Files
MujicaUI/feedback/shimmer_text_test.go
T
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

78 lines
2.1 KiB
Go

package feedback
import (
"bytes"
"testing"
"time"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
)
func TestShimmerTextSweepsAndStops(t *testing.T) {
active := true
tt, n := motionFrames(func(c *ui.Context) {
ShimmerText(c, "Thinking", ShimmerTextOptions{Active: active})
}, 200, 60)
if _, ok := tt.Find("Thinking"); !ok {
t.Fatal("text not named")
}
a := encode(t, tt.Image())
tt.Advance(200 * time.Millisecond)
if bytes.Equal(a, encode(t, tt.Image())) || !motionBusy(tt, n) {
t.Fatal("no sweep")
}
active = false
tt.Frame()
if motionBusy(tt, n) || !tt.HasText("Thinking") {
t.Fatal("inactive text still sweeps")
}
active = true
tt.SetPreferences(ui.Preferences{ReduceMotion: true, TextScale: 1})
if motionBusy(tt, n) {
t.Fatal("sweeps under reduced motion")
}
defer func() {
if recover() == nil {
t.Fatal("empty text did not panic")
}
}()
ui.Render(func(c *ui.Context) {
core.Use(c, core.Settings{})
ShimmerText(c, "", ShimmerTextOptions{})
}, 100, 50, 1)
}
func TestShimmerTextSnapshot(t *testing.T) {
snapshot(t, "shimmer_text", 300, 80, func(c *ui.Context) {
ui.Column(c).Padding(16).Gap(8).Children(func() {
ShimmerText(c, "Thinking…", ShimmerTextOptions{Active: true})
ShimmerText(c, "思考中…", ShimmerTextOptions{})
})
})
}
func TestShimmerTextConstrainedWidth(t *testing.T) {
var background ui.Color
tt := ui.NewTester(func(c *ui.Context) {
core.Use(c, core.Settings{})
background = core.Tokens(c).Background
ui.Column(c).Padding(10).Children(func() {
ShimmerText(c, "Thinking about the complete program and planning the next steps", ShimmerTextOptions{Active: true}).Width(80)
})
}, 500, 100)
for _, reduce := range []bool{false, true} {
tt.SetPreferences(ui.Preferences{ReduceMotion: reduce, TextScale: 1})
img := tt.Image()
for y := 0; y < img.Bounds().Dy(); y++ {
for x := 92; x < img.Bounds().Dx(); x++ {
pixel := img.RGBAAt(x, y)
if pixel.R != background.R || pixel.G != background.G || pixel.B != background.B {
t.Fatalf("text escaped 80 DIP width at %d,%d", x, y)
}
}
}
}
}