)
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}
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if core.IconAction(c, icons.Must("funnel"), fmt.Sprintf(core.Msg(c, "breakpoint_list.edit"), path.Base(b.File), b.Line)).Clicked() && !disabled {
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*edit = breakpointEdit{b.ID, b.Condition}
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}
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})
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switch {
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case edit.id == b.ID:
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in := input.TextInput(c, &edit.draft, input.TextInputOptions{Placeholder: core.Msg(c, "breakpoint_list.placeholder"), Label: core.Msg(c, "breakpoint_list.condition")})
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core.AutoFocus(c, in.Input)
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if in.Input.Shortcut(0, ui.KeyEscape) {
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edit.id = ""
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} else if in.Submitted() && !disabled {
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b.Condition, res.Edited, edit.id = edit.draft, b.ID, ""
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slog.Debug("mujica: breakpoint_list condition", "id", b.ID)
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}
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case b.Condition != "":
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CodeMono(c, fmt.Sprintf(core.Msg(c, "breakpoint_list.when"), b.Condition)).TextColor(k.Warning).Padding(0, 0, 0, 28)
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}
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})
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}
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}).Grow(1)
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})
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return res
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}
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// breakpointLocation is a button opening the location.
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func breakpointLocation(c *ui.Context, b Breakpoint) ui.Element {
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k := core.Tokens(c)
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d := core.Density(c)
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e := ui.ButtonBase(c).Grow(1).MinWidth(0).MinHeight(theme.MinHitSize).Justify(ui.Start).Gap(d.Unit()*2).Padding(0, d.Unit()).
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Radius(theme.ControlRadius).Label(fmt.Sprintf("%s:%d", b.File, b.Line))
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internal.Ring(e, k.Focus, theme.ControlRadius)
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if e.Hovered() {
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e.Background(k.SurfaceHover)
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}
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fg := k.Text
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if !b.Enabled {
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fg = k.TextMuted
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}
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return e.Children(func() {
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// A filled dot is enabled, a ring disabled.
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dot := ui.Box(c).Size(10, 10).Radius(5).Shrink(0).Role(ui.RoleNone).Border(theme.BorderWidth, k.Danger)
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if b.Enabled {
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dot.Background(k.Danger)
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}
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ui.Text(c, path.Base(b.File)).TextColor(fg).SingleLine()
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CodeCaption(c, fmt.Sprintf("%s:%d", path.Dir(b.File), b.Line)).MinWidth(0)
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})
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}
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