MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:
- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
elements expire and Context methods are inert: read IsDisabled into a
local during the build, keep a ui.Handle for Focus, use c.Services()
for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
content builds, so same-frame autofocus lost focus restore on close.
It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
split button tooltip no longer reorders its open menu; disabled
menubar rows pass presses to the panel; Form defers blur-started
async checks so the growing message no longer moves Submit away
from the release; Combobox drops its disabled copy now that MyGo
blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
time.Sleep/time.Now and read element state inside the view. The web
mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.
Snapshot goldens are darwin-only and were not re-verified here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
53 lines
1.6 KiB
Go
53 lines
1.6 KiB
Go
package datetime
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import (
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"fmt"
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/internal"
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)
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// CurrentTimeIndicatorOptions configure a CurrentTimeIndicator.
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type CurrentTimeIndicatorOptions struct {
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// Location is the zone of the day shown; required.
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Location *time.Location
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// Day is the day the parent spans; zero means today.
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Day core.Date
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// Now overrides the clock; zero uses the system clock.
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Now time.Time
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Hour12 bool
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}
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// CurrentTimeIndicator rules the current time across its parent.
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func CurrentTimeIndicator(c *ui.Context, opts CurrentTimeIndicatorOptions) ui.Element {
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loc := eventLocation("CurrentTimeIndicator", opts.Location)
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k := core.Tokens(c)
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now := opts.Now
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if now.IsZero() {
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now = c.Now()
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c.After(now.Truncate(time.Minute).Add(time.Minute).Sub(now))
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}
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wall := now.In(loc)
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day := opts.Day
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if day.IsZero() {
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day = core.DateOf(wall)
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}
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core.DatetimeCheckDate("CurrentTimeIndicator Day", day)
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e := ui.Box(c).Absolute().Left(0).Top(0).Right(0).Bottom(0).PassThrough()
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if core.DateOf(wall) != day {
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return e.Role(ui.RoleNone)
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}
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frac := float32(wall.Hour()*60+wall.Minute()) / (24 * 60)
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when := timeText(c, TimeOfDay{wall.Hour(), wall.Minute(), 0}, timeConfig{hour12: opts.Hour12})
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e.Role(ui.RoleStatus).Label(fmt.Sprintf(core.Msg(c, "current_time_indicator.label"), when))
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e.Draw(func(p *ui.Painter, r ui.Rect) {
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y := internal.Snap(p, r.Y+r.H*frac)
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p.Line(r.X, y, r.X+r.W, y, 2, k.Danger)
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p.FillPath(internal.Diamond(internal.Snap(p, r.X+4), y, 8), k.Danger)
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})
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return e
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}
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