Merge 13.11 (cc9bf95); Blur pieces and per-tile clone pieces on its grid sampling (13.16, part two)

This commit is contained in:
ZacharyZhang-NY committed 2026-10-01 18:38:05 -04:00
commit c7e8bdfe8e
30 files changed
+910 -173

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+2 -2
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@@ -1,4 +1,4 @@
// Swift's BlurTool extension: what a Blur stroke paints.
public:
// The sharp layer or mask, document-sized; `render` softens parts.
std::optional<BrushStroke::Clone> blurSample(const CanvasDocument &document, bool mask = false) const;
// The stroke's pixels or mask, sharp; `render` softens parts.
std::optional<BrushStroke::Clone> blurSample(const BrushStroke &stroke) const;
+26 -35
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@@ -2,7 +2,6 @@
#include "Document/PixelAdjust.h"
#include "IO/ImageExporter.h"
#include "Logging.h"
#include "Rendering/LayerRenderer.h"
#include <cmath>
namespace {
@@ -39,46 +38,38 @@ std::function<QImage(const QRect &)> softened(const QImage &sharp, double sigma,
}
}
// Swift's BlurTool extension: the layer, or its mask, softened.
std::optional<BrushStroke::Clone> EditorSession::blurSample(const CanvasDocument &document, bool mask) const
// Swift's BlurTool extension: the layer's pixels, or mask, softened.
std::optional<BrushStroke::Clone> EditorSession::blurSample(const BrushStroke &stroke) const
{
const std::optional<ImageLayer> layer = activeLayer();
if (!layer)
const ImageLayer &layer = stroke.layer;
const std::optional<ImportedImage> &asset = stroke.isMask ? (layer.mask ? std::optional(layer.mask->asset) : std::nullopt) : layer.asset;
if (!asset)
return std::nullopt;
// The bar's Radius, whatever the brush's size.
const double sigma = std::min(50.0, std::max(0.5, m_brushSettings.blurRadius));
// The bar's Radius, carried into the layer's pixels.
const QTransform &map = stroke.pixelToDocument;
const double perPixel = std::max(1e-6, std::sqrt(std::abs(map.m11() * map.m22() - map.m12() * map.m21())));
const double sidePixels = std::max(stroke.sourceRect.width(), stroke.sourceRect.height());
const double sigma = std::min(std::min(50.0, std::max(0.5, m_brushSettings.blurRadius)) / perPixel, sidePixels / 2);
// Room for the blur to spread past the pixels' edges.
const double margin = std::ceil(3 * sigma);
const QRectF region = stroke.sourceRect.adjusted(-margin, -margin, margin, margin);
// A huge layer's sample is made coarser, within several canvases.
const qint64 canvas = m_document ? qint64(m_document->width) * m_document->height : 0;
const double budget = double(std::min(DocumentLimits::maxSurfacePixels, std::max<qint64>(16'000'000, 4 * canvas)));
const double fit = std::min(1.0, std::sqrt(budget / (region.width() * region.height())));
const int width = std::max(1, int(std::ceil(region.width() * fit))), height = std::max(1, int(std::ceil(region.height() * fit)));
const QRectF placed(margin * fit, margin * fit, stroke.sourceRect.width() * fit, stroke.sourceRect.height() * fit);
try {
if (mask) {
if (!layer->mask)
return std::nullopt;
QImage context = BrushRaster::context(document.width, document.height, true);
// Past its pixels a mask keeps its edge tone.
const int tone = int(std::round(LayerMask::background(layer->mask->asset.thumbnail) * 255));
context.fill(QColor(tone, tone, tone));
QPainter painter(&context);
// Coverage only adds white: the mask's area starts black.
const LayerTransform placement = layer->maskTransform();
painter.save();
QTransform box;
box.translate(placement.center().x(), placement.center().y());
box.rotateRadians(placement.radians());
painter.setTransform(box, true);
painter.fillRect(QRectF(-placement.size.width() / 2, -placement.size.height() / 2, placement.size.width(), placement.size.height()),
Qt::black);
painter.restore();
LayerRenderer::drawCoverage(layer->mask->asset.image(), placement, painter);
painter.end();
return BrushStroke::Clone{context, QSizeF(0, 0), softened(context, sigma, true)};
}
if (!layer->asset)
return std::nullopt;
QImage context = BrushRaster::context(document.width, document.height, false);
QImage context = BrushRaster::context(width, height, stroke.isMask);
// Past its pixels a mask keeps its edge tone.
if (stroke.isMask && layer.mask)
context.fill(int(std::round(LayerMask::background(layer.mask->asset.thumbnail) * 255)));
QPainter painter(&context);
// A painted asset flattens here; the catch covers it too.
const LayerTransform transform = displayedTransform(*layer);
LayerRenderer::draw(layer->asset->image(), transform, transform.center(), painter, {});
BrushRaster::draw(asset->image(), placed, painter);
painter.end();
return BrushStroke::Clone{context, QSizeF(0, 0), softened(context, sigma, false)};
// Sharp; only the parts the brush reaches are softened.
return BrushStroke::Clone{context, region, true, softened(context, sigma * fit, stroke.isMask)};
} catch (const ExportError &error) {
qCWarning(lcApp) << "the Blur tool cannot sample the layer:" << error.what();
return std::nullopt;
+8
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@@ -58,6 +58,14 @@ LayerTransform BrushStroke::transform(const QRectF &bounds) const
return result;
}
// Offset into grid pixels, turned and scaled as the layer.
QRectF BrushStroke::gridRect(const QRectF &rect, QSizeF offset) const
{
const QTransform toGrid = pixelToDocument.inverted();
const QPointF shift = toGrid.map(QPointF(offset.width(), offset.height())) - toGrid.map(QPointF(0, 0));
return rect.translated(-shift);
}
// Swift's heal: the painted spot rebuilt from nearby texture.
void BrushStroke::heal()
{
+5 -4
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@@ -281,10 +281,11 @@ QImage BrushStroke::clonePixels(qint64 key, const Tile &tile)
if (!m_clone)
return QImage();
const int width = int(tile.rect.width()), height = int(tile.rect.height());
// Tile pixels to clone pixels: grid, document, then offset.
const QTransform toWhole = QTransform::fromTranslate(tile.rect.left(), tile.rect.top()) * pixelToDocument
* QTransform::fromTranslate(m_clone->offset.width(), m_clone->offset.height());
// Swift's clonePiece: the part under the tile, cut once.
// Tile to sample pixels; each tile's piece is cut once.
const QRectF &placed = m_clone->placed;
const QTransform toWhole = QTransform::fromTranslate(tile.rect.left(), tile.rect.top()) * (m_clone->inGrid ? QTransform() : pixelToDocument)
* QTransform::fromTranslate(-placed.left(), -placed.top())
* QTransform::fromScale(m_clone->image.width() / placed.width(), m_clone->image.height() / placed.height());
if (!m_clonePieces.contains(key)) {
const QRect part =
toWhole.mapRect(QRectF(0, 0, width, height)).adjusted(-2, -2, 2, 2).toAlignedRect().intersected(m_clone->image.rect());
+5 -2
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@@ -109,10 +109,11 @@ public:
qint64 pixelLimit = DocumentLimits::documentPixelBudget();
// Limits every edit to the document selection; nil when none.
std::optional<SelectionClip> selectionClip;
// Clone Stamp: a document-sized image, and each point's offset.
// Painted through the tip, placed: document or `inGrid` pixels.
struct Clone {
QImage image;
QSizeF offset;
QRectF placed;
bool inGrid;
// Makes a part of `image`: Blur softens piece by piece.
std::function<QImage(const QRect &)> render;
};
@@ -152,6 +153,8 @@ public:
QRectF committedBounds() const;
LayerTransform committedTransform() const;
LayerTransform transform(const QRectF &bounds) const;
// `rect` shifted to copy from `offset` document pixels away.
QRectF gridRect(const QRectF &rect, QSizeF offset) const;
// Spot Healing's end: the painted spot rebuilt from around it.
void heal();
PaintSnapshot paintSnapshot() const;
+2 -2
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@@ -6,5 +6,5 @@ public:
std::optional<QSizeF> cloneStrokeOffset(QPointF point) const;
// The source for a brush at `point`: the canvas's crosshair.
std::optional<QPointF> cloneSamplePoint(QPointF point) const;
// What a stroke copies from, document-sized, taken as it starts.
std::optional<QImage> cloneSample(const CanvasDocument &document) const;
// What `stroke` copies, `offset` away: its pixels or the canvas.
std::optional<BrushStroke::Clone> cloneSample(const CanvasDocument &document, const BrushStroke &stroke, QSizeF offset) const;
+9 -10
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@@ -1,7 +1,6 @@
#include "Document/EditorSession.h"
#include "IO/ImageExporter.h"
#include "Logging.h"
#include "Rendering/LayerRenderer.h"
#include <cmath>
// Swift's CloneStamp extension: the source, its offset, the sample.
@@ -40,20 +39,20 @@ std::optional<QPointF> EditorSession::cloneSamplePoint(QPointF point) const
return point + QPointF(m_cloneOffset->width(), m_cloneOffset->height());
}
std::optional<QImage> EditorSession::cloneSample(const CanvasDocument &document) const
std::optional<BrushStroke::Clone> EditorSession::cloneSample(const CanvasDocument &document, const BrushStroke &stroke, QSizeF offset) const
{
try {
// A painted asset flattens here; the catch covers it too.
if (!m_cloneSettings.sampleAllLayers) {
if (!stroke.layer.asset)
return std::nullopt;
return BrushStroke::Clone{stroke.layer.asset->image(), stroke.gridRect(stroke.sourceRect, offset), true, {}};
}
QImage context = BrushRaster::context(document.width, document.height, false);
QPainter painter(&context);
// A painted asset flattens here; the catch covers it too.
if (m_cloneSettings.sampleAllLayers) {
drawLiveComposite(document, painter);
} else if (const std::optional<ImageLayer> layer = activeLayer(); layer && layer->asset) {
const LayerTransform transform = displayedTransform(*layer);
LayerRenderer::draw(layer->asset->image(), transform, transform.center(), painter, {});
}
drawLiveComposite(document, painter);
painter.end();
return context;
return BrushStroke::Clone{context, QRectF(-offset.width(), -offset.height(), context.width(), context.height()), false, {}};
} catch (const ExportError &error) {
qCWarning(lcApp) << "Clone Stamp cannot sample the canvas:" << error.what();
return std::nullopt;
+44 -18
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@@ -37,6 +37,27 @@ bool EditorSession::canPaint() const
&& (m_isMaskSelected || !layer->adjustment);
}
std::optional<QString> EditorSession::paintRefusal() const
{
const std::optional<ImageLayer> layer = activeLayer();
if (!canEditLayers() || !layer || canPaint())
return std::nullopt;
if (m_selectedLayerIDs.size() > 1)
return QStringLiteral("Several layers are selected. Select just one to paint on it.");
if (layer->isGroup && !m_isMaskSelected)
return QStringLiteral("“%1” is a folder, which has no pixels of its own. Paint on a layer inside it, or on the folder’s mask.").arg(layer->name);
if (!m_document->effectiveVisibleIDs().contains(layer->id))
return QStringLiteral("“%1” is hidden, or inside a hidden folder. Show it to paint on it.").arg(layer->name);
if (m_isMaskSelected && !(layer->mask && layer->mask->isEnabled))
return QStringLiteral("The layer mask is turned off. Shift-click its thumbnail to turn it on, then paint.");
if (!m_isMaskSelected && layer->adjustment)
return QStringLiteral("“%1” is an adjustment layer, with no pixels to paint. Paint on its mask instead.").arg(layer->name);
const std::optional<DocumentSelection> current = selection();
if (current && current->isEmpty())
return QStringLiteral("Nothing is selected, so there’s nowhere to paint. Choose Select › Deselect (Ctrl+D) to paint anywhere.");
return std::nullopt;
}
// A tiled raster edit of pixels or mask, within budget.
std::unique_ptr<BrushStroke> EditorSession::makeRasterEdit(const ImageLayer &layer, const BrushSettings &settings, bool growsMask) const
{
@@ -74,27 +95,20 @@ void EditorSession::beginBrush(QPointF point)
}
// Spot Healing and Clone Stamp rework pixels, never a mask.
const bool paintsMasks = m_tool == NavigationTool::brush || m_tool == NavigationTool::blur;
if ((!paintsMasks && (!isBrushTool(m_tool) || m_isMaskSelected)) || !canPaint())
if (!paintsMasks && (!isBrushTool(m_tool) || m_isMaskSelected))
return;
if (!canPaint()) {
setBrushError(paintRefusal());
return;
}
const ImageLayer layer = activeLayer().value();
std::optional<BrushStroke::Clone> clone;
std::optional<QSizeF> sourceOffset;
if (m_tool == NavigationTool::cloneStamp) {
const std::optional<QSizeF> offset = cloneStrokeOffset(point);
if (!offset) {
sourceOffset = cloneStrokeOffset(point);
if (!sourceOffset) {
setBrushError(QStringLiteral("Alt-click where Clone Stamp should copy from first."));
return;
}
const std::optional<QImage> image = cloneSample(m_document.value());
if (!image)
return;
m_cloneOffset = offset;
clone = BrushStroke::Clone{*image, *offset, {}};
}
// Blur paints a softened copy of the layer, in place.
if (m_tool == NavigationTool::blur) {
clone = blurSample(m_document.value(), m_isMaskSelected);
if (!clone)
return;
}
finishOpacityEdit();
try {
@@ -107,9 +121,21 @@ void EditorSession::beginBrush(QPointF point)
settings.green = settings.red;
settings.blue = settings.red;
}
m_brushStroke = makeRasterEdit(layer, settings, m_tool == NavigationTool::brush);
m_brushStroke->setClone(clone);
m_brushStroke->isBlur = m_tool == NavigationTool::blur;
std::unique_ptr<BrushStroke> stroke = makeRasterEdit(layer, settings, m_tool == NavigationTool::brush);
if (sourceOffset) {
stroke->setClone(cloneSample(m_document.value(), *stroke, *sourceOffset));
if (!stroke->clone())
return;
m_cloneOffset = sourceOffset;
}
// Blur paints a softened copy of the layer, in place.
if (m_tool == NavigationTool::blur) {
stroke->setClone(blurSample(*stroke));
if (!stroke->clone())
return;
}
stroke->isBlur = m_tool == NavigationTool::blur;
m_brushStroke = std::move(stroke);
m_brushStroke->append(point);
m_brushAnchor = point;
m_brushPointer = point;
+2
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@@ -1,6 +1,8 @@
// Swift's EditorSession+Brush extension: a stroke from press to commit.
public:
bool canPaint() const;
// Why the target refuses a stroke; none while busy.
std::optional<QString> paintRefusal() const;
std::unique_ptr<BrushStroke> makeRasterEdit(const ImageLayer &layer, const BrushSettings &settings = BrushSettings(), bool growsMask = false) const;
void beginBrush(QPointF point);
void continueBrush(QPointF point);
+6 -1
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@@ -35,8 +35,13 @@ void EditorSession::setGradientSettings(const GradientSettings &settings)
void EditorSession::beginGradient(QPointF point)
{
const std::optional<ImageLayer> layer = activeLayer();
if (m_tool != NavigationTool::gradient || !(canPaint() || m_gradientEdit) || !layer)
if (m_tool != NavigationTool::gradient || !layer)
return;
// Swift explains only past this guard, where nothing refuses.
if (!canPaint() && !m_gradientEdit) {
setBrushError(paintRefusal());
return;
}
// A new line on this target replaces the pending one.
if (m_gradientEdit && m_gradientEdit->raster->layer.id == layer->id && m_gradientEdit->raster->isMask == m_isMaskSelected) {
m_gradientEdit->start = point;
+3 -1
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@@ -420,5 +420,7 @@ void EditorSession::invertSelection()
const std::optional<DocumentSelection> current = selection();
if (!m_document || !current)
return;
setSelection(DocumentSelection{canvasPath(*m_document).subtracted(current->path), current->antialiased, current->feather}, QStringLiteral("Inverse"));
const DocumentSelection inverse{canvasPath(*m_document).subtracted(current->path), current->antialiased, current->feather};
// The inverse of everything is no selection, as Photoshop's.
setSelection(inverse.isEmpty() ? std::nullopt : std::optional(inverse), QStringLiteral("Inverse"));
}
+2 -3
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@@ -229,8 +229,7 @@ void EditorSession::beginWarp(QPointF point)
{
const std::optional<ImageLayer> layer = activeLayer();
if (!canPaint() || m_isMaskSelected || !layer || !layer->asset || !m_document) {
if (m_isMaskSelected)
setBrushError(QStringLiteral("Smudge and Liquify work on a layer's pixels, not its mask."));
setBrushError(m_isMaskSelected ? std::optional(QStringLiteral("Smudge and Liquify work on a layer's pixels, not its mask.")) : paintRefusal());
return;
}
finishOpacityEdit();
@@ -268,7 +267,7 @@ void EditorSession::finishWarp()
settings.hardness = 1;
settings.opacity = 1;
const std::unique_ptr<BrushStroke> stroke = makeRasterEdit(current, settings);
stroke->setClone(BrushStroke::Clone{warp->image(), QSizeF(0, 0), {}});
stroke->setClone(BrushStroke::Clone{warp->image(), QRectF(QPointF(0, 0), warp->image().size()), false, {}});
stroke->replacesWithClone = true;
stroke->editName = rawValue(warp->mode);
// A point every twentieth of the tip covers every dab.