Use pointer hand for click target
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@@ -1350,6 +1350,7 @@ Item {
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anchors.fill: parent
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acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
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hoverEnabled: true
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cursorShape: Qt.PointingHandCursor
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onEntered: root.showTooltip(buttonRoot, buttonRoot.tooltipText)
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onExited: root.hideTooltip(buttonRoot)
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onClicked: function(mouse) { buttonRoot.pressed(mouse.button) }
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@@ -1861,6 +1862,7 @@ Item {
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anchors.fill: parent
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acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
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hoverEnabled: true
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cursorShape: Qt.PointingHandCursor
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onEntered: root.showTooltip(trayItemRoot, root.trayTooltip(modelData))
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onExited: root.hideTooltip(trayItemRoot)
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onClicked: function(mouse) {
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@@ -91,6 +91,7 @@ Rectangle {
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id: mouseArea
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anchors.fill: parent
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hoverEnabled: true
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cursorShape: Qt.PointingHandCursor
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acceptedButtons: Qt.LeftButton | Qt.RightButton
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onClicked: function(mouse) {
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if (mouse.button === Qt.RightButton) root.rightClicked()
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@@ -78,6 +78,7 @@ Item {
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id: mouseArea
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anchors.fill: parent
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hoverEnabled: true
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cursorShape: Qt.PointingHandCursor
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acceptedButtons: Qt.LeftButton
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function valueFromX(x) {
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@@ -55,6 +55,7 @@ Item {
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anchors.fill: parent
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acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
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hoverEnabled: true
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cursorShape: Qt.PointingHandCursor
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onEntered: if (root.bar) root.bar.showTooltip(root, root.tooltipText)
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onExited: if (root.bar) root.bar.hideTooltip(root)
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onClicked: function(mouse) {
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@@ -91,6 +91,7 @@ Item {
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MouseArea {
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anchors.fill: parent
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hoverEnabled: true
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cursorShape: root.activePlayer ? Qt.PointingHandCursor : Qt.ArrowCursor
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acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
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onClicked: function(mouse) {
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