Merge branch 'main' into port-d

This commit is contained in:
ZacharyZhang-NY committed 2026-10-01 18:38:20 -04:00
commit 7c6265af77
141 files changed
+5822 -682

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+32
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@@ -3,6 +3,7 @@
#include "IO/ImageExporter.h"
#include <QtConcurrent>
#include <cmath>
#include <cstring>
#include <numeric>
#include <stdexcept>
@@ -28,6 +29,37 @@ QImage BrushRaster::context(int width, int height, bool mask)
return surface;
}
QImage BrushRaster::copy(const QImage &image)
{
QImage result = context(image.width(), image.height(), false);
if (image.format() != QImage::Format_RGBA8888_Premultiplied) {
QPainter painter(&result);
draw(image, QRectF(0, 0, image.width(), image.height()), painter);
return result;
}
for (int y = 0; y < image.height(); ++y)
std::memcpy(result.scanLine(y), image.constScanLine(y), size_t(image.width()) * 4);
return result;
}
void BrushRaster::inBands(qsizetype count, const std::function<void(qsizetype, qsizetype)> &body)
{
const int bands = count < 250'000 ? 1 : QThread::idealThreadCount() * 2;
const qsizetype size = (count + bands - 1) / bands;
try {
std::vector<int> indices(static_cast<size_t>(bands));
std::iota(indices.begin(), indices.end(), 0);
PoolMap::blocking(indices, [&](int band) {
const qsizetype start = band * size;
if (start < count)
body(start, std::min(size, count - start));
});
} catch (const std::bad_alloc &) {
// Out of memory fails as a context would.
throw ExportError(ExportError::Kind::render);
}
}
void BrushRaster::draw(const QImage &image, const QRectF &rect, QPainter &context, const QRectF &source)
{
context.save();
+4
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@@ -46,6 +46,10 @@ struct BrushSettings {
// Shared raster drawing; coverage is copied without color conversion.
namespace BrushRaster {
QImage context(int width, int height, bool mask);
// A colour context holding `image`; its own layout copies bytewise.
QImage copy(const QImage &image);
// Runs `body` over `count` pixels, band by band: start, length.
void inBands(qsizetype count, const std::function<void(qsizetype, qsizetype)> &body);
// Copies `image`, or its `source` part, into `rect`.
void draw(const QImage &image, const QRectF &rect, QPainter &context, const QRectF &source = QRectF());
// A solid colour through gray coverage, and a clip, 1:1.
+27 -18
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@@ -79,25 +79,34 @@ bool CameraRawCurveSettings::adjusts() const
|| !isLinear(green) || !isLinear(blue);
}
double CameraRawCurveSettings::parametric(double tone) const
// Bends tones below `lower` by `low`, above `upper` by `high`.
double CameraRawCurveSettings::bend(double tone, double lower, double low, double upper, double high)
{
const double shadow = shadowSplit / 100, dark = darkSplit / 100, light = lightSplit / 100;
double amount, lo, hi;
if (tone < shadow)
amount = shadows, lo = 0, hi = shadow;
else if (tone < dark)
amount = darks, lo = shadow, hi = dark;
else if (tone < light)
amount = lights, lo = dark, hi = light;
else
amount = highlights, lo = light, hi = 1;
const double span = std::max(0.02, hi - lo);
const double weight = 1 - std::abs(tone - (lo + hi) / 2) / (span / 2);
// A tone in its region weighs 0 to 1, unfloored.
return std::min(1.0, std::max(0.0, tone + (amount / 100) * weight * 0.22));
// Fitted to Photoshop: Darks −51 dips 0.1 there.
const double strength = 1.66;
if (tone < lower)
return lower * std::pow(tone / lower, std::pow(2, -low / 100 * strength));
if (tone > upper) {
const double rest = 1 - upper;
return 1 - rest * std::pow((1 - tone) / rest, std::pow(2, high / 100 * strength));
}
return tone;
}
std::vector<float> CameraRawCurveSettings::lumaTable() const
double CameraRawCurveSettings::parametric(double tone) const
{
if (shadows == 0 && darks == 0 && lights == 0 && highlights == 0)
return tone;
// Gamma bends, smoothed as Image › Curves smooths.
std::vector<CurvePoint> anchors;
for (int index = 0; index <= 32; ++index) {
const double x = index / 32.0;
anchors.push_back({x, bend(bend(x, shadowSplit / 100, shadows, lightSplit / 100, highlights), darkSplit / 100, darks, darkSplit / 100, lights)});
}
return point(tone, anchors);
}
std::vector<float> CameraRawCurveSettings::toneTable() const
{
std::vector<float> table(256);
for (int index = 0; index < 256; ++index)
@@ -262,10 +271,10 @@ void CameraRawSettings::applyCurveColor(uchar *pixels, int width, int height, qs
const CameraRawCurveSettings shape = curve.normalized();
const CameraRawMixerSettings mixing = mixer.normalized();
const CameraRawGradingSettings grade = grading.normalized();
const std::vector<float> luma = shape.lumaTable(), redTable = shape.channelTable(shape.red), greenTable = shape.channelTable(shape.green),
const std::vector<float> tone = shape.toneTable(), redTable = shape.channelTable(shape.red), greenTable = shape.channelTable(shape.green),
blueTable = shape.channelTable(shape.blue), mixerFloats = mixing.mixerFloats(), pointFloats = mixing.pointFloats(),
gradeFloats = grade.gradeFloats();
adjust_camera_raw_curve_color(pixels, size_t(width), size_t(height), size_t(stride), luma.data(), redTable.data(), greenTable.data(),
adjust_camera_raw_curve_color(pixels, size_t(width), size_t(height), size_t(stride), tone.data(), redTable.data(), greenTable.data(),
blueTable.data(), shape.refineSaturation / 100, mixerFloats.data(), int(mixing.points.size()), pointFloats.data(),
gradeFloats.data(), grade.blending / 100, grade.balance / 100, visualize);
}
+6 -2
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@@ -33,15 +33,19 @@ struct CameraRawCurveSettings {
static std::vector<CurvePoint> strongContrast();
static bool isLinear(const std::vector<CurvePoint> &points);
bool adjusts() const;
// Lifts or lowers the region a tone belongs to.
// Photoshop's parametric curve: gamma bends, smoothed as Curves.
double parametric(double tone) const;
std::vector<float> lumaTable() const;
// Applied to red, green and blue alike.
std::vector<float> toneTable() const;
std::vector<float> channelTable(const std::vector<CurvePoint> &points) const;
CameraRawCurveSettings nudged(CameraRawPointChannel channel, double tone, double delta) const;
// Swift's region(for:): the parametric amount a tone moves.
double &region(double tone);
CameraRawCurveSettings normalized() const;
friend bool operator==(const CameraRawCurveSettings &, const CameraRawCurveSettings &) = default;
private:
static double bend(double tone, double lower, double low, double upper, double high);
};
// One picked colour and how far its adjustment reaches.
+62 -5
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@@ -1,17 +1,28 @@
#include "Document/Dither.h"
#include "Document/BrushStroke.h"
#include "Document/PixelAdjust.h"
#include "IO/ImageExporter.h"
#include "Rendering/PoolMap.h"
#include <QFontMetricsF>
#include <QPainter>
#include <QPainterPath>
#include <QTextBoundaryFinder>
#include <algorithm>
#include <cmath>
#include <numeric>
#include <set>
extern "C" {
#include "DitherPixels.h"
}
// The kernel's bands, where Swift's kernel calls dispatch_apply.
extern "C" void dither_bands(size_t bands, void (*band)(void *context, size_t index), void *context)
{
std::vector<size_t> indices(bands);
std::iota(indices.begin(), indices.end(), size_t(0));
PoolMap::blocking(indices, [band, context](size_t index) { band(context, index); });
}
// Swift's Dither.swift: the settings, the chunky pixels, the glyphs.
namespace {
// Swift's Characters: the text's graphemes.
@@ -53,6 +64,7 @@ QString rawValue(DitherStyle style)
case DitherStyle::diamonds: return QStringLiteral("Halftone Diamonds");
case DitherStyle::patterns: return QStringLiteral("Mac Patterns");
case DitherStyle::ascii: return QStringLiteral("ASCII");
case DitherStyle::scanlines: return QStringLiteral("Scanlines (CRT)");
}
throw std::logic_error("unknown dither style");
}
@@ -80,7 +92,12 @@ bool isHalftone(DitherStyle style)
bool drawsMarks(DitherStyle style)
{
return !hasTones(style);
return !hasTones(style) && style != DitherStyle::scanlines;
}
bool usesPixelSize(DitherStyle style)
{
return style != DitherStyle::ascii && style != DitherStyle::scanlines;
}
QString rawValue(DitherPixelShape shape)
@@ -105,6 +122,10 @@ DitherSettings DitherSettings::normalized() const
result.pixelSize = std::round(clamp(pixelSize, pixelSizeLow, pixelSizeHigh, 2));
result.cellSize = std::round(clamp(cellSize, cellSizeLow, cellSizeHigh, 8));
result.textSize = std::round(clamp(textSize, textSizeLow, textSizeHigh, 14));
result.lineSpacing = std::round(clamp(lineSpacing, lineSpacingLow, lineSpacingHigh, 4));
result.glow = clamp(glow, 0, 100, 35);
result.dots = clamp(dots, 0, 100, 0);
result.wobble = clamp(wobble, wobbleLow, wobbleHigh, 0);
result.angle = clamp(angle, -90, 90, 45);
result.levels = std::round(clamp(levels, levelsLow, levelsHigh, 2));
result.diffusion = clamp(diffusion, 0, 100, 100);
@@ -125,8 +146,8 @@ DitherSettings DitherSettings::normalized() const
QImage DitherSettings::apply(const QImage &image) const
{
const DitherSettings settings = normalized();
// ASCII draws at full resolution: chunks would blur its letters.
const int block = settings.style == DitherStyle::ascii ? 1 : int(settings.pixelSize);
// ASCII and Scanlines draw full size: chunks would blur them.
const int block = usesPixelSize(settings.style) ? int(settings.pixelSize) : 1;
const QImage source = image.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
if (source.isNull())
throw ExportError(ExportError::Kind::render);
@@ -153,6 +174,8 @@ QImage DitherSettings::apply(const QImage &image) const
}
}
const QImage dithered = settings.dither(working);
if (settings.style == DitherStyle::scanlines && settings.glow > 0)
return settings.glowing(dithered);
if (block <= 1)
return dithered;
// Blown back up without smoothing.
@@ -171,9 +194,42 @@ QImage DitherSettings::apply(const QImage &image) const
return full;
}
// The lines' light blurred wide and added back: phosphor bloom.
QImage DitherSettings::glowing(const QImage &image) const
{
// Blurred small, scaled back up: same light, less work.
const double sigma = lineSpacing * 3 + 3, shrink = std::max(1.0, std::floor(sigma / 4));
const int width = image.width(), height = image.height();
// Swift clamps first: edges repeat outward before shrinking.
const int step = int(shrink), pad = int(std::ceil(sigma * 3 / shrink)) * step;
QImage padded = BrushRaster::context(width + 2 * pad, height + 2 * pad, false);
for (int y = 0; y < padded.height(); ++y) {
const uchar *source = image.constScanLine(std::clamp(y - pad, 0, height - 1));
uchar *out = padded.scanLine(y);
for (int x = 0; x < padded.width(); ++x)
std::copy_n(source + std::clamp(x - pad, 0, width - 1) * 4, 4, out + x * 4);
}
const int smallWidth = (padded.width() + step - 1) / step, smallHeight = (padded.height() + step - 1) / step;
const QImage small = padded.scaled(smallWidth, smallHeight, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
if (small.isNull())
throw ExportError(ExportError::Kind::render);
const QImage blurred = PixelAdjust::gaussianBlur(small, sigma / shrink, true)
.scaled(smallWidth * step, smallHeight * step, Qt::IgnoreAspectRatio, Qt::SmoothTransformation)
.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
QImage result = image.copy();
if (blurred.isNull() || result.isNull())
throw ExportError(ExportError::Kind::render);
// The scaled light's own rows, cropped to the image.
QImage bloom = BrushRaster::context(width, height, false);
for (int y = 0; y < height; ++y)
std::copy_n(blurred.constScanLine(y + pad) + pad * 4, width * 4, bloom.scanLine(y));
dither_glow(result.bits(), bloom.constBits(), size_t(width), size_t(height), size_t(result.bytesPerLine()), float(glow / 100 * 2.5));
return result;
}
QImage DitherSettings::dither(const QImage &image) const
{
const int cell = int(cellSize);
const int cell = int(style == DitherStyle::scanlines ? lineSpacing : cellSize);
const Glyphs glyphs = style == DitherStyle::ascii ? DitherSettings::glyphs(characters.isEmpty() ? defaultCharacters() : characters, int(textSize)) : Glyphs();
const bool two = colors == DitherColors::twoColors;
const std::array<uint8_t, 3> darkColor = two ? bytes(dark) : std::array<uint8_t, 3>{0, 0, 0};
@@ -184,7 +240,8 @@ QImage DitherSettings::dither(const QImage &image) const
.contrast = float(contrast / 100), .cell = cell, .angle = float(angle * M_PI / 180), .lightOnDark = lightOnDark ? 1 : 0,
.originalColors = colors == DitherColors::original ? 1 : 0, .dark = {darkColor[0], darkColor[1], darkColor[2]},
.light = {lightColor[0], lightColor[1], lightColor[2]}, .glyphWidth = glyphs.width, .glyphHeight = glyphs.height, .glyphs = glyphs.maps.data(),
.glyphCoverage = glyphs.coverage.data(), .glyphCount = int(glyphs.coverage.size())};
.glyphCoverage = glyphs.coverage.data(), .glyphCount = int(glyphs.coverage.size()), .dots = float(dots / 100),
.wobble = float(wobble)};
failed = dither_apply(pixels, size_t(width), size_t(height), size_t(stride), &params) == 0;
});
if (failed)
+15 -4
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@@ -6,10 +6,10 @@
#include <vector>
// Filter › Dither's looks, in the panel's order and DitherPixels.h's.
enum class DitherStyle { atkinson, floydSteinberg, bayer2, bayer4, bayer8, dots, lines, diamonds, patterns, ascii };
inline constexpr std::array allDitherStyles{DitherStyle::atkinson, DitherStyle::floydSteinberg, DitherStyle::bayer2, DitherStyle::bayer4,
DitherStyle::bayer8, DitherStyle::dots, DitherStyle::lines, DitherStyle::diamonds,
DitherStyle::patterns, DitherStyle::ascii};
enum class DitherStyle { atkinson, floydSteinberg, bayer2, bayer4, bayer8, dots, lines, diamonds, patterns, ascii, scanlines };
inline constexpr std::array allDitherStyles{DitherStyle::atkinson, DitherStyle::floydSteinberg, DitherStyle::bayer2, DitherStyle::bayer4,
DitherStyle::bayer8, DitherStyle::dots, DitherStyle::lines, DitherStyle::diamonds,
DitherStyle::patterns, DitherStyle::ascii, DitherStyle::scanlines};
QString rawValue(DitherStyle style);
// Swift's groups: diffusion, ordered, halftone, marks.
int ditherGroup(DitherStyle style);
@@ -19,6 +19,8 @@ bool diffuses(DitherStyle style);
bool hasTones(DitherStyle style);
bool isHalftone(DitherStyle style);
bool drawsMarks(DitherStyle style);
// ASCII and Scanlines draw at full resolution, not chunky.
bool usesPixelSize(DitherStyle style);
// A chunky pixel: a square, or a dot on dark.
enum class DitherPixelShape { square, dot };
@@ -35,6 +37,8 @@ struct DitherSettings {
static constexpr double cellSizeLow = 4, cellSizeHigh = 64;
static constexpr double textSizeLow = 6, textSizeHigh = 64;
static constexpr double levelsLow = 2, levelsHigh = 8;
static constexpr double lineSpacingLow = 2, lineSpacingHigh = 32;
static constexpr double wobbleLow = 0, wobbleHigh = 64;
static QString defaultCharacters() { return QStringLiteral(" .:-=+*#%@"); }
DitherStyle style = DitherStyle::atkinson;
// Each dithered pixel covers this many layer pixels a side.
@@ -44,6 +48,12 @@ struct DitherSettings {
double cellSize = 8;
// ASCII's line height in layer pixels; letters about 0.6 wide.
double textSize = 14;
// Scanlines: the lines' distance apart, in layer pixels.
double lineSpacing = 4;
// Glow and dots 0–100%; wobble sideways in pixels.
double glow = 35;
double dots = 0;
double wobble = 0;
// The halftone screen's angle, in degrees.
double angle = 45;
// Tones per channel; 2 is 1-bit.
@@ -76,4 +86,5 @@ struct DitherSettings {
private:
QImage dither(const QImage &image) const;
QImage glowing(const QImage &image) const;
};
+2 -2
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@@ -104,8 +104,8 @@ struct SessionJobs {
FilterSettings settings;
// Camera Raw's scope of the grade itself.
std::optional<CameraRawScope> scope = std::nullopt;
// Its grid's version: a newer grid drops it.
quint64 sourceVersion = 0;
// The grown layer it was made from: it shows there.
std::optional<LayerTransform> placement = std::nullopt;
};
struct FilterMade {
std::optional<ImportedImage> asset;
+2 -1
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@@ -75,7 +75,8 @@ struct CanvasDocument {
QSizeF size() const { return QSizeF(width, height); }
static std::optional<int> validDimension(const QString &value);
std::vector<LayerHierarchy::Entry> hierarchyEntries() const;
// Drawing order and what shows (LayerOrder), kept between asks.
LayerOrder::Result hierarchy() const;
QSet<QUuid> effectiveVisibleIDs() const;
QHash<QUuid, double> effectiveOpacities() const;
std::vector<ImageLayer> renderLayers() const;
+2 -2
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@@ -27,7 +27,7 @@ std::optional<ProjectSnapshot> EditorSession::projectSnapshot() const
void EditorSession::installProject(const ProjectSnapshot &snapshot, const QString &path)
{
m_collapsedGroupIDs.clear();
m_isMaskSelected = false;
setIsMaskSelected(false);
m_cropRect.reset();
m_guideDrag = std::nullopt;
m_transformEdit = std::nullopt;
@@ -78,7 +78,7 @@ void EditorSession::setProjectPath(std::optional<QString> path)
void EditorSession::clearProject()
{
m_collapsedGroupIDs.clear();
m_isMaskSelected = false;
setIsMaskSelected(false);
m_cropRect.reset();
m_transformEdit = std::nullopt;
m_guideDrag = std::nullopt;
+2 -2
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@@ -257,8 +257,8 @@ LayerTransform EditorSession::displayedTransform(const ImageLayer &layer) const
if (const std::optional<LayerTransform> pending = pendingTransform(layer))
return *pending;
// Content-Aware Fill past the edge previews on the grown layer.
if (m_filterEdit && m_filterEdit->grownTransform && m_filterEdit->previewImage(layer.id))
return *m_filterEdit->grownTransform;
if (m_filterEdit && m_filterEdit->preparedTransform && m_filterEdit->previewImage(layer.id))
return *m_filterEdit->preparedTransform;
return layer.transform;
}
+17 -2
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@@ -35,7 +35,7 @@ void EditorSession::setActiveLayerID(std::optional<QUuid> id)
{
// Another layer: its pixels are the target again.
if (id != m_activeLayerID)
m_isMaskSelected = false;
setIsMaskSelected(false);
m_activeLayerID = id;
m_selectedLayerIDs = id ? QSet<QUuid>{*id} : QSet<QUuid>();
notify();
@@ -234,7 +234,7 @@ void EditorSession::restore(const DocumentHistory::Snapshot &snapshot)
m_document = snapshot.document;
setActiveLayerID(snapshot.activeLayerID);
const std::optional<ImageLayer> active = activeLayer();
m_isMaskSelected = keepsMaskTarget && active && active->mask;
setIsMaskSelected(keepsMaskTarget && active && active->mask);
if (changedCanvas && m_document)
viewport.fit(m_document->size());
qCInfo(lcApp) << "restored a history snapshot of" << (m_document ? int(m_document->layers.size()) : 0) << "layers";
@@ -381,3 +381,18 @@ void EditorSession::requestCanvasFocus()
++m_canvasFocusRequest;
notify();
}
void EditorSession::setIsMaskSelected(bool value)
{
m_isMaskSelected = value;
if (!value)
m_viewsMaskAlone = false;
}
void EditorSession::setViewsMaskAlone(bool value)
{
if (m_viewsMaskAlone == value)
return;
m_viewsMaskAlone = value;
notify();
}
+4 -3
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@@ -93,10 +93,11 @@ public:
void selectTool(NavigationTool value);
// Tab: the current tool's next mode.
void cycleToolMode();
// Whether the mask thumbnail, not the layer's, is the target.
bool isMaskSelected() const { return m_isMaskSelected; }
// Alt-click: the targeted mask alone, gray, on the canvas.
bool viewsMaskAlone() const { return m_viewsMaskAlone; }
void setViewsMaskAlone(bool value);
// A blend mode tried on by hovering; nothing is saved.
struct BlendPreview {
QUuid layerID;
@@ -132,7 +133,6 @@ public:
// An unlinked mask, selected, transforms without its layer.
bool transformTargetsMask() const;
void nudgeLayer(double dx, double dy);
const std::optional<LassoDraft> &lassoDraft() const { return m_lassoDraft; }
LassoKind lassoKind() const { return m_lassoKind; }
void setLassoKind(LassoKind kind);
@@ -350,6 +350,7 @@ private:
std::optional<BlendPreview> m_blendPreview;
std::optional<QUuid> m_opacityEditLayerID;
bool m_isMaskSelected = false;
bool m_viewsMaskAlone = false;
std::optional<QUuid> m_activeLayerID;
bool m_isProjectBusy = false;
bool m_showsNewDocument = false;
+13 -17
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@@ -80,10 +80,6 @@ void EditorSession::updateFilter(const FilterSettings &settings, bool preview)
if (FilterEdit::blurMargin(edit.kind, edit.settings) > edit.grownMargin) {
try {
edit.growForBlur();
edit.preparedPreview.reset();
// A waiting job moves to the grid its version names.
if (edit.pending)
edit.pending = edit.previewJob();
} catch (const ProjectError &error) {
setBrushError(QString::fromUtf8(error.what()));
} catch (const ExportError &error) {
@@ -111,6 +107,7 @@ void EditorSession::updateFilter(const FilterSettings &settings, bool preview)
return;
}
edit.pending = edit.previewJob();
edit.pendingTransform = edit.grownTransform;
renderFilterPreview();
}
@@ -127,22 +124,22 @@ void EditorSession::renderFilterPreview()
const FilterJob job = *std::exchange(edit.pending, std::nullopt);
m_filterPreviewFor = edit.id;
m_filterRendering = true;
m_filterPreview.setFuture(QtConcurrent::run([job, version = edit.previewSourceVersion]() -> Filtered {
m_filterPreview.setFuture(QtConcurrent::run([job, placement = edit.pendingTransform]() -> Filtered {
try {
if (job.kind == FilterKind::cameraRaw) {
auto [image, scope] = CameraRawScope::preview(job);
return Filtered{std::move(image), std::nullopt, job.settings, std::move(scope), version};
return Filtered{std::move(image), std::nullopt, job.settings, std::move(scope), placement};
}
return Filtered{PixelFilter::run(job), std::nullopt, job.settings, std::nullopt, version};
return Filtered{PixelFilter::run(job), std::nullopt, job.settings, std::nullopt, placement};
} catch (const ContentFillError &error) {
return Filtered{std::nullopt, QString::fromUtf8(error.what()), job.settings, std::nullopt, version};
return Filtered{std::nullopt, QString::fromUtf8(error.what()), job.settings, std::nullopt, placement};
} catch (const SubjectRemovalError &error) {
return Filtered{std::nullopt, QString::fromUtf8(error.what()), job.settings, std::nullopt, version};
return Filtered{std::nullopt, QString::fromUtf8(error.what()), job.settings, std::nullopt, placement};
} catch (const ExportError &error) {
return Filtered{std::nullopt, QString::fromUtf8(error.what()), job.settings, std::nullopt, version};
return Filtered{std::nullopt, QString::fromUtf8(error.what()), job.settings, std::nullopt, placement};
} catch (const ProjectError &error) {
// Settings past their bounds: Black & White, Color Balance.
return Filtered{std::nullopt, QString::fromUtf8(error.what()), job.settings, std::nullopt, version};
return Filtered{std::nullopt, QString::fromUtf8(error.what()), job.settings, std::nullopt, placement};
}
}));
}
@@ -153,18 +150,17 @@ void EditorSession::finishFilterPreview()
{
m_filterRendering = false;
const Filtered result = m_filterPreview.result();
// A cancelled edit takes nothing; an older grid renders again.
if (m_filterEdit && m_filterEdit->id == m_filterPreviewFor && result.sourceVersion != m_filterEdit->previewSourceVersion) {
m_filterEdit->preparing = false;
notify();
} else if (m_filterEdit && m_filterEdit->id == m_filterPreviewFor) {
// A cancelled edit takes nothing.
if (m_filterEdit && m_filterEdit->id == m_filterPreviewFor) {
FilterEdit &edit = *m_filterEdit;
edit.preparing = false;
edit.previewError = result.failure;
if (result.scope)
edit.rawPanel.scope = result.scope;
// Made before the layer grew, it shows there till replaced.
if (edit.preview || isAutomatic(edit.kind)) {
edit.preparedPreview = result.image;
edit.preparedTransform = result.placement;
edit.preparedSettings = result.settings;
++m_brushRevision;
}
@@ -351,7 +347,7 @@ void EditorSession::finishFilterCommit()
mask.isEnabled = true;
mask.placement = std::nullopt;
m_document->layers[index].mask = mask;
m_isMaskSelected = true;
setIsMaskSelected(true);
endEdit();
finish();
return;
-1
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@@ -272,7 +272,6 @@ void FilterEdit::grow(const QRectF &extent)
void FilterEdit::prepare(const ImportedImage &source, const LayerTransform &placed)
{
const QSize size = source.size();
++previewSourceVersion;
mapping = BrushRaster::pixelToDocument(placed, size.width(), size.height());
// Noise, grain and dither preview whole: enlarged, they look coarse.
const bool whole = kind == FilterKind::addNoise || kind == FilterKind::grain || kind == FilterKind::dither || kind == FilterKind::contentAwareFill
+4 -2
View File
@@ -171,10 +171,12 @@ public:
// Add Noise's grain, fixed while the panel is open.
const quint32 seed = QRandomGenerator::global()->generate();
std::optional<QImage> preparedPreview;
// Where the prepared preview sits; none: the layer's own place.
std::optional<LayerTransform> preparedTransform;
// The grown layer `pending` is made from.
std::optional<LayerTransform> pendingTransform;
// The settings the prepared preview was made with.
std::optional<FilterSettings> preparedSettings;
// Moves with each new grid: an older render lands nothing.
quint64 previewSourceVersion = 0;
std::optional<FilterJob> pending;
CameraRawPanel rawPanel;
// Vignette on an empty layer: the canvas it fills.
+62 -59
View File
@@ -1,13 +1,14 @@
#include "Document/BrushStroke.h"
#include "Rendering/PoolMap.h"
#include "Document/HueSaturation.h"
#include "Document/PixelAdjust.h"
#include "IO/ImageExporter.h"
#include <QPainter>
#include <QtConcurrent>
#include <algorithm>
#include <cmath>
#include <numeric>
#include <deque>
#include <mutex>
extern "C" {
#include "LevelsPixels.h"
}
namespace {
struct HSL {
@@ -48,38 +49,38 @@ HueSaturationFilter::Color toRGB(double hue, double saturation, double lightness
return {clamp(color.red), clamp(color.green), clamp(color.blue)};
}
// Core Image's colour cube: unpremultiplied, trilinear, premultiplied back.
void applyCube(uchar *bits, qsizetype stride, int width, const std::vector<float> &cube, const std::vector<int> &rows)
// The last tables built: building costs more than applying.
struct CubeCache {
std::mutex lock;
std::deque<std::pair<HueSaturationSettings, std::vector<float>>> cubes;
};
CubeCache &cubeCache()
{
constexpr int size = HueSaturationFilter::dimension, last = size - 1;
PoolMap::blocking(rows, [&](int y) {
uchar *pixel = bits + y * stride;
for (int x = 0; x < width; ++x, pixel += 4) {
const float alpha = pixel[3];
if (alpha == 0) {
std::fill_n(pixel, 3, uchar(0));
continue;
static CubeCache cache;
return cache;
}
std::vector<float> built(const HueSaturationSettings &settings)
{
const std::vector<HueSaturationFilter::HueResponse> response = HueSaturationFilter::hueResponse(settings);
constexpr int dimension = HueSaturationFilter::dimension;
std::vector<float> values(size_t(dimension * dimension * dimension * 4));
size_t index = 0;
const double step = dimension - 1;
for (int blue = 0; blue < dimension; ++blue) {
for (int green = 0; green < dimension; ++green) {
for (int red = 0; red < dimension; ++red) {
const HueSaturationFilter::Color color = HueSaturationFilter::adjust(red / step, green / step, blue / step, settings, response);
values[index] = float(color.red);
values[index + 1] = float(color.green);
values[index + 2] = float(color.blue);
values[index + 3] = 1;
index += 4;
}
float place[3], fraction[3];
int low[3];
for (int channel = 0; channel < 3; ++channel) {
place[channel] = std::min(1.0f, pixel[channel] / alpha) * last;
low[channel] = std::min(int(place[channel]), last - 1);
fraction[channel] = place[channel] - float(low[channel]);
}
float out[3] = {0, 0, 0};
for (int corner = 0; corner < 8; ++corner) {
const int r = low[0] + (corner & 1), g = low[1] + (corner >> 1 & 1), b = low[2] + (corner >> 2 & 1);
const float share = ((corner & 1) ? fraction[0] : 1 - fraction[0]) * ((corner >> 1 & 1) ? fraction[1] : 1 - fraction[1])
* ((corner >> 2 & 1) ? fraction[2] : 1 - fraction[2]);
const float *entry = &cube[size_t(((b * size + g) * size + r) * 4)];
for (int channel = 0; channel < 3; ++channel)
out[channel] += share * entry[channel];
}
for (int channel = 0; channel < 3; ++channel)
pixel[channel] = uchar(std::lround(std::min(1.0f, std::max(0.0f, out[channel])) * alpha));
}
});
}
return values;
}
}
@@ -104,22 +105,20 @@ std::vector<HueSaturationFilter::HueResponse> HueSaturationFilter::hueResponse(c
std::vector<float> HueSaturationFilter::cube(const HueSaturationSettings &settings)
{
const std::vector<HueResponse> response = hueResponse(settings);
std::vector<float> values(size_t(dimension * dimension * dimension * 4));
size_t index = 0;
const double step = dimension - 1;
for (int blue = 0; blue < dimension; ++blue) {
for (int green = 0; green < dimension; ++green) {
for (int red = 0; red < dimension; ++red) {
const Color color = adjust(red / step, green / step, blue / step, settings, response);
values[index] = float(color.red);
values[index + 1] = float(color.green);
values[index + 2] = float(color.blue);
values[index + 3] = 1;
index += 4;
}
CubeCache &cache = cubeCache();
{
const std::lock_guard<std::mutex> held(cache.lock);
for (const auto &[known, values] : cache.cubes) {
if (known == settings)
return values;
}
}
std::vector<float> values = built(settings);
const std::lock_guard<std::mutex> held(cache.lock);
std::erase_if(cache.cubes, [&](const auto &entry) { return entry.first == settings; });
cache.cubes.emplace_front(settings, values);
if (cache.cubes.size() > 8)
cache.cubes.pop_back();
return values;
}
@@ -144,8 +143,7 @@ HueSaturationFilter::Color HueSaturationFilter::adjust(double red, double green,
hue = std::fmod(hue + sampled.shift, 360);
if (hue < 0)
hue += 360;
// Multiplied, so neutral grays stay neutral.
saturation = std::min(1.0, std::max(0.0, saturation * (1 + sampled.saturation / 100)));
saturation = adjustedSaturation(saturation, sampled.saturation);
}
// Toward white above zero, black below, reaching either at 100.
const double amount = std::min(1.0, std::max(-1.0, lightnessAmount));
@@ -153,6 +151,15 @@ HueSaturationFilter::Color HueSaturationFilter::adjust(double red, double green,
return toRGB(hue, saturation, std::min(1.0, std::max(0.0, lightness)));
}
double HueSaturationFilter::adjustedSaturation(double saturation, double amount)
{
const double share = std::min(1.0, std::max(-1.0, amount / 100));
// Multiplied both ways, so neutral grays stay neutral.
if (!(share > 0))
return std::max(0.0, saturation * (1 + share));
return share >= 1 ? (saturation > 0 ? 1 : 0) : std::min(1.0, saturation / (1 - share));
}
double HueSaturationFilter::shiftedHue(double hue, const HueSaturationSettings &settings)
{
double shift = 0;
@@ -166,23 +173,19 @@ double HueSaturationFilter::shiftedHue(double hue, const HueSaturationSettings &
AdjustedPixels HueSaturationFilter::run(const HueSaturationJob &job)
{
const int width = job.image.width(), height = job.image.height();
QImage result = BrushRaster::context(width, height, false);
{
QPainter painter(&result);
BrushRaster::draw(job.image, QRectF(0, 0, width, height), painter);
}
// Across the cores: it runs over the view each frame.
QImage result = BrushRaster::copy(job.image);
std::vector<float> table;
std::vector<int> rows;
try {
table = cube(job.settings);
rows.resize(size_t(height));
} catch (const std::bad_alloc &) {
// Out of memory fails as a context would.
throw ExportError(ExportError::Kind::render);
}
std::iota(rows.begin(), rows.end(), 0);
applyCube(result.bits(), result.bytesPerLine(), width, table, rows);
// The lookup unpremultiplies around itself.
uchar *const pixels = result.bits();
BrushRaster::inBands(qsizetype(result.width()) * result.height(),
[&](qsizetype start, qsizetype length) { cube_apply(pixels + start * 4, size_t(length), table.data(), dimension); });
// Swift blends over the image drawn again: the same pixels.
if (job.selection)
result = PixelAdjust::blend(result, job.image, *job.selection, job.pixelToDocument, false);
+2
View File
@@ -131,6 +131,8 @@ std::vector<HueResponse> hueResponse(const HueSaturationSettings &settings);
std::vector<float> cube(const HueSaturationSettings &settings);
Color adjust(double red, double green, double blue, const HueSaturationSettings &settings);
Color adjust(double red, double green, double blue, const HueSaturationSettings &settings, const std::vector<HueResponse> &response);
// Photoshop's: down toward gray, up by dividing by what's left.
double adjustedSaturation(double saturation, double amount);
// The hue a spectrum swatch becomes.
double shiftedHue(double hue, const HueSaturationSettings &settings);
}
+2 -1
View File
@@ -242,7 +242,8 @@ QImage LayerAdjustment::apply(const QImage &image, std::optional<QRectF> region,
FilterJob job{filterKind(kind).value(), image, settings, scale, std::nullopt, QTransform(), resolvedNoiseSeed()};
// Swift's region origin, counted in the image's own pixels.
if (region)
job.noiseOrigin = region->topLeft() * (image.width() / region->width());
job.noiseOrigin = QPointF(region->left() * image.width() / std::max(1.0, region->width()),
region->top() * image.height() / std::max(1.0, region->height()));
return PixelFilter::run(job);
}
case AdjustmentKind::invert: return PixelInvert::run(PixelInvert::Job{image, false, QTransform(), std::nullopt});
+1 -1
View File
@@ -97,7 +97,7 @@ void EditorSession::selectEffect(LayerEffectKind kind, QUuid id, bool editing)
finishEffectsEditing(false);
// Swift's `selectedLayerIDs = [id]`: selectLayer sets it, unrefused here.
selectLayer(id);
m_isMaskSelected = false;
setIsMaskSelected(false);
m_effectSelection = selection;
if (editing && m_effectsEditing != selection) {
m_effectsEditingOriginal = m_document->layers[size_t(indexOf(m_document->layers, id))].effects.value_or(LayerEffects());
+108
View File
@@ -0,0 +1,108 @@
#include "Document/EditorSession.h"
#include "Document/LayerGroups.h"
#include <map>
#include <mutex>
#include <stdexcept>
namespace {
using Children = std::map<std::optional<QUuid>, std::vector<const LayerOrder::Node *>>;
void visit(const Children &children, const std::optional<QUuid> &parent, int depth, bool shown, LayerOrder::Result &result)
{
if (depth > 64)
return;
const auto found = children.find(parent);
if (found == children.end())
return;
for (const LayerOrder::Node *node : found->second) {
const bool effective = shown && node->isVisible;
result.order.push_back(node->id);
if (effective) {
result.visible.insert(node->id);
if (!node->isGroup)
result.drawn.push_back(node->id);
}
if (node->isGroup)
visit(children, node->id, depth + 1, effective, result);
}
}
// The last nodes asked about and their answer.
struct Known {
std::mutex lock;
std::optional<std::pair<std::vector<LayerOrder::Node>, LayerOrder::Result>> last;
};
Known &known()
{
static Known value;
return value;
}
}
LayerOrder::Result LayerOrder::resolve(const std::vector<ImageLayer> &layers)
{
std::vector<Node> nodes;
nodes.reserve(layers.size());
for (const ImageLayer &layer : layers)
nodes.push_back(Node{layer.id, layer.parentID, layer.isGroup, layer.isVisible});
Known &cache = known();
{
const std::lock_guard<std::mutex> held(cache.lock);
if (cache.last && cache.last->first == nodes)
return cache.last->second;
}
Children children;
for (const Node &node : nodes)
children[node.parentID].push_back(&node);
Result result;
visit(children, std::nullopt, 0, true, result);
const std::lock_guard<std::mutex> held(cache.lock);
cache.last.emplace(std::move(nodes), result);
return result;
}
LayerOrder::Result CanvasDocument::hierarchy() const
{
return LayerOrder::resolve(layers);
}
QSet<QUuid> CanvasDocument::effectiveVisibleIDs() const
{
return hierarchy().visible;
}
QHash<QUuid, double> CanvasDocument::effectiveOpacities() const
{
// Each layer's opacity and folder, no whole layers copied.
QHash<QUuid, std::pair<double, std::optional<QUuid>>> folders;
for (const ImageLayer &layer : layers) {
if (folders.contains(layer.id))
throw std::logic_error("two layers share an id");
folders.insert(layer.id, {layer.opacity, layer.parentID});
}
QHash<QUuid, double> result;
for (auto entry = folders.cbegin(); entry != folders.cend(); ++entry) {
result.insert(entry.key(), LayerOpacity::effective(entry->first, entry->second, [&folders](QUuid id) {
return folders.contains(id) ? std::optional(folders.value(id)) : std::nullopt;
}));
}
return result;
}
std::vector<ImageLayer> CanvasDocument::renderLayers() const
{
const std::vector<QUuid> order = hierarchy().drawn;
if (order.empty())
return {};
std::map<QUuid, size_t> index;
for (size_t place = 0; place < layers.size(); ++place) {
if (!index.emplace(layers[place].id, place).second)
throw std::logic_error("two layers share an id");
}
std::vector<ImageLayer> result;
result.reserve(order.size());
for (const QUuid id : order)
result.push_back(layers[index.at(id)]);
return result;
}
+3
View File
@@ -7,6 +7,9 @@ public:
void selectLayers(const QSet<QUuid> &ids, std::optional<QUuid> primary);
void extendSelection(QUuid id);
void groupSelectedLayers();
// The active layer is a folder: something to unwrap.
bool canUngroupLayers() const;
void ungroupLayers();
std::vector<LayerHierarchy::Entry> layerRows() const;
bool canPlaceLayer(QUuid id, std::optional<QUuid> parent) const;
bool placeLayer(QUuid id, std::optional<QUuid> parent, std::optional<QUuid> above = std::nullopt, bool atBottom = false);
+42 -51
View File
@@ -121,19 +121,6 @@ double ProjectLayerRecord::effectiveOpacity(const std::map<QUuid, ProjectLayerRe
});
}
QHash<QUuid, double> CanvasDocument::effectiveOpacities() const
{
std::map<QUuid, ImageLayer> byID;
for (const ImageLayer &layer : layers) {
if (!byID.emplace(layer.id, layer).second)
throw std::logic_error("two layers share an id");
}
QHash<QUuid, double> result;
for (const ImageLayer &layer : layers)
result.insert(layer.id, layer.effectiveOpacity(byID));
return result;
}
ProjectLayerRecord ImageLayer::hierarchyRecord() const
{
const QString file = id.toString(QUuid::WithoutBraces).toUpper();
@@ -159,40 +146,6 @@ ProjectLayerRecord ImageLayer::hierarchyRecord() const
.text = typed ? std::optional(typed->style) : std::nullopt};
}
std::vector<LayerHierarchy::Entry> CanvasDocument::hierarchyEntries() const
{
std::vector<ProjectLayerRecord> records;
for (const ImageLayer &layer : layers)
records.push_back(layer.hierarchyRecord());
return LayerHierarchy::entries(records);
}
QSet<QUuid> CanvasDocument::effectiveVisibleIDs() const
{
QSet<QUuid> result;
for (const LayerHierarchy::Entry &entry : hierarchyEntries()) {
if (entry.visible)
result.insert(entry.layer.id);
}
return result;
}
std::vector<ImageLayer> CanvasDocument::renderLayers() const
{
QHash<QUuid, const ImageLayer *> byID;
for (const ImageLayer &layer : layers) {
if (byID.contains(layer.id))
throw std::logic_error("two layers share an id");
byID.insert(layer.id, &layer);
}
std::vector<ImageLayer> result;
for (const LayerHierarchy::Entry &entry : hierarchyEntries()) {
if (entry.visible && entry.layer.isGroup != true)
result.push_back(*byID.value(entry.layer.id));
}
return result;
}
void EditorSession::selectLayers(const QSet<QUuid> &ids, std::optional<QUuid> primary)
{
dropEffectSelection();
@@ -264,10 +217,10 @@ void EditorSession::groupSelectedLayers()
}
std::vector<QUuid> ordered;
std::vector<Chain> chains;
for (const LayerHierarchy::Entry &entry : m_document->hierarchyEntries()) {
if (rootIDs.contains(entry.layer.id)) {
ordered.push_back(entry.layer.id);
chains.push_back(ancestors(entry.layer.id));
for (const QUuid id : m_document->hierarchy().order) {
if (rootIDs.contains(id)) {
ordered.push_back(id);
chains.push_back(ancestors(id));
}
}
// The nearest folder they all share; the root when none.
@@ -317,6 +270,44 @@ void EditorSession::groupSelectedLayers()
endEdit();
}
bool EditorSession::canUngroupLayers() const
{
const std::optional<ImageLayer> active = activeLayer();
return canEditLayers() && active && active->isGroup;
}
// The folder's children take its place, in order.
void EditorSession::ungroupLayers()
{
if (!canUngroupLayers())
return;
const ImageLayer group = activeLayer().value();
std::vector<ImageLayer> children;
for (const ImageLayer &layer : m_document->layers) {
if (layer.parentID == group.id) {
children.push_back(layer);
children.back().parentID = group.parentID;
}
}
std::vector<ImageLayer> layers;
QSet<QUuid> childIDs;
for (const ImageLayer &child : children)
childIDs.insert(child.id);
for (const ImageLayer &layer : m_document->layers) {
if (layer.id == group.id)
layers.insert(layers.end(), children.begin(), children.end());
else if (!childIDs.contains(layer.id))
layers.push_back(layer);
}
releaseDetachedClipping(layers);
finishOpacityEdit();
beginEdit(QStringLiteral("Ungroup Layers"));
m_document->layers = layers;
selectLayers(childIDs, children.empty() ? std::nullopt : std::optional(children.front().id));
m_collapsedGroupIDs.remove(group.id);
endEdit();
}
std::vector<LayerHierarchy::Entry> EditorSession::layerRows() const
{
std::vector<ProjectLayerRecord> records;
+23
View File
@@ -23,3 +23,26 @@ namespace LayerOpacity {
using Node = std::function<std::optional<std::pair<double, std::optional<QUuid>>>(QUuid)>;
double effective(double own, std::optional<QUuid> parent, const Node &folder);
}
struct ImageLayer;
// Swift's LayerOrder: the hierarchy from ids, folders and visibility alone.
namespace LayerOrder {
struct Node {
QUuid id;
std::optional<QUuid> parentID;
bool isGroup;
bool isVisible;
friend bool operator==(const Node &, const Node &) = default;
};
struct Result {
// Every layer and folder, as LayerHierarchy::entries lists them.
std::vector<QUuid> order;
// Visible, in folders that are.
QSet<QUuid> visible;
// The layers that show, folders left out, bottom to top.
std::vector<QUuid> drawn;
};
// Kept until a node changes: the canvas asks each event.
Result resolve(const std::vector<ImageLayer> &layers);
}
+21
View File
@@ -0,0 +1,21 @@
#include "Document/EditorSession.h"
// Swift's mask shown alone, an Alt-click on its thumbnail.
std::optional<ImageLayer> EditorSession::maskAloneLayer() const
{
const std::optional<ImageLayer> layer = activeLayer();
if (!m_viewsMaskAlone || !m_isMaskSelected || !layer || !layer->mask)
return std::nullopt;
return layer;
}
void EditorSession::toggleMaskAlone(QUuid id)
{
const std::optional<ImageLayer> shown = maskAloneLayer();
const bool showing = shown && shown->id == id;
selectLayerTarget(id, true);
if (m_activeLayerID != id || !m_isMaskSelected)
return;
m_viewsMaskAlone = !showing;
notify();
}
+6
View File
@@ -15,6 +15,12 @@ public:
std::optional<QImage> maskDistortPreview(const ImageLayer &layer) const;
// The selection made a mask; without one, a solid mask.
void addMask(bool revealing = true);
// The layer whose mask the canvas shows alone, if any.
std::optional<ImageLayer> maskAloneLayer() const;
// Alt-click on a mask thumbnail: alone, or the composite again.
void toggleMaskAlone(QUuid id);
private:
// Swift's didSet: the pixels targeted end the mask view.
void setIsMaskSelected(bool value);
void commitMaskTransform();
+9 -8
View File
@@ -262,7 +262,7 @@ void EditorSession::selectLayerTarget(QUuid id, bool mask)
resolveGradient();
selectLayer(id);
const std::optional<ImageLayer> active = activeLayer();
m_isMaskSelected = mask && active && active->mask;
setIsMaskSelected(mask && active && active->mask);
notify();
}
@@ -286,14 +286,15 @@ void EditorSession::addMask(bool revealing)
// The selection's coverage, soft where it is feathered.
QImage image = PixelAdjust::coverage(current->clip(m_document->size()), width, height,
BrushRaster::pixelToDocument(active->transform, width, height));
if (revealing)
// Revealing, white inside; hiding, black inside.
if (!revealing)
image.invertPixels();
const LayerMask mask(LayerMask::assetFrom(image));
finishOpacityEdit();
beginEdit(QStringLiteral("Add Mask from Selection"));
beginEdit(revealing ? QStringLiteral("Reveal Selection") : QStringLiteral("Hide Selection"));
m_document->layers[size_t(index)].mask = mask;
m_document->selection = std::nullopt;
m_isMaskSelected = true;
setIsMaskSelected(true);
endEdit();
} catch (const std::runtime_error &error) {
qCWarning(lcApp).noquote() << "cannot make a mask from the selection:" << error.what();
@@ -312,7 +313,7 @@ void EditorSession::addLayerMask(bool revealing)
if (layer.id == active->id)
layer.mask = LayerMask::solid(revealing);
}
m_isMaskSelected = true;
setIsMaskSelected(true);
endEdit();
}
@@ -341,7 +342,7 @@ void EditorSession::deleteLayerMask()
if (layer.id == active->id)
layer.mask = std::nullopt;
}
m_isMaskSelected = false;
setIsMaskSelected(false);
endEdit();
}
@@ -371,7 +372,7 @@ void EditorSession::copyMask(QUuid source, QUuid target)
beginEdit(find(target)->mask ? QStringLiteral("Replace Layer Mask") : QStringLiteral("Copy Layer Mask"));
find(target)->mask = mask;
selectLayer(target);
m_isMaskSelected = true;
setIsMaskSelected(true);
endEdit();
}
@@ -392,7 +393,7 @@ std::optional<LayerTransform> EditorSession::displayedMaskPlacement(const ImageL
if (!layer.mask)
return std::nullopt;
// Previewed on a grown layer, the mask keeps its bounds.
if (m_filterEdit && m_filterEdit->grownTransform && m_filterEdit->previewImage(layer.id))
if (m_filterEdit && m_filterEdit->preparedTransform && m_filterEdit->previewImage(layer.id))
return layer.mask->placement.value_or(layer.transform);
if (m_transformEdit && m_transformEdit->group) {
const TransformGroup &group = *m_transformEdit->group;
+5 -3
View File
@@ -104,15 +104,17 @@ QImage LevelsFilter::run(const LevelsJob &job)
{
if (job.settings.isIdentity())
return job.image;
QImage context = drawn(job.image);
QImage context = BrushRaster::copy(job.image);
// On the stack: a heap failure would escape the catch.
std::array<float, 3 * 256> tables;
for (size_t channel = 0; channel < 3; ++channel) {
for (size_t value = 0; value <= 255; ++value)
tables[channel * 256 + value] = float(job.settings.apply(double(value) / 255, allLevelsChannels[channel + 1]));
}
// The kernel unpremultiplies each edge itself (Swift's cc5aac4 does twice).
levels_apply(context.bits(), size_t(context.width()) * size_t(context.height()), tables.data());
// The kernel unpremultiplies edges itself; bands use every core.
uchar *const pixels = context.bits();
BrushRaster::inBands(qsizetype(context.width()) * context.height(),
[&](qsizetype start, qsizetype length) { levels_apply(pixels + start * 4, size_t(length), tables.data()); });
if (job.selection)
return PixelAdjust::blend(context, job.image, *job.selection, job.mapping, false);
return context;
+44 -3
View File
@@ -4,6 +4,7 @@
#include <QFileDialog>
#include <QFileInfo>
#include <QTimer>
#include <algorithm>
const QString ProjectWorkspace::layerType = QStringLiteral("com.compositor.layer-row");
@@ -96,6 +97,20 @@ void ProjectWorkspace::select(QUuid id)
emit changed();
}
void ProjectWorkspace::moveTab(QUuid id, int index)
{
const auto from = std::ranges::find_if(m_tabs, [id](const std::shared_ptr<ProjectTab> &tab) { return tab->id == id; });
if (from == m_tabs.end())
return;
const auto target = std::clamp<std::ptrdiff_t>(index, 0, std::ptrdiff_t(m_tabs.size()) - 1);
if (target == from - m_tabs.begin())
return;
const std::shared_ptr<ProjectTab> tab = *from;
m_tabs.erase(from);
m_tabs.insert(m_tabs.begin() + target, tab);
emit changed();
}
void ProjectWorkspace::newCanvas()
{
if (!canSwitch())
@@ -220,14 +235,40 @@ bool ProjectWorkspace::finishTextEditing()
return true;
}
void ProjectWorkspace::settlePendingEdits(std::function<void()> done)
{
// Canvas edits are applied; dialogs cancelled, as their Cancel.
const std::shared_ptr<ProjectTab> settled = tab(current().id);
settled->session.commitGradient([self = QPointer<ProjectWorkspace>(this), settled, done] {
settled->session.finishPixelMove([self, settled, done] {
EditorSession &session = settled->session;
session.cancelFilter();
session.cancelHueSaturation();
session.cancelLevels();
session.cancelColorRange();
session.setSelectionAmountOperation(std::nullopt);
session.closeColorPicker(false);
if (self)
done();
});
});
}
void ProjectWorkspace::confirmQuit(std::function<void(bool)> done)
{
if (!finishTextEditing() || !canSwitch()) {
if (m_isManaging || !finishTextEditing()) {
finish(done, false);
return;
}
setManaging(true);
askNext(quitOrder(), 0, std::move(done));
settlePendingEdits([this, done] {
if (!canSwitch()) {
qCWarning(lcApp) << "Quit refused: the project is still busy";
finish(done, false);
return;
}
setManaging(true);
askNext(quitOrder(), 0, done);
});
}
void ProjectWorkspace::askNext(std::vector<std::shared_ptr<ProjectTab>> order, size_t index, std::function<void(bool)> done)
+4
View File
@@ -36,12 +36,16 @@ public:
bool canSwitch() const;
ProjectTab &addTab(bool reuseEmpty = true);
void select(QUuid id);
// A dragged tab lands at `index`, clamped; chrome, never undone.
void moveTab(QUuid id, int index);
void newCanvas();
// Each `done` runs from the event loop, never inline.
void open(std::optional<QString> path = std::nullopt, std::function<void(bool)> done = {});
void close(QUuid id, std::function<void()> done = {});
void removeTab(QUuid id);
std::vector<std::shared_ptr<ProjectTab>> quitOrder() const;
// Applies canvas edits and cancels dialogs before a quit.
void settlePendingEdits(std::function<void()> done);
void confirmQuit(std::function<void(bool)> done);
void closeWindow(QWidget *closing);
void receive(const QList<QUrl> &urls, std::optional<QUuid> destination = std::nullopt,