MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:
- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
elements expire and Context methods are inert: read IsDisabled into a
local during the build, keep a ui.Handle for Focus, use c.Services()
for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
content builds, so same-frame autofocus lost focus restore on close.
It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
split button tooltip no longer reorders its open menu; disabled
menubar rows pass presses to the panel; Form defers blur-started
async checks so the growing message no longer moves Submit away
from the release; Combobox drops its disabled copy now that MyGo
blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
time.Sleep/time.Now and read element state inside the view. The web
mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.
Snapshot goldens are darwin-only and were not re-verified here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
95 lines
3.2 KiB
Go
95 lines
3.2 KiB
Go
package devtools
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import (
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"fmt"
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"log/slog"
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/icons"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/input"
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)
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// RefreshIntervalSelectorOptions configure a RefreshIntervalSelector.
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type RefreshIntervalSelectorOptions struct {
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// Intervals defaults to 5s, 10s, 30s, 1m and 5m.
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Intervals []time.Duration
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// Refreshing shows the refresh in progress and holds the timer.
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Refreshing bool
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Disabled bool
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}
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// RefreshResult reports this frame's events.
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type RefreshResult struct {
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Element ui.Element
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// Refresh requests caller loading, manually or after the interval.
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Refresh bool
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// Changed reports a new interval.
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Changed bool
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}
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type refreshState struct{ last time.Time }
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var refreshDefaults = []time.Duration{5 * time.Second, 10 * time.Second, 30 * time.Second, time.Minute, 5 * time.Minute}
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// RefreshIntervalSelector selects timed refresh intervals and reports manual requests.
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func RefreshIntervalSelector(c *ui.Context, interval *time.Duration, opts RefreshIntervalSelectorOptions) RefreshResult {
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if interval == nil {
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panic("mujica: RefreshIntervalSelector needs an interval")
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}
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choices := opts.Intervals
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if choices == nil {
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choices = refreshDefaults
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}
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options := []input.SelectOption[time.Duration]{{Value: 0, Label: core.Msg(c, "refresh_interval_selector.off")}}
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known := *interval == 0
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seen := map[time.Duration]bool{}
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for _, d := range choices {
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if d < time.Second || d%time.Second != 0 || seen[d] {
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panic("mujica: RefreshIntervalSelector intervals must be whole seconds")
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}
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seen[d] = true
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known = known || d == *interval
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label := fmt.Sprintf(core.Msg(c, "refresh_interval_selector.seconds"), int(d/time.Second))
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if d%time.Minute == 0 {
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label = fmt.Sprintf(core.Msg(c, "refresh_interval_selector.minutes"), int(d/time.Minute))
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}
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options = append(options, input.SelectOption[time.Duration]{Value: d, Label: label})
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}
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if !known {
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panic("mujica: RefreshIntervalSelector interval is not offered")
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}
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u := core.Density(c).Unit()
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var r RefreshResult
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r.Element = ui.Row(c).Shrink(0).Gap(u * 2).AlignItems(ui.Center).Disabled(opts.Disabled)
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st := ui.Local(r.Element, "mujica.refresh", func() refreshState { return refreshState{last: c.Now()} })
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locked := r.Element.IsDisabled()
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r.Element.Children(func() {
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label := core.Msg(c, "refresh_interval_selector.refresh")
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if opts.Refreshing {
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core.Spinner(c, core.SpinnerOptions{Size: 14, Label: core.Msg(c, "refresh_interval_selector.refreshing")})
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}
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if input.Button(c, label, input.ButtonOptions{Variant: input.Secondary, Icon: icons.Must("refresh-cw"), Disabled: locked || opts.Refreshing}).Clicked() && !locked {
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r.Refresh = true
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}
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r.Changed = input.Select(c, interval, options, input.SelectOptions{Label: core.Msg(c, "refresh_interval_selector.label"), Disabled: locked}).Changed()
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})
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if r.Changed || opts.Refreshing {
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st.last = c.Now()
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}
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if *interval > 0 && !locked && !opts.Refreshing && !r.Refresh {
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if wait := *interval - c.Now().Sub(st.last); wait > 0 {
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c.After(wait)
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} else {
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r.Refresh = true
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}
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}
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if r.Refresh {
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st.last = c.Now()
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slog.Debug("mujica: refresh_interval_selector refresh", "interval", *interval)
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}
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return r
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}
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