* Play matching theme background intros at boot
* Add Tokyo Night sunset lake boot intro
* Stage Tokyo Night boot intros on update
* Add user controls for background boot intros
* Optimize Tokyo Night boot intro videos
* Add Tokyo Night cityscape boot intro
* Add Ristretto boot intro videos
* Add Solitude boot intro videos
* Add White boot intro videos
* Add Vantablack boot intro videos
* Add Miasma nature boot intro
* Add Matte Black boot intro videos
* Add Lupine wave boot intro videos
* Add Last Horizon blink boot intro
* Add Everforest tree tops boot intro
* Add Ethereal cosmic boot intro
* Add four Retro 82 boot intros
* Add Tokyo Night Quattro boot intro
* Add Catppuccin Latte color fade boot intro
* Add five Gruvbox boot intros
* Expand Retro 82 boot intro coverage
* Complete Ethereal boot intros
* Complete Retro 82 boot intros
* Stage boot intros for the active theme
* Add Catppuccin boot intros
* Complete Tokyo Night boot intros
* Expand Lupine boot intros
* Add Osaka Jade mountain boot intro
* Prime boot intros before revealing wallpaper
* Complete Osaka Jade boot intros
* Keep kernel migration test valid after timestamp reuse
* Shorten packaged boot intros to six seconds
* Revert "Shorten packaged boot intros to six seconds"
This reverts commit 5530403aa9e789b977a1a1a77ea7acf37a9e3598.
* Document five to seven second intro target
* Ease Matte Black intros into six seconds
* Play boot intros through OWE instead of a shell player
The merged desktop video path removes BackgroundVideo.qml and makes
BackgroundMedia image-only. This keeps the intro feature by resolving the
matching intro as before and playing it with 'owe intro', which owns the
decode and the reveal. OWE 0.2.3 adds that command. The shell holds the
theme color while resolving and cancels with 'owe intro-stop'.
* Make boot intro startup atomic
* Retry boot intro through login window
* Document required OWE intro protocol
* Add Last Horizon video boot intros
* Play boot intros with released OWE
Use `owe intro` instead of the unreleased intro-prepare/intro-commit
protocol from omacom/owe#5. The boot is recorded before playback, and
OWE's intro_result status decides whether a failed intro never started
(release the boot for retry) or was interrupted (keep it consumed).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Replace Matte Black boot intros with shorter cuts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Hide the still behind black until the boot intro starts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shorten the Everforest boot intro
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Document that boot intros should open dark
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Refine the Osaka Jade boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Skip compositor fades on the background layers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shorten the Catppuccin Latte boot intro
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shorten the Catppuccin boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shorten the White boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shorten the Vantablack boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shorten the Gruvbox boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shorten the Retro 82 boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shorten the Solitude boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Rework the Ristretto boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shorten the Tokyo Night boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Complete the Lupine boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Complete the Last Horizon boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Complete the Miasma boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add the Nord boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add the Rose Pine boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add the Flexoki Light boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add the Hackerman boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add the Kanagawa boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add the Lumon boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Fade in the Last Horizon intros from black
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Animate the Catppuccin boot intros from their wallpapers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF
* Animate the third White boot intro from its wallpaper
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF
* Animate the Flexoki Light, Lumon and Rose Pine plants intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF
* Shorten the Ethereal boot intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF
* Animate the remaining placeholder intros from their wallpapers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF
* Replace Catppuccin intros with themotion scenes
Totoro moonrise, waves swelling from a line, and the blue eye tracing
itself open, rendered by https://github.com/yamz8/themotion
(scenes/catppuccin/*).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF
* Re-encode Catppuccin intros with exact final frames
Same motion; the settled frames are encoded at a fixed high quality so
the handoff lands on the wallpaper (themotion 0c5e86c).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Replace Lumon intros with themotion scenes
United in severance draws its lines and globe with a small pen-tip
light; Opinions equally wakes inside the picture's own screen and types
out the mark and tagline. Both keep the wallpaper's proportions, so the
handoff holds its shape. Made with https://github.com/yamz8/themotion
(scenes/lumon/*).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Land the Last Horizon intros exactly on their wallpapers
Same footage and timing; the last 0.4 s now blends into the wallpaper as
the shell draws it (libwebp decode, BT.709 limited range), with the
settled frames at high quality. Re-finished with themotion fit (09f156e).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add Nord video boot intro for Night Hawks
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Replace Rose Pine intros with themotion scenes
Funky shapes pop in on a jelly spring and the doodles draw on (replacing
the reversed stock clip), the dot map spins in from a swelling dot, and
the plants spring up before the OMARCHY letters drop in. Made with
https://github.com/yamz8/themotion (scenes/rose-pine/*).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Replace Hackerman intros with themotion scenes
The synthwave terrain unfolds as the sun rises and the valley glow
flares into the floor; the geometric network bursts out from a triangle
at its core and locks into place. Made with
https://github.com/yamz8/themotion (scenes/hackerman/*).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Replace White 3-white with a themotion scene and land 1-2 exactly
3-white folds and slides its paper sheets into place along their
diagonal (themotion scenes/white/3-white). 1-white and 2-white keep
their footage and timing; their last 0.4 s now blend into the wallpaper
as the shell draws it (themotion fit).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Replace Ristretto 0-1 with themotion scenes and land 2-3 exactly
0-launch lifts its stripes off and bends them into their curves, and
1-color-curves fans its colour bands in along their curves (themotion
scenes/ristretto/*). 2-coffee-beans and 3-industrial-moon keep their
footage and timing; their last 0.4 s now blend into the wallpaper as
the shell draws it (themotion fit).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Replace Vantablack intros: new layer scenes, shared dot-hands cut
0-dot-hands uses the Matte Black cut, since both themes ship the same
wallpaper. 1-twisted-stairs keeps its footage and lands exactly on the
wallpaper (themotion fit). 2-layers-deep opens its depth front to back
and 3-layers-stacked lays its papercut stack down sheet by sheet
(themotion scenes/vantablack/*), replacing footage that opened on
unrelated shapes and a plain fade-in.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Drop the shockwave ring from the Totoro intro
The moon now opens from its seed of light with only its halo; the thin
ring racing outward read as clutter (themotion 6970484).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Drop the shockwave ring from the blue-eye intro
The eye closes with its pulse and halo only (themotion, same change as
Totoro's).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Land the earlier footage intros exactly on their wallpapers
Everforest, Osaka Jade, Catppuccin Latte and two Matte Black intros
were finished before the exact-ending tooling and ended 0.9-4 levels
off their wallpapers (up to 134 on small spots). Their footage and
timing are unchanged; the last 0.4 s now blend into the wallpaper as the
shell draws it (themotion fit).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Fade two Matte Black intros up from black
ship-at-sea and dark-waters opened at brightness 17-20, so they popped
in after the black cover. They now fade up over 0.3 s; the cuts and
their exact endings are otherwise unchanged (themotion fit --fade-in).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Drop the Flexoki Light intro for now
Its orb scene isn't good enough yet, so Flexoki Light starts on its still
until a better intro is ready.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit bfe60d6c0a7a0983509a2dc2b295693bec2ceeb8)
* Skip boot intros while animations are off
A VM starts with animations off, and there Hyprland renders on the CPU, so a
video intro costs the most. The launcher now consumes the boot without playing
when Hyprland reports animations:enabled false, and the shell's cover check
treats that, like the intros toggle, as nothing to wait for.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add Miasma video boot intro for Crowned
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Keep boot intro startup outside the background service
OWE destroys and recreates the background plugin during playback. Keep the launcher and black cover in the persistent shell host, consume the boot before waiting briefly for OWE, and start on the video's first frame. The startup check runs with a video background too, so enabling the still background service later cannot play an intro over an established desktop.
Co-Authored-By: Codex Medium <codex@openai.com>
* Release the boot marker lock before waiting for OWE
The marker settles startup once it is written. Keeping the lock through readiness and playback makes a fresh shell wait for an older launcher before it can discover that the boot was consumed, leaving the still covered during that wait.
* Keep the boot intro cover above native and cloned backgrounds
Cloned backgrounds receive a scoped shell interface without the startup coordinator. Keep the input-transparent cover in the persistent host so every background stays hidden until OWE has a frame, without widening the plugin interface.
Co-Authored-By: Codex Medium <codex@openai.com>
* Map the startup cover only for an unsettled boot
The cover must know the boot was already consumed before its first frame, so restarting the shell during playback leaves OWE visible. Snapshot the marker without watching subsequent writes: the launcher consumes this boot before the intro starts, while the cover remains needed until the first decoded frame.
* Exercise automatic boot cover release in the clone test
The fixture hid the cover itself before the fake launcher exited, so a broken exit handler still passed. Let the launcher finish before checking the actual background pixels and leave cover release to the service.
Co-Authored-By: Greptile <165735046+greptile-apps[bot]@users.noreply.github.com>
* Finish the Miasma, Kanagawa, Ethereal and Nord intros
Start each intro on its scene instead of fading in from black, since
OWE now starts intros on their first frame.
- Miasma Crowned: ejuro's intro, shortened to 6.7 s and opening on the lit hand
- Nord Night Hawks: ejuro's intro
- Kanagawa: rendered in the wallpaper's own shape, so the handoff matches on
16:10 and 3:2 screens too
- Ethereal, Nord and Miasma Crowned: 1080p endings that blend into the exact
wallpaper, so the handoff no longer sharpens visibly
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Finish the Tokyo Night intros
Start each intro on its scene instead of fading in from black, since
OWE now starts intros on their first frame.
- Winding Road: a new starry night to sunset with no added clouds or sun,
ending on the wallpaper
- Quattro: a new take where the car lands in the wallpaper's exact pose,
colour-matched to the wallpaper
- Oma Cityscape: drop the second, larger moon that faded out at the end
- Quattro, Swirl Buck, Omakub and Oma Cityscape: 1080p endings that blend
into the exact wallpaper, so the handoff no longer sharpens visibly
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Pair background intros by filename and play them on theme switches
Keep matching clips in backgrounds/intros so the selected image determines playback without registration, overrides, or checksum sidecars. Retain one global toggle and play automatically at boot and on a different theme selection.
Launch theme playback after releasing the selection lock. Check the staged theme directory identity so an older launcher cannot play a newer selection when filenames are reused. Skipped or failed playback immediately hands the selected still to the shell, including new pixels behind an unchanged path.
Synchronize the clone screenshot fixture with capture instead of a fixed launcher lifetime, while still requiring the real exit handler to release the cover.
Co-Authored-By: Codex Medium <codex@openai.com>
* Settle pending background colors when applying the current theme
An intro applies its theme immediately while a previous still-image reveal may still hold an older palette. Replace and consume that pending palette through the background's existing handoff methods so its reveal or fallback timer cannot restore old colors. Reusing those methods also works with existing background clones.
Publish the fake renderer's PID before announcing playback readiness, so the lock test cannot read an unwritten PID file. Regressions reproduce both failures on 7b238cf1 and pass with the fixes, including a deliberate scheduling delay at PID publication.
Co-Authored-By: Greptile <165735046+greptile-apps[bot]@users.noreply.github.com>
* Use the existing animations menu toggle for background intros
Keep the separate intro command available without another Style menu control. Disabled animations already suppress playback at boot and on theme changes.
Use remembered backgrounds with matching clips when testing suppressed theme intros, and require the normal still transition so the checks cannot pass merely because no clip was selected.
Co-Authored-By: Codex Medium <codex@openai.com>
* Finish the Lupine intros
Start each intro on its scene instead of fading in from black, since
OWE now starts intros on their first frame.
- Cherry Blossom White: a new take that pulls back from fresh leaves to the
whole tree, easing to a stop on the wallpaper
- Pastel Clouds: drop the unrelated starry opening and its dip to black
- Elegant Blue Wave: drop the empty white opening
- Cherry Blossom Bokeh, Pastel Clouds, Elegant Blue Wave and Cherry Blossom
White: 1080p endings that blend into the exact wallpaper
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JBE1V6gjrqn2aXCNNGhrUY
* Synchronize theme intro and bar crossfades
* Start theme intro fades from a cached first frame
* Open theme intros on moving scenes
* Start theme crossfades promptly
* Prepare theme intros before switching
* Finish the Catppuccin intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JBE1V6gjrqn2aXCNNGhrUY
* Keep theme intro handoffs covered
* Reload Hyprland after theme intro playback
* Finish the Rose Pine intros
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JBE1V6gjrqn2aXCNNGhrUY
* Restore the wallpaper early on each login
* Keep the startup wallpaper cover transparent
* Wait for readiness in the intro lifecycle test
* Consume login intros for updates outside Hyprland
* Fade login directly into the ready desktop intro
* Sharpen Quattro, Swirl Buck and Oma Cityscape
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Keep compositor backgrounds black during login
* Keep the shell visible through compositor shutdown
* Bound the login cover when startup media fails
* Encode the 1440p intros at H.264 level 5.1
At 2560x1440 the previous encodes used 16 reference frames, which puts
them at level 6.0. Intel hardware decoding plays those with stray grey
blocks. Four reference frames keep them at level 5.1, like the other
intros. Swirl Buck's stag now changes colour as one silhouette instead
of leaving a shrinking black disc on its head.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Hide the startup cursor until the desktop fades in
* Restore Swirl Buck's original stag
The stag now changes colour exactly as in the original clip again;
the previous edit made it jump from black to purple in one frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Initialize the startup cursor before the first compositor frame
* Render the Hackerman intros at 1440p
Both open on their first motion instead of fading in from black.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Render the Lumon intros at 1440p
Both open on their first motion instead of fading in from black.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Sharpen the Lupine intros
Upscaled from the original 720p clips and exported at 1440p with a
gentler encode, keeping the same frames, timing and endings.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Resolve login intros before the wallpaper daemon starts
* Synchronize cold-start captures with the fixture phases
* Sharpen the rest of the Tokyo Night intros
Winding Road and Sunset Lake are regenerated natively at 1440p from
their wallpapers, since their original clips were 360p and 720p.
Omakub and Oma are redrawn from their wallpapers with the same motion.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Bjarne Oeverli <1419214+bjarneo@users.noreply.github.com>
Co-authored-by: Erik Johansson <172146456+ejuro@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Omarchy Bot <omarchybot@users.noreply.github.com>
Co-authored-by: Codex Medium <codex@openai.com>
Co-authored-by: Greptile <165735046+greptile-apps[bot]@users.noreply.github.com>
Co-authored-by: David Heinemeier Hansson <david@hey.com>
* Make application transparency opt-in
* Use the transparency helper for Kanagawa
* Address transparency review findings
* Toggle transparency for opaque windows too
The OSD, the reminder flow and the Wi-Fi QR code now keep a surface that
parks as a 1x1 in the corner and grows when shown. They were missing from
the layer rule that turns Hyprland's layer animation off for the shell's
overlays, so Hyprland animated that growth: the OSD flew in from the left.
Add them to the rule, and test that every OverlayWindow's namespace is in
it.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(screensaver): open in own special workspace instead of active
- The screensaver window rule sets fullscreen, and a workspace holds
only one fullscreen window
- Launching it on the active workspace drops the fullscreen window
already there, and leaves it windowed after the screensaver quits
* Keep a showing special workspace open through the screensaver
A monitor shows one special workspace at a time, so opening the screensaver on its own replaced a visible scratchpad, and it stayed hidden after the screensaver closed. Open it on the special workspace that is already showing instead; it covers that just as well, and the workspace is still there when it goes.
The test's stubbed event stream follows the one in #10870.
Co-Authored-By: Willem van Ede <37050539+WillemCR@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Hand focus back after the screensaver closes
Hyprland focuses a monitor when its special workspace empties, so on more than one monitor keyboard focus ended up wherever the last screensaver happened to close, rather than where it was. A detached reader on the launcher's event stream waits for the last one to go and focuses the original monitor again; the launcher itself still exits straight away, as the idle service expects.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Keep a remapped screensaver off the regular workspaces
The terminal occasionally maps its window again as it closes, after its special workspace is gone. The launcher's workspace only applies to the first map, so the window landed on the focused monitor's regular workspace, where its fullscreen rule took fullscreen from the window there. On Hyprland 0.56.2 with two monitors this happened in 4 of 45 cycles, each time losing the user's fullscreen. A class rule now sends any later map to a hidden special workspace; the launcher's exec rule still wins on the first map.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Check for screensavers before waiting on their close
The focus watcher only looked for remaining screensavers after reading a closewindow, so one that never mapped, or closed while the launcher was still waiting on another monitor, left it blocked until some unrelated window closed, and then it pulled focus back to the old monitor. It now checks before each wait, and matches the exact class, passed through the environment so the screensaver's pgrep and pkill never see it in argv.
Co-Authored-By: Codex Medium <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: David Heinemeier Hansson <david@hey.com>
Co-authored-by: Willem van Ede <37050539+WillemCR@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Codex Medium <noreply@openai.com>
The repo moved to the omacom org. GitHub redirects the old URLs, but
`omarchy channel set dev` was still cloning from basecamp/omarchy, which
left every dev checkout with a stale origin remote that confuses gh
(pr create fails with "No commits between omacom:quattro and
basecamp:<branch>"). Update the clone URL, the quattro upgrade tarball,
the update-confirm release link, the systemd Documentation link, and
the manual.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LSFKDatumRZHB8zqk5CP5C
1Password 8.12 changed its app id from "1Password" to
"com.onepassword.OnePassword" (its .desktop file now declares that as
StartupWMClass). Our window rule only matched the old name, so the main
window came up tiled and lost the no_screen_share protection.
Match both forms so older installs keep working.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LSFKDatumRZHB8zqk5CP5C
Catches the branch up on 94 commits so what lands here is reviewed against
current quattro, and so #8611 contributes its own five files rather than
dragging a partial catch-up in behind it.
The HUD is a frameless Electron window that paints its own per-pixel
transparency. Under the default rules it gets a compositor border and Omarchy's
window opacity on top, which turns the compact prompt into an outlined, muddy
canvas.
Scoped to the HUD by title, so the main Hermes window keeps the ordinary
treatment.
Co-authored-by: Luiz Filipe <moresco.luiz@gmail.com>
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Measure the About layout in UTF-8 so its window is not fitted too narrow
wc -L only counts display columns in a UTF-8 locale. A session that never
set one leaves it counting the box-drawing and Nerd Font glyphs the About
layout is built from as nothing, which measured the content 21 columns
narrower than it renders and fitted the window to clip it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Open the About window at the size it last settled on
The window used to map at the float rule's starting size, paint, and only
then measure itself and resize, so every open flashed one window size and
reflowed into another. The size that hugs the content can only be measured
from inside the terminal, so remember it and apply it as a window rule
before the terminal is spawned: the window now maps at its final size and
never moves. A rebranded logo or a new font falls back to the float rule
for one launch, refits, and is remembered from then on.
The fit itself now moves the window by the cells it is off by, rather than
scaling it to the grid, which multiplied up the terminal's padding along
with them and left the fit a column or two short. It accepts a cell of
slack instead of chasing an exact grid, since a window lands where the
terminal's cell boundaries put it, not where it was asked to.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The floating rule pinned every agent terminal to 1200x800, which
overflows small and scaled displays: window rules see logical pixels, so
a 2560x1440 monitor at scale 1.6 is only 1600x900 and the window covered
89% of its height. Tiling drops the fixed size along with the rule, and
the shared app-id still earns the terminal tag from terminals.lua.
* Reshape the agent launcher into omarchy agent
omarchy-launch-agent becomes omarchy-agent, with prompts on omarchy-agent-prompt
rather than the bare route: `omarchy agent` is both a command and a group, so a
positional prompt there would shadow any subcommand under it. The launcher takes
flags only and points at `omarchy agent prompt` when handed one.
Every agent window now launches under a fixed org.omarchy.agent app-id instead of
omarchy-launch-tui's default of org.omarchy.<binary>, so one rule floats them all
whichever agent is default.
Omarchy also stops picking an agent for you. omarchy-default-agent prints nothing
until one is chosen, leaving every entry under Setup > Defaults > Agent unchecked,
and a first-run invitation offers to take you there.
* Wordsmith
* Cover the agent routes and the invitation
The route split is the point of the change, so exercise `omarchy agent`,
`omarchy agent prompt`, and a rejected positional prompt through the router
rather than only the binaries behind them.
The invitation gets the same treatment as the Voxtype and fingerprint ones: it
notifies once, opens the agent defaults menu, and leaves both the notification
and the marker alone for anyone who already chose an agent.
* Offer the agent choice from the keybinding
Super + Shift + Ctrl + A now runs `omarchy-agent --pick`, which opens Setup >
Defaults > Agent when nothing is chosen yet. A keypress that writes to stderr
and opens nothing just looks broken.
* Reach existing installs with the agent invitation
first-run installs the invitation hook, and existing accounts marked it complete
long ago, so they would never see it -- while being the accounts most likely to
need it, since the old getter returned opencode implicitly and most have no
agent recorded at all. Post-update hooks run later in the same update, so the
invitation arrives without waiting for another one.
* Say what the Defaults submenus set
Setup > Defaults lists Agent, Browser, Terminal, Editor, but the header inside
each repeated the same bare word, which reads as a category rather than a
setting -- and says nothing at all when the menu is summoned straight into it.
The list keeps its short labels; the headers now name the setting.
The class is matched in full, so the bare "foot" alternative never covered
a window carrying org.codeberg.dnkl.foot. That left universal copy sending
CTRL + C into a terminal, the same way it did for the Omarchy TUIs.
default/hypr/apps/system.lua already treats that app-id as a foot window.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Fit the About window to its rendered content
The About fastfetch layout needs more columns than the shared 875x600
float provides, and the terminal's grid often only reaches its final
size after fastfetch has printed, leaving the output wrapped over the
logo or clipped at the initial 80-column grid (#6465).
Give About a dedicated org.omarchy.about app id so launch-or-focus can
actually match it, render through a loop that repaints on window size
or branding changes, and measure the rendered content to fit the window
around it with even padding, whatever the terminal font or About logo.
Fixes#6465
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Spacing
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Apply the terminal tag to Omarchy's own terminal windows
Omarchy launches TUIs and its own terminal windows under dedicated
app-ids (org.omarchy.btop, org.omarchy.terminal, TUI.float, ...), so the
class never matched the terminal that drew the window and those windows
went untagged.
Also drop the tag's opacity rule, which stripped default-opacity only to
re-apply the identical value. Themes still override through the tag.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Match terminals by tag for universal clipboard shortcuts
The binding kept its own list of terminal classes, so SUPER + C in a TUI
window sent CTRL + C instead of CTRL + Insert. Read the terminal tag
instead of duplicating the definition.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Open the main window fullscreen so the bar does not cover Resolve's menu, and let parent windows yield focus so their dialogs remain usable. Match both free and Studio editions.
Co-authored-by: 28allday <gavin.nugent@hey.com>
* Send files to a tailnet machine with Taildrop
The panel gets a send button next to the copy one on every machine that
Tailscale grades as a Taildrop target, and `s` does the same from the
keyboard. Picking runs through the XDG portal chooser, so it looks like
the file dialog every other app opens.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TJQJfHXXApUk6En8EZisHg
* Save incoming Taildrop files and say so
Linux keeps Taildrop files in the daemon's inbox until someone asks for
them, so nothing arrived until you ran `tailscale file get` by hand. A
user service now stages each delivery next to the downloads directory,
hands it over under a free name, and announces it — with a preview when
it's an image, and a click to open it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TJQJfHXXApUk6En8EZisHg
* Float every portal dialog, not just the titled ones
The portal only ever shows dialogs, and the title regex missed any
chooser an app names something else — ours included.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TJQJfHXXApUk6En8EZisHg
* Re-run the Taildrop enable now that the unit ships
The unit was never installed to /usr/lib/systemd/user/, so the enable had
nothing to act on and machines that already ran the migration carry a marker
for a no-op. Rename it so they get a working pass, and report what systemctl
says instead of a bare failure line.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Wait for the file chooser on the connection that asked for it
The portal answers a request with a Response signal directed at the connection
that made it, and dbus-daemon delivers directed signals only to that
connection. gdbus monitor registers with AddMatch rather than BecomeMonitor, so
it never saw the reply: every pick left omarchy-file-select blocked on a read
that could not arrive, taking omarchy-tailscale-send down with it before it
reached either its notification or the transfer.
Make the call and wait for the signal on one connection, and give up after ten
minutes so an unanswered dialog cannot strand the caller.
Drop the "Sending to" notification while here, so a send reports once.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Mark Taildrop notifications with the panel's send glyph
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Stop a hung tailscale poll from freezing the panel
Each poll is skipped while its own process is still running, so one that never
exits leaves the panel showing whatever it last read, for good: the peer list
keeps a woken machine missing, and opening the panel cannot help because open
runs the same refresh that hits the same guard.
Reap anything still running fifteen seconds after a refresh, well inside the
thirty second interval, so the next tick starts clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Place a moved widget where an added one lands
'move omarchy.media left' named a section, not a slot, but the section went
through as an explicit target, which resolves a missing index by appending. The
widget landed on the far end of the row instead of after the section anchor
where 'add' puts it.
Its test has never run: the assertion covering this went in four hours after an
unrelated layout change had already stopped the file, and the runner stops the
whole suite at the first failure.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Keep the config test from failing on things it is not about
The center layout assertion pinned the whole row, so parking the indicators
left of the clock broke a test named for update sitting next to weather. Assert
that adjacency instead.
The package-defaults check reads PKGBUILDs from the omarchy-pkgs repo and blew
up with a traceback wherever that is not a sibling checkout. Skip it when the
checkout is absent, honour OMARCHY_PKGS_ROOT when it is somewhere else, and
keep failing when it is present and wrong.
Between them these stopped the suite eighty files early.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Make the file chooser a Python command rather than a bash host for one
The portal work was a heredoc wedged inside a bash script that existed only to
parse two flags. Drop the host: argparse covers the flags, and the file says at
the top why it is the one command here not written in bash.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Tell a chooser that never opened apart from one that was dismissed
Three fixes from review:
The poll watchdog rearmed on every refresh, so a refresh interval shorter than
its timeout — the setting goes down to five seconds — pushed the deadline ahead
of a hung process forever. Arm it on the launch that needs watching and leave
it alone.
omarchy-file-select exited 1 both for nothing picked and for a chooser that
could not run, and omarchy-tailscale-send read it through a process
substitution, which drops the status anyway. A session bus that was not there
looked exactly like someone changing their mind. Separate the two exits and
read them with a command substitution.
Delivery picked a free name and then renamed, which overwrites anything that
takes the name in between. Link to the name instead: link(2) refuses one that
is taken, so the check and the claim are the same step.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Hyprland 0.56 fixed premultiplication in the color-management shader
(hyprwm/Hyprland#14403), so the same opacity values now render visibly
more transparent than on 0.55. Raise each value to its perceptual
equivalent (a^(1/2.2)) to restore the previous look.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Hyprland 0.56 fixed premultiplication in the color-management shader
(hyprwm/Hyprland#14403), so the same opacity values now render visibly
more transparent than on 0.55. Raise each value to its perceptual
equivalent (a^(1/2.2)) to restore the previous look.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Ports #6092 from master: the video-app opacity opt-out only matched
Chrome/Chromium on the default profile, so Brave, Edge, and non-default
profiles kept the translucent default-opacity styling.
Co-Authored-By: Zeus-Deus <github.commits@widow.cc>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>