Merge branch 'dev' into rc

This commit is contained in:
David Heinemeier Hansson
2026-05-03 19:38:02 +02:00
20 changed files with 248 additions and 178 deletions
+4 -1
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@@ -175,7 +175,10 @@ finalize_recording() {
# Trim the first frame, and normalize audio to -14 LUFS if present, in a single pass
local args=(-y -ss 0.1 -i "$latest" "${video_codec[@]}")
if ffprobe -v error -select_streams a -show_entries stream=codec_type -of csv=p=0 "$latest" 2>/dev/null | grep -q audio; then
args+=(-af loudnorm=I=-14:TP=-1.5:LRA=11)
# Hard-mute the first 400ms to drop the PipeWire capture-open pop (a near-clipping
# transient around 130-200ms that a gentle fade-in can't attenuate enough), then a
# 50ms fade avoids a click at the boundary before loudnorm normalizes the rest.
args+=(-af "volume=enable='lt(t,0.4)':volume=0,afade=t=in:st=0.4:d=0.05,loudnorm=I=-14:TP=-1.5:LRA=11")
fi
local processed="${latest%.mp4}-processed.mp4"
+26
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@@ -0,0 +1,26 @@
#!/bin/bash
# omarchy:summary=Extract text from a screenshot region with OCR
# omarchy:group=capture
# omarchy:examples=omarchy capture ocr
# Keep hyprpicker alive until after grim captures so the screenshot sees the
# frozen overlay rather than live content shifting during teardown.
cleanup_freeze() {
[[ -n $PID ]] && kill $PID 2>/dev/null
}
trap cleanup_freeze EXIT
hyprpicker -r -z >/dev/null 2>&1 &
PID=$!
sleep .1
SELECTION=$(slurp 2>/dev/null)
[[ -z $SELECTION ]] && exit 0
TEXT=$(grim -g "$SELECTION" - | tesseract stdin stdout --oem 1 --psm 6 -l eng --dpi 300 -c preserve_interword_spaces=1 2>/dev/null) || exit 1
[[ -z $TEXT ]] && exit 1
printf "%s" "$TEXT" | wl-copy
notify-send "󰴑 Copied text from selection to clipboard"
+6
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@@ -0,0 +1,6 @@
#!/bin/bash
# omarchy:summary=Detect whether the computer has an NVIDIA GPU with GSP firmware (Turing or newer).
# GTX 16xx, RTX 20xx-50xx, RTX Pro, Quadro RTX, datacenter A/H/T/L series.
lspci | grep -i 'nvidia' | grep -qE "GTX 16[0-9]{2}|RTX [2-5][0-9]{3}|RTX PRO [0-9]{4}|Quadro RTX|RTX A[0-9]{4}|A[1-9][0-9]{2}|H[1-9][0-9]{2}|T4|L[0-9]+"
+6
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@@ -0,0 +1,6 @@
#!/bin/bash
# omarchy:summary=Detect whether the computer has an NVIDIA GPU without GSP firmware (Maxwell/Pascal/Volta).
# GTX 9xx/10xx, GT 10xx, Quadro P/M/GV, MX series, Titan X/Xp/V, Tesla V100.
lspci | grep -i 'nvidia' | grep -qE "GTX (9[0-9]{2}|10[0-9]{2})|GT 10[0-9]{2}|Quadro [PM][0-9]{3,4}|Quadro GV100|MX *[0-9]+|Titan (X|Xp|V)|Tesla V100"
+24 -2
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@@ -5,6 +5,28 @@
set -e
echo "Now pick dependencies matching your graphics card"
sudo pacman -S steam
PACKAGES=(steam)
# Pick the lib32 vulkan provider matching detected GPU(s) so pacman doesn't prompt.
if omarchy-hw-nvidia-gsp; then
PACKAGES+=(lib32-nvidia-utils)
elif omarchy-hw-nvidia-without-gsp; then
PACKAGES+=(lib32-nvidia-580xx-utils)
fi
declare -A VULKAN_DRIVERS=(
[Intel]=lib32-vulkan-intel
[AMD]=lib32-vulkan-radeon
)
for vendor in "${!VULKAN_DRIVERS[@]}"; do
if lspci | grep -iE "(VGA|Display).*$vendor" >/dev/null; then
PACKAGES+=("${VULKAN_DRIVERS[$vendor]}")
fi
done
omarchy-pkg-add "${PACKAGES[@]}"
echo ""
echo "Steam will start automatically now. This might take a while..."
setsid gtk-launch steam >/dev/null 2>&1 &
+2 -1
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@@ -103,9 +103,10 @@ show_trigger_menu() {
}
show_capture_menu() {
case $(menu "Capture" " Screenshot\n Screenrecord\n󰃉 Color") in
case $(menu "Capture" " Screenshot\n Screenrecord\n󰴑 Text Extraction\n󰃉 Color") in
*Screenshot*) omarchy-capture-screenshot ;;
*Screenrecord*) show_screenrecord_menu ;;
*Text*) omarchy-capture-text-extraction ;;
*Color*) pkill hyprpicker || hyprpicker -a ;;
*) back_to show_trigger_menu ;;
esac
+1 -1
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@@ -3,7 +3,7 @@
# omarchy:summary=Overwrite the user config for the Plymouth drive decryption and boot sequence with the Omarchy default and rebuild it.
# omarchy:requires-sudo=true
sudo cp ~/.local/share/omarchy/default/plymouth/* /usr/share/plymouth/themes/omarchy/
sudo cp -r ~/.local/share/omarchy/default/plymouth/* /usr/share/plymouth/themes/omarchy/
sudo plymouth-set-default-theme omarchy
if command -v limine-mkinitcpio &>/dev/null; then
+5 -5
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@@ -37,8 +37,8 @@ case "$dns" in
Cloudflare)
sudo tee /etc/systemd/resolved.conf >/dev/null <<'EOF'
[Resolve]
DNS=1.1.1.1#cloudflare-dns.com 1.0.0.1#cloudflare-dns.com
FallbackDNS=9.9.9.9 149.112.112.112
DNS=1.1.1.1#cloudflare-dns.com 1.0.0.1#cloudflare-dns.com 2606:4700:4700::1111#cloudflare-dns.com 2606:4700:4700::1001#cloudflare-dns.com
FallbackDNS=9.9.9.9#dns.quad9.net 149.112.112.112#dns.quad9.net 2620:fe::fe#dns.quad9.net 2620:fe::9#dns.quad9.net
DNSOverTLS=opportunistic
EOF
lock_dns_to_resolved
@@ -47,8 +47,8 @@ EOF
Google)
sudo tee /etc/systemd/resolved.conf >/dev/null <<'EOF'
[Resolve]
DNS=8.8.8.8#dns.google 8.8.4.4#dns.google
FallbackDNS=9.9.9.9 149.112.112.112
DNS=8.8.8.8#dns.google 8.8.4.4#dns.google 2001:4860:4860::8888#dns.google 2001:4860:4860::8844#dns.google
FallbackDNS=9.9.9.9#dns.quad9.net 149.112.112.112#dns.quad9.net 2620:fe::fe#dns.quad9.net 2620:fe::9#dns.quad9.net
DNSOverTLS=opportunistic
EOF
lock_dns_to_resolved
@@ -74,7 +74,7 @@ Custom)
sudo tee /etc/systemd/resolved.conf >/dev/null <<EOF
[Resolve]
DNS=$dns_servers
FallbackDNS=9.9.9.9 149.112.112.112
FallbackDNS=9.9.9.9#dns.quad9.net 149.112.112.112#dns.quad9.net 2620:fe::fe#dns.quad9.net 2620:fe::9#dns.quad9.net
EOF
lock_dns_to_resolved
;;
+7 -2
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@@ -3,10 +3,11 @@
# omarchy:summary=Install a theme from a git repository
# omarchy:args=[git-repo-url]
# omarchy:examples=omarchy theme install https://github.com/example/omarchy-example-theme.git
# omarchy:examples=omarchy theme install git@github.com:example/omarchy-example-theme.git
if [[ -z $1 ]]; then
echo -e "\e[32mSee https://manuals.omamix.org/2/the-omarchy-manual/90/extra-themes\n\e[0m"
REPO_URL=$(gum input --placeholder="Git repo URL for theme" --header="")
REPO_URL=$(gum input --placeholder="Git repo URL (https or git@host:org/repo.git)" --header="")
else
REPO_URL="$1"
fi
@@ -16,7 +17,11 @@ if [[ -z $REPO_URL ]]; then
fi
THEMES_DIR="$HOME/.config/omarchy/themes"
THEME_NAME=$(basename "$REPO_URL" .git | sed -E 's/^omarchy-//; s/-theme$//' | tr '[:upper:]' '[:lower:]')
# Strip user@host: prefix from scp-style SSH URLs so basename sees just the path
REPO_PATH="$REPO_URL"
[[ $REPO_PATH != *"://"* && $REPO_PATH == *:*/* ]] && REPO_PATH="${REPO_PATH#*:}"
THEME_NAME=$(basename "$REPO_PATH" .git | sed -E 's/^omarchy-//; s/-theme$//' | tr '[:upper:]' '[:lower:]')
THEME_PATH="$THEMES_DIR/$THEME_NAME"
# Remove existing theme if present
+5
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@@ -8,6 +8,11 @@ transcode-video-4K() {
ffmpeg -i "$1" -c:v libx265 -preset slow -crf 24 -c:a aac -b:a 192k "${1%.*}-optimized.mp4"
}
# Transcode a video to an animated GIF using a palette for accurate colors
transcode-video-gif() {
ffmpeg -i "$1" -vf "fps=10,scale=800:-1:flags=lanczos,split[s0][s1];[s0]palettegen[p];[s1][p]paletteuse" "${1%.*}.gif"
}
# Transcode any image to JPG image that's great for shrinking wallpapers
img2jpg() {
img="$1"
+1
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@@ -38,6 +38,7 @@ bindl = , switch:off:Lid Switch, exec, omarchy-hyprland-monitor-internal on
bindd = , PRINT, Screenshot, exec, omarchy-capture-screenshot
bindd = ALT, PRINT, Screenrecording, exec, omarchy-menu screenrecord
bindd = SUPER, PRINT, Color picker, exec, pkill hyprpicker || hyprpicker -a
bindd = SUPER CTRL, PRINT, Extract text (OCR) from screenshot, exec, omarchy-capture-text-extraction
# File sharing
bindd = SUPER CTRL, S, Share, exec, omarchy-menu share
-1
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@@ -6,7 +6,6 @@ env = HYPRCURSOR_SIZE,24
env = GDK_BACKEND,wayland,x11,*
env = QT_QPA_PLATFORM,wayland;xcb
env = QT_STYLE_OVERRIDE,kvantum
env = SDL_VIDEODRIVER,wayland,x11
env = MOZ_ENABLE_WAYLAND,1
env = ELECTRON_OZONE_PLATFORM_HINT,wayland
env = OZONE_PLATFORM,wayland
+136 -158
View File
@@ -1,116 +1,105 @@
# Omarchy Plymouth Theme Script
Window.SetBackgroundTopColor(0.101, 0.105, 0.149);
Window.SetBackgroundBottomColor(0.101, 0.105, 0.149);
Window.SetBackgroundBottomColor(0.101, 0.105, 0.149);
logo.image = Image("logo.png");
logo.sprite = Sprite(logo.image);
logo.sprite.SetX (Window.GetWidth() / 2 - logo.image.GetWidth() / 2);
logo.sprite.SetY (Window.GetHeight() / 2 - logo.image.GetHeight() / 2);
logo.sprite.SetOpacity (1);
logo.sprite.SetX(Window.GetWidth() / 2 - logo.image.GetWidth() / 2);
logo.sprite.SetY(Window.GetHeight() / 2 - logo.image.GetHeight() / 2);
logo.sprite.SetOpacity(1);
# Use these to adjust the progress bar timing
global.fake_progress_limit = 0.7; # Target percentage for fake progress (0.0 to 1.0)
global.fake_progress_duration = 15.0; # Duration in seconds to reach limit
# Progress bar animation variables
global.animation_frame = 0;
global.fake_progress = 0.0;
global.real_progress = 0.0;
global.fake_progress_active = 0; # 0 / 1 boolean
global.animation_frame = 0;
global.fake_progress_start_time = 0; # Track when fake progress started
global.fake_progress_active = 0;
global.fake_progress_start_time = 0.0; # Track when fake progress started
global.password_shown = 0; # Track if password dialog has been shown
global.max_progress = 0.0; # Track the maximum progress reached to prevent backwards movement
fun refresh_callback ()
{
global.animation_frame++;
# Animate fake progress to limit over time with easing
if (global.fake_progress_active == 1)
{
# Calculate elapsed time since start
elapsed_time = global.animation_frame / 50.0; # Convert frames to seconds (50 FPS)
# Calculate linear progress ratio (0 to 1) based on time
time_ratio = elapsed_time / global.fake_progress_duration;
if (time_ratio > 1.0)
time_ratio = 1.0;
# Apply easing curve: ease-out quadratic
# Formula: 1 - (1 - x)^2
eased_ratio = 1 - ((1 - time_ratio) * (1 - time_ratio));
# Calculate fake progress based on eased ratio
global.fake_progress = eased_ratio * global.fake_progress_limit;
# Update progress bar with fake progress
update_progress_bar(global.fake_progress);
}
fun refresh_callback() {
global.animation_frame++;
# Animate fake progress to limit over time with easing
if (global.fake_progress_active == 1) {
# Calculate elapsed time since start
elapsed_time = global.animation_frame / 50.0; # Convert frames to seconds (50 FPS)
# Calculate linear progress ratio (0 to 1) based on time
time_ratio = elapsed_time / global.fake_progress_duration;
if (time_ratio > 1.0) time_ratio = 1.0;
# Apply easing curve: ease-out quadratic
# Formula: 1 - (1 - x)^2
eased_ratio = 1 - ((1 - time_ratio) * (1 - time_ratio));
# Calculate fake progress based on eased ratio
global.fake_progress = eased_ratio * global.fake_progress_limit;
# Update progress bar with fake progress
update_progress_bar(global.fake_progress);
}
}
Plymouth.SetRefreshFunction (refresh_callback);
Plymouth.SetRefreshFunction(refresh_callback);
#----------------------------------------- Helper Functions --------------------------------
fun update_progress_bar(progress)
{
# Only update if progress is moving forward
if (progress > global.max_progress)
{
global.max_progress = progress;
width = Math.Int(progress_bar.original_image.GetWidth() * progress);
if (width < 1) width = 1; # Ensure minimum width of 1 pixel
progress_bar.image = progress_bar.original_image.Scale(width, progress_bar.original_image.GetHeight());
progress_bar.sprite.SetImage(progress_bar.image);
}
}
fun update_progress_bar(progress) {
# Only update if progress is moving forward
if (progress > global.max_progress) {
global.max_progress = progress;
fun show_progress_bar()
{
progress_box.sprite.SetOpacity(1);
progress_bar.sprite.SetOpacity(1);
}
width = Math.Int(progress_bar.original_image.GetWidth() * progress);
if (width < 1) width = 1; # Ensure minimum width of 1 pixel
fun hide_progress_bar()
{
progress_box.sprite.SetOpacity(0);
progress_bar.sprite.SetOpacity(0);
progress_bar.image = progress_bar.original_image.Scale(width, progress_bar.original_image.GetHeight());
progress_bar.sprite.SetImage(progress_bar.image);
}
}
fun show_password_dialog()
{
lock.sprite.SetOpacity(1);
entry.sprite.SetOpacity(1);
}
fun show_progress_bar() {
progress_box.sprite.SetOpacity(1);
progress_bar.sprite.SetOpacity(1);
}
fun hide_password_dialog()
{
lock.sprite.SetOpacity(0);
entry.sprite.SetOpacity(0);
for (index = 0; bullet.sprites[index]; index++)
bullet.sprites[index].SetOpacity(0);
}
fun hide_progress_bar() {
progress_box.sprite.SetOpacity(0);
progress_bar.sprite.SetOpacity(0);
}
fun start_fake_progress()
{
# Don't reset if we already have progress
if (global.max_progress == 0.0)
{
global.fake_progress = 0.0;
global.real_progress = 0.0;
update_progress_bar(0.0);
}
global.fake_progress_active = 1;
global.animation_frame = 0;
}
fun show_password_dialog() {
lock.sprite.SetOpacity(1);
entry.sprite.SetOpacity(1);
}
fun stop_fake_progress()
{
global.fake_progress_active = 0;
fun hide_password_dialog() {
lock.sprite.SetOpacity(0);
entry.sprite.SetOpacity(0);
for (index = 0; bullet.sprites[index]; index++) {
bullet.sprites[index].SetOpacity(0);
}
}
fun start_fake_progress() {
global.fake_progress_active = 1;
# Reset fake progress
global.animation_frame = 0;
global.max_progress = 0.0;
global.fake_progress = 0.0;
global.fake_progress_start_time = 0.0;
}
fun stop_fake_progress() {
global.fake_progress_active = 0;
}
#----------------------------------------- Dialogue --------------------------------
@@ -119,7 +108,7 @@ entry.image = Image("entry.png");
bullet.image = Image("bullet.png");
entry.sprite = Sprite(entry.image);
entry.x = Window.GetWidth()/2 - entry.image.GetWidth() / 2;
entry.x = Window.GetWidth() / 2 - entry.image.GetWidth() / 2;
entry.y = logo.sprite.GetY() + logo.image.GetHeight() + 40;
entry.sprite.SetPosition(entry.x, entry.y, 10001);
entry.sprite.SetOpacity(0);
@@ -133,65 +122,60 @@ lock_width = 84 * lock_scale;
scaled_lock = lock.image.Scale(lock_width, lock_height);
lock.sprite = Sprite(scaled_lock);
lock.x = entry.x - lock_width - 15;
lock.y = entry.y + entry.image.GetHeight()/2 - lock_height/2;
lock.y = entry.y + entry.image.GetHeight() / 2 - lock_height / 2;
lock.sprite.SetPosition(lock.x, lock.y, 10001);
lock.sprite.SetOpacity(0);
# Bullet array
bullet.sprites = [];
fun display_normal_callback ()
{
hide_password_dialog();
# Get current mode
mode = Plymouth.GetMode();
# Only show progress bar for boot and resume modes
if ((mode == "boot" || mode == "resume") && global.password_shown == 1)
{
show_progress_bar();
start_fake_progress();
}
fun display_normal_callback() {
hide_password_dialog();
# Get current mode
mode = Plymouth.GetMode();
# Only show progress bar for boot and resume modes
if ((mode == "boot" || mode == "resume") && global.password_shown == 1) {
show_progress_bar();
start_fake_progress();
}
}
fun display_password_callback(prompt, bullets) {
global.password_shown = 1; # Mark that password dialog has been shown
# Stop fake progress when password dialog appears
stop_fake_progress();
hide_progress_bar();
show_password_dialog();
# Clear all bullets first
for (index = 0; bullet.sprites[index]; index++) {
bullet.sprites[index].SetOpacity(0);
}
fun display_password_callback (prompt, bullets)
{
global.password_shown = 1; # Mark that password dialog has been shown
# Reset progress when password dialog appears
stop_fake_progress();
hide_progress_bar();
global.max_progress = 0.0;
global.fake_progress = 0.0;
global.real_progress = 0.0;
show_password_dialog();
# Clear all bullets first
for (index = 0; bullet.sprites[index]; index++)
bullet.sprites[index].SetOpacity(0);
# Create and show bullets for current password (max 21)
max_bullets = 21;
bullets_to_show = bullets;
if (bullets_to_show > max_bullets)
bullets_to_show = max_bullets;
for (index = 0; index < bullets_to_show; index++)
{
if (!bullet.sprites[index])
{
# Scale bullet image to 7x7 pixels
scaled_bullet = bullet.image.Scale(7, 7);
bullet.sprites[index] = Sprite(scaled_bullet);
bullet.x = entry.x + 20 + index * (7 + 5);
bullet.y = entry.y + entry.image.GetHeight() / 2 - 3.5;
bullet.sprites[index].SetPosition(bullet.x, bullet.y, 10002);
}
bullet.sprites[index].SetOpacity(1);
}
# Create and show bullets for current password (max 21)
max_bullets = 21;
bullets_to_show = bullets;
if (bullets_to_show > max_bullets) {
bullets_to_show = max_bullets;
}
for (index = 0; index < bullets_to_show; index++) {
if (!bullet.sprites[index]) {
# Scale bullet image to 7x7 pixels
scaled_bullet = bullet.image.Scale(7, 7);
bullet.sprites[index] = Sprite(scaled_bullet);
bullet.x = entry.x + 20 + index * (7 + 5);
bullet.y = entry.y + entry.image.GetHeight() / 2 - 3.5;
bullet.sprites[index].SetPosition(bullet.x, bullet.y, 10002);
}
bullet.sprites[index].SetOpacity(1);
}
}
Plymouth.SetDisplayNormalFunction(display_normal_callback);
Plymouth.SetDisplayPasswordFunction(display_password_callback);
@@ -214,44 +198,38 @@ progress_bar.y = progress_box.y + (progress_box.image.GetHeight() - progress_bar
progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 1);
progress_bar.sprite.SetOpacity(0);
fun progress_callback (duration, progress)
{
global.real_progress = progress;
# If real progress is above limit, stop fake progress and use real progress
if (progress > global.fake_progress_limit)
{
stop_fake_progress();
update_progress_bar(progress);
}
fun progress_callback(duration, progress) {
# Track when fake progress starts
# Needed because duration and progress freeze during drive decryption
if (global.fake_progress_start_time == 0.0) {
global.fake_progress_start_time = duration;
}
Plymouth.SetBootProgressFunction(progress_callback);
global.real_progress = progress;
#----------------------------------------- Quit --------------------------------
fun quit_callback ()
{
logo.sprite.SetOpacity (1);
# Use real progress once its unfrozen and exceeds fake progress
if (duration > global.fake_progress_start_time && progress > global.fake_progress) {
stop_fake_progress();
update_progress_bar(progress);
}
}
Plymouth.SetQuitFunction(quit_callback);
Plymouth.SetBootProgressFunction(progress_callback);
#----------------------------------------- Message --------------------------------
message_sprite = Sprite();
message_sprite.SetPosition(10, 10, 10000);
fun display_message_callback (text)
{
my_image = Image.Text(text, 1, 1, 1);
message_sprite.SetImage(my_image);
fun display_message_callback(text) {
message = Image.Text(text, 1, 1, 1);
message_sprite.SetImage(message);
message_sprite.SetOpacity(1);
}
fun hide_message_callback (text)
{
fun hide_message_callback(text) {
message_sprite.SetOpacity(0);
}
Plymouth.SetDisplayMessageFunction (display_message_callback);
Plymouth.SetHideMessageFunction (hide_message_callback);
Plymouth.SetDisplayMessageFunction(display_message_callback);
Plymouth.SetHideMessageFunction(hide_message_callback);
+1
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@@ -8,6 +8,7 @@ run_logged $OMARCHY_INSTALL/config/increase-sudo-tries.sh
run_logged $OMARCHY_INSTALL/config/increase-lockout-limit.sh
run_logged $OMARCHY_INSTALL/config/ssh-flakiness.sh
run_logged $OMARCHY_INSTALL/config/increase-file-watchers.sh
run_logged $OMARCHY_INSTALL/config/increase-fd-limit.sh
run_logged $OMARCHY_INSTALL/config/detect-keyboard-layout.sh
run_logged $OMARCHY_INSTALL/config/xcompose.sh
run_logged $OMARCHY_INSTALL/config/mise-work.sh
+3 -7
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@@ -1,15 +1,11 @@
NVIDIA="$(lspci | grep -i 'nvidia')"
if [[ -n $NVIDIA ]]; then
if lspci | grep -qi 'nvidia'; then
# Check which kernel is installed and set appropriate headers package
KERNEL_HEADERS="$(pacman -Qqs '^linux(-zen|-lts|-hardened)?$' | head -1)-headers"
# Turing+ (GTX 16xx, RTX 20xx-50xx, RTX Pro, Quadro RTX, datacenter A/H/T/L series) have GSP firmware
if echo "$NVIDIA" | grep -qE "GTX 16[0-9]{2}|RTX [2-5][0-9]{3}|RTX PRO [0-9]{4}|Quadro RTX|RTX A[0-9]{4}|A[1-9][0-9]{2}|H[1-9][0-9]{2}|T4|L[0-9]+"; then
if omarchy-hw-nvidia-gsp; then
PACKAGES=(nvidia-open-dkms nvidia-utils lib32-nvidia-utils libva-nvidia-driver)
GPU_ARCH="turing_plus"
# Maxwell (GTX 9xx), Pascal (GT/GTX 10xx, Quadro P, MX series), Volta (Titan V, Tesla V100, Quadro GV100) lack GSP
elif echo "$NVIDIA" | grep -qE "GTX (9[0-9]{2}|10[0-9]{2})|GT 10[0-9]{2}|Quadro [PM][0-9]{3,4}|Quadro GV100|MX *[0-9]+|Titan (X|Xp|V)|Tesla V100"; then
elif omarchy-hw-nvidia-without-gsp; then
PACKAGES=(nvidia-580xx-dkms nvidia-580xx-utils lib32-nvidia-580xx-utils)
GPU_ARCH="maxwell_pascal_volta"
fi
+11
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@@ -0,0 +1,11 @@
# Raise soft file descriptor limit from systemd's default of 1024 to 65536
# so dev tools (VS Code, Docker, dev servers, databases) get the headroom they need
sudo mkdir -p /etc/systemd/system.conf.d /etc/systemd/user.conf.d
sudo tee /etc/systemd/system.conf.d/99-omarchy-nofile.conf >/dev/null <<'EOF'
[Manager]
DefaultLimitNOFILESoft=65536
EOF
sudo cp /etc/systemd/system.conf.d/99-omarchy-nofile.conf \
/etc/systemd/user.conf.d/99-omarchy-nofile.conf
+2
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@@ -120,6 +120,8 @@ sushi
swaybg
swayosd
system-config-printer
tesseract
tesseract-data-eng
tldr
tree-sitter-cli
tmux
+3
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@@ -0,0 +1,3 @@
echo "Install tesseract OCR and language data files"
omarchy-pkg-add tesseract tesseract-data-eng
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echo "Update Plymouth theme for a smoother progress bar animation"
omarchy-refresh-plymouth
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echo "Raise soft file descriptor limit so dev tools have headroom (takes effect after reboot)"
bash $OMARCHY_PATH/install/config/increase-fd-limit.sh