Merge 13.11 (cc9bf95); Blur pieces and per-tile clone pieces on its grid sampling (13.16, part two)
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c7e8bdfe8e
30 files changed
+910
-173
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@@ -1,4 +1,4 @@
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// Swift's BlurTool extension: what a Blur stroke paints.
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public:
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// The sharp layer or mask, document-sized; `render` softens parts.
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std::optional<BrushStroke::Clone> blurSample(const CanvasDocument &document, bool mask = false) const;
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// The stroke's pixels or mask, sharp; `render` softens parts.
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std::optional<BrushStroke::Clone> blurSample(const BrushStroke &stroke) const;
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+26
-35
@@ -2,7 +2,6 @@
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#include "Document/PixelAdjust.h"
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#include "IO/ImageExporter.h"
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#include "Logging.h"
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#include "Rendering/LayerRenderer.h"
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#include <cmath>
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namespace {
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@@ -39,46 +38,38 @@ std::function<QImage(const QRect &)> softened(const QImage &sharp, double sigma,
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}
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}
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// Swift's BlurTool extension: the layer, or its mask, softened.
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std::optional<BrushStroke::Clone> EditorSession::blurSample(const CanvasDocument &document, bool mask) const
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// Swift's BlurTool extension: the layer's pixels, or mask, softened.
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std::optional<BrushStroke::Clone> EditorSession::blurSample(const BrushStroke &stroke) const
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{
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const std::optional<ImageLayer> layer = activeLayer();
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if (!layer)
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const ImageLayer &layer = stroke.layer;
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const std::optional<ImportedImage> &asset = stroke.isMask ? (layer.mask ? std::optional(layer.mask->asset) : std::nullopt) : layer.asset;
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if (!asset)
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return std::nullopt;
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// The bar's Radius, whatever the brush's size.
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const double sigma = std::min(50.0, std::max(0.5, m_brushSettings.blurRadius));
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// The bar's Radius, carried into the layer's pixels.
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const QTransform &map = stroke.pixelToDocument;
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const double perPixel = std::max(1e-6, std::sqrt(std::abs(map.m11() * map.m22() - map.m12() * map.m21())));
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const double sidePixels = std::max(stroke.sourceRect.width(), stroke.sourceRect.height());
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const double sigma = std::min(std::min(50.0, std::max(0.5, m_brushSettings.blurRadius)) / perPixel, sidePixels / 2);
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// Room for the blur to spread past the pixels' edges.
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const double margin = std::ceil(3 * sigma);
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const QRectF region = stroke.sourceRect.adjusted(-margin, -margin, margin, margin);
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// A huge layer's sample is made coarser, within several canvases.
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const qint64 canvas = m_document ? qint64(m_document->width) * m_document->height : 0;
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const double budget = double(std::min(DocumentLimits::maxSurfacePixels, std::max<qint64>(16'000'000, 4 * canvas)));
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const double fit = std::min(1.0, std::sqrt(budget / (region.width() * region.height())));
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const int width = std::max(1, int(std::ceil(region.width() * fit))), height = std::max(1, int(std::ceil(region.height() * fit)));
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const QRectF placed(margin * fit, margin * fit, stroke.sourceRect.width() * fit, stroke.sourceRect.height() * fit);
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try {
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if (mask) {
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if (!layer->mask)
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return std::nullopt;
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QImage context = BrushRaster::context(document.width, document.height, true);
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// Past its pixels a mask keeps its edge tone.
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const int tone = int(std::round(LayerMask::background(layer->mask->asset.thumbnail) * 255));
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context.fill(QColor(tone, tone, tone));
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QPainter painter(&context);
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// Coverage only adds white: the mask's area starts black.
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const LayerTransform placement = layer->maskTransform();
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painter.save();
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QTransform box;
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box.translate(placement.center().x(), placement.center().y());
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box.rotateRadians(placement.radians());
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painter.setTransform(box, true);
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painter.fillRect(QRectF(-placement.size.width() / 2, -placement.size.height() / 2, placement.size.width(), placement.size.height()),
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Qt::black);
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painter.restore();
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LayerRenderer::drawCoverage(layer->mask->asset.image(), placement, painter);
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painter.end();
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return BrushStroke::Clone{context, QSizeF(0, 0), softened(context, sigma, true)};
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}
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if (!layer->asset)
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return std::nullopt;
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QImage context = BrushRaster::context(document.width, document.height, false);
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QImage context = BrushRaster::context(width, height, stroke.isMask);
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// Past its pixels a mask keeps its edge tone.
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if (stroke.isMask && layer.mask)
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context.fill(int(std::round(LayerMask::background(layer.mask->asset.thumbnail) * 255)));
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QPainter painter(&context);
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// A painted asset flattens here; the catch covers it too.
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const LayerTransform transform = displayedTransform(*layer);
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LayerRenderer::draw(layer->asset->image(), transform, transform.center(), painter, {});
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BrushRaster::draw(asset->image(), placed, painter);
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painter.end();
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return BrushStroke::Clone{context, QSizeF(0, 0), softened(context, sigma, false)};
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// Sharp; only the parts the brush reaches are softened.
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return BrushStroke::Clone{context, region, true, softened(context, sigma * fit, stroke.isMask)};
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} catch (const ExportError &error) {
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qCWarning(lcApp) << "the Blur tool cannot sample the layer:" << error.what();
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return std::nullopt;
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@@ -58,6 +58,14 @@ LayerTransform BrushStroke::transform(const QRectF &bounds) const
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return result;
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}
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// Offset into grid pixels, turned and scaled as the layer.
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QRectF BrushStroke::gridRect(const QRectF &rect, QSizeF offset) const
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{
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const QTransform toGrid = pixelToDocument.inverted();
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const QPointF shift = toGrid.map(QPointF(offset.width(), offset.height())) - toGrid.map(QPointF(0, 0));
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return rect.translated(-shift);
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}
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// Swift's heal: the painted spot rebuilt from nearby texture.
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void BrushStroke::heal()
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{
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@@ -281,10 +281,11 @@ QImage BrushStroke::clonePixels(qint64 key, const Tile &tile)
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if (!m_clone)
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return QImage();
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const int width = int(tile.rect.width()), height = int(tile.rect.height());
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// Tile pixels to clone pixels: grid, document, then offset.
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const QTransform toWhole = QTransform::fromTranslate(tile.rect.left(), tile.rect.top()) * pixelToDocument
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* QTransform::fromTranslate(m_clone->offset.width(), m_clone->offset.height());
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// Swift's clonePiece: the part under the tile, cut once.
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// Tile to sample pixels; each tile's piece is cut once.
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const QRectF &placed = m_clone->placed;
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const QTransform toWhole = QTransform::fromTranslate(tile.rect.left(), tile.rect.top()) * (m_clone->inGrid ? QTransform() : pixelToDocument)
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* QTransform::fromTranslate(-placed.left(), -placed.top())
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* QTransform::fromScale(m_clone->image.width() / placed.width(), m_clone->image.height() / placed.height());
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if (!m_clonePieces.contains(key)) {
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const QRect part =
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toWhole.mapRect(QRectF(0, 0, width, height)).adjusted(-2, -2, 2, 2).toAlignedRect().intersected(m_clone->image.rect());
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@@ -109,10 +109,11 @@ public:
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qint64 pixelLimit = DocumentLimits::documentPixelBudget();
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// Limits every edit to the document selection; nil when none.
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std::optional<SelectionClip> selectionClip;
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// Clone Stamp: a document-sized image, and each point's offset.
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// Painted through the tip, placed: document or `inGrid` pixels.
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struct Clone {
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QImage image;
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QSizeF offset;
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QRectF placed;
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bool inGrid;
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// Makes a part of `image`: Blur softens piece by piece.
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std::function<QImage(const QRect &)> render;
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};
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@@ -152,6 +153,8 @@ public:
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QRectF committedBounds() const;
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LayerTransform committedTransform() const;
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LayerTransform transform(const QRectF &bounds) const;
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// `rect` shifted to copy from `offset` document pixels away.
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QRectF gridRect(const QRectF &rect, QSizeF offset) const;
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// Spot Healing's end: the painted spot rebuilt from around it.
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void heal();
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PaintSnapshot paintSnapshot() const;
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@@ -6,5 +6,5 @@ public:
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std::optional<QSizeF> cloneStrokeOffset(QPointF point) const;
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// The source for a brush at `point`: the canvas's crosshair.
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std::optional<QPointF> cloneSamplePoint(QPointF point) const;
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// What a stroke copies from, document-sized, taken as it starts.
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std::optional<QImage> cloneSample(const CanvasDocument &document) const;
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// What `stroke` copies, `offset` away: its pixels or the canvas.
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std::optional<BrushStroke::Clone> cloneSample(const CanvasDocument &document, const BrushStroke &stroke, QSizeF offset) const;
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@@ -1,7 +1,6 @@
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#include "Document/EditorSession.h"
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#include "IO/ImageExporter.h"
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#include "Logging.h"
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#include "Rendering/LayerRenderer.h"
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#include <cmath>
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// Swift's CloneStamp extension: the source, its offset, the sample.
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@@ -40,20 +39,20 @@ std::optional<QPointF> EditorSession::cloneSamplePoint(QPointF point) const
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return point + QPointF(m_cloneOffset->width(), m_cloneOffset->height());
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}
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std::optional<QImage> EditorSession::cloneSample(const CanvasDocument &document) const
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std::optional<BrushStroke::Clone> EditorSession::cloneSample(const CanvasDocument &document, const BrushStroke &stroke, QSizeF offset) const
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{
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try {
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// A painted asset flattens here; the catch covers it too.
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if (!m_cloneSettings.sampleAllLayers) {
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if (!stroke.layer.asset)
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return std::nullopt;
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return BrushStroke::Clone{stroke.layer.asset->image(), stroke.gridRect(stroke.sourceRect, offset), true, {}};
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}
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QImage context = BrushRaster::context(document.width, document.height, false);
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QPainter painter(&context);
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// A painted asset flattens here; the catch covers it too.
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if (m_cloneSettings.sampleAllLayers) {
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drawLiveComposite(document, painter);
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} else if (const std::optional<ImageLayer> layer = activeLayer(); layer && layer->asset) {
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const LayerTransform transform = displayedTransform(*layer);
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LayerRenderer::draw(layer->asset->image(), transform, transform.center(), painter, {});
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}
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drawLiveComposite(document, painter);
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painter.end();
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return context;
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return BrushStroke::Clone{context, QRectF(-offset.width(), -offset.height(), context.width(), context.height()), false, {}};
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} catch (const ExportError &error) {
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qCWarning(lcApp) << "Clone Stamp cannot sample the canvas:" << error.what();
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return std::nullopt;
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@@ -37,6 +37,27 @@ bool EditorSession::canPaint() const
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&& (m_isMaskSelected || !layer->adjustment);
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}
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std::optional<QString> EditorSession::paintRefusal() const
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{
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const std::optional<ImageLayer> layer = activeLayer();
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if (!canEditLayers() || !layer || canPaint())
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return std::nullopt;
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if (m_selectedLayerIDs.size() > 1)
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return QStringLiteral("Several layers are selected. Select just one to paint on it.");
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if (layer->isGroup && !m_isMaskSelected)
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return QStringLiteral("“%1” is a folder, which has no pixels of its own. Paint on a layer inside it, or on the folder’s mask.").arg(layer->name);
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if (!m_document->effectiveVisibleIDs().contains(layer->id))
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return QStringLiteral("“%1” is hidden, or inside a hidden folder. Show it to paint on it.").arg(layer->name);
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if (m_isMaskSelected && !(layer->mask && layer->mask->isEnabled))
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return QStringLiteral("The layer mask is turned off. Shift-click its thumbnail to turn it on, then paint.");
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if (!m_isMaskSelected && layer->adjustment)
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return QStringLiteral("“%1” is an adjustment layer, with no pixels to paint. Paint on its mask instead.").arg(layer->name);
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const std::optional<DocumentSelection> current = selection();
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if (current && current->isEmpty())
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return QStringLiteral("Nothing is selected, so there’s nowhere to paint. Choose Select › Deselect (Ctrl+D) to paint anywhere.");
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return std::nullopt;
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}
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// A tiled raster edit of pixels or mask, within budget.
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std::unique_ptr<BrushStroke> EditorSession::makeRasterEdit(const ImageLayer &layer, const BrushSettings &settings, bool growsMask) const
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{
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@@ -74,27 +95,20 @@ void EditorSession::beginBrush(QPointF point)
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}
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// Spot Healing and Clone Stamp rework pixels, never a mask.
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const bool paintsMasks = m_tool == NavigationTool::brush || m_tool == NavigationTool::blur;
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if ((!paintsMasks && (!isBrushTool(m_tool) || m_isMaskSelected)) || !canPaint())
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if (!paintsMasks && (!isBrushTool(m_tool) || m_isMaskSelected))
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return;
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if (!canPaint()) {
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setBrushError(paintRefusal());
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return;
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}
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const ImageLayer layer = activeLayer().value();
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std::optional<BrushStroke::Clone> clone;
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std::optional<QSizeF> sourceOffset;
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if (m_tool == NavigationTool::cloneStamp) {
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const std::optional<QSizeF> offset = cloneStrokeOffset(point);
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if (!offset) {
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sourceOffset = cloneStrokeOffset(point);
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if (!sourceOffset) {
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setBrushError(QStringLiteral("Alt-click where Clone Stamp should copy from first."));
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return;
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}
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const std::optional<QImage> image = cloneSample(m_document.value());
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if (!image)
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return;
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m_cloneOffset = offset;
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clone = BrushStroke::Clone{*image, *offset, {}};
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}
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// Blur paints a softened copy of the layer, in place.
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if (m_tool == NavigationTool::blur) {
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clone = blurSample(m_document.value(), m_isMaskSelected);
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if (!clone)
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return;
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}
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finishOpacityEdit();
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try {
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@@ -107,9 +121,21 @@ void EditorSession::beginBrush(QPointF point)
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settings.green = settings.red;
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settings.blue = settings.red;
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}
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m_brushStroke = makeRasterEdit(layer, settings, m_tool == NavigationTool::brush);
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m_brushStroke->setClone(clone);
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m_brushStroke->isBlur = m_tool == NavigationTool::blur;
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std::unique_ptr<BrushStroke> stroke = makeRasterEdit(layer, settings, m_tool == NavigationTool::brush);
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if (sourceOffset) {
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stroke->setClone(cloneSample(m_document.value(), *stroke, *sourceOffset));
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if (!stroke->clone())
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return;
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m_cloneOffset = sourceOffset;
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}
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// Blur paints a softened copy of the layer, in place.
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if (m_tool == NavigationTool::blur) {
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stroke->setClone(blurSample(*stroke));
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if (!stroke->clone())
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return;
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}
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stroke->isBlur = m_tool == NavigationTool::blur;
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m_brushStroke = std::move(stroke);
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m_brushStroke->append(point);
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m_brushAnchor = point;
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m_brushPointer = point;
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@@ -1,6 +1,8 @@
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// Swift's EditorSession+Brush extension: a stroke from press to commit.
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public:
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bool canPaint() const;
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// Why the target refuses a stroke; none while busy.
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std::optional<QString> paintRefusal() const;
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std::unique_ptr<BrushStroke> makeRasterEdit(const ImageLayer &layer, const BrushSettings &settings = BrushSettings(), bool growsMask = false) const;
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void beginBrush(QPointF point);
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void continueBrush(QPointF point);
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@@ -35,8 +35,13 @@ void EditorSession::setGradientSettings(const GradientSettings &settings)
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void EditorSession::beginGradient(QPointF point)
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{
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const std::optional<ImageLayer> layer = activeLayer();
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if (m_tool != NavigationTool::gradient || !(canPaint() || m_gradientEdit) || !layer)
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if (m_tool != NavigationTool::gradient || !layer)
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return;
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// Swift explains only past this guard, where nothing refuses.
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if (!canPaint() && !m_gradientEdit) {
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setBrushError(paintRefusal());
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return;
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}
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// A new line on this target replaces the pending one.
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if (m_gradientEdit && m_gradientEdit->raster->layer.id == layer->id && m_gradientEdit->raster->isMask == m_isMaskSelected) {
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m_gradientEdit->start = point;
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@@ -420,5 +420,7 @@ void EditorSession::invertSelection()
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const std::optional<DocumentSelection> current = selection();
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if (!m_document || !current)
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return;
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setSelection(DocumentSelection{canvasPath(*m_document).subtracted(current->path), current->antialiased, current->feather}, QStringLiteral("Inverse"));
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const DocumentSelection inverse{canvasPath(*m_document).subtracted(current->path), current->antialiased, current->feather};
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// The inverse of everything is no selection, as Photoshop's.
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setSelection(inverse.isEmpty() ? std::nullopt : std::optional(inverse), QStringLiteral("Inverse"));
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}
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@@ -229,8 +229,7 @@ void EditorSession::beginWarp(QPointF point)
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{
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const std::optional<ImageLayer> layer = activeLayer();
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if (!canPaint() || m_isMaskSelected || !layer || !layer->asset || !m_document) {
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if (m_isMaskSelected)
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setBrushError(QStringLiteral("Smudge and Liquify work on a layer's pixels, not its mask."));
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setBrushError(m_isMaskSelected ? std::optional(QStringLiteral("Smudge and Liquify work on a layer's pixels, not its mask.")) : paintRefusal());
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return;
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}
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finishOpacityEdit();
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@@ -268,7 +267,7 @@ void EditorSession::finishWarp()
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settings.hardness = 1;
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settings.opacity = 1;
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const std::unique_ptr<BrushStroke> stroke = makeRasterEdit(current, settings);
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stroke->setClone(BrushStroke::Clone{warp->image(), QSizeF(0, 0), {}});
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stroke->setClone(BrushStroke::Clone{warp->image(), QRectF(QPointF(0, 0), warp->image().size()), false, {}});
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stroke->replacesWithClone = true;
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stroke->editName = rawValue(warp->mode);
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// A point every twentieth of the tip covers every dab.
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