Files
omarchycn/shell/plugins/panels/audio/Panel.qml
T
4cfb2c2fae Toggle panel heroes with a switch instead of the status icon (#6408)
* Add Tailscale header on/off toggle

* Address Tailscale toggle review feedback

* Hide Tailscale tooltip while busy

* Keep Tailscale labels clear of header toggle

* Extract the switch from Toggle into a reusable ToggleSwitch

Toggle rendered its own track and knob inline, so anything else wanting a
switch had to copy the geometry. Pull it into Ui/ToggleSwitch.qml and let
Toggle compose it, and give PanelHero a trailingControl slot so a hero can
pin a control to its trailing edge without the caller doing the layout.

The switch draws its cursor as a ring outside the track: themes give normal
chrome a stronger border than hover-cursor, which is right for controls that
are borderless at rest but would make a bordered track go fainter under the
cursor.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* Keep the panel cursor on the virtual header section

clampCursor resets focusSection whenever it is not in visibleSections, but
"header" is virtual and never appears there. Any refresh of the underlying
model therefore threw the cursor off the hero toggle: muting republishes the
PipeWire snapshot, and toggling the Bluetooth adapter empties and refills the
device lists. moveCursor already special-cases "header"; clampCursor now does
too.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* Toggle panel heroes with a switch instead of the status icon

The hero icon doubled as the on/off control, which was invisible as an
affordance and made the icon carry two jobs at once. Give Tailscale, Dropbox,
Bluetooth, Audio, and Network a ToggleSwitch on the trailing edge of the hero
and leave the icon to report status. The switch is the header's only cursor
target, so the keyboard reaches it the same way the mouse does.

Dropping the icon's focus ring also drops heroRingPad, which lets each hero
line up with the rows beneath it. Network's link detail moves inline after the
name -- "Ethernet (2.5gbit)" -- since the pill crowded the switch.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* Make the network hero switch honestly a Wi-Fi switch

The switch reads and writes Networking.wifiEnabled, but its tooltip claimed to
turn "network" on and off whenever Ethernet was the active connection. A click
asserted nothing; a switch asserts state, so on a wired machine with the radio
off it sat there reading "off" beside a perfectly live Ethernet connection.

Say Wi-Fi, and only offer the switch when there is a radio to switch.
headerActionCount follows the same condition so the keyboard cannot reach a
control that is not there.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* Stop the header cursor claiming an absent switch

The switch hides when the thing it toggles is unavailable -- no Tailscale CLI,
no Dropbox CLI, no Wi-Fi radio -- but "header" stayed reachable, so the cursor
could sit on a target that never rendered. The old clickable icon was always on
screen, so there was always something to highlight.

"header" stays navigable and Enter still no-ops safely; the cursor just stops
claiming a spot that is not there.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* Wrap the gallery's switch caption

The caption sat unbounded inside the switch row. The gallery has a 560px
minimum width, horizontal scrolling off, and clipping on, so at that size the
end of the line was simply unreachable. Move it below the row and wrap it, the
way every other description in the gallery already does.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: David Heinemeier Hansson <david@hey.com>
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 07:44:30 -07:00

1200 lines
40 KiB
QML

import QtQuick
import QtQuick.Controls
import Quickshell
import Quickshell.Io
import Quickshell.Services.Mpris
import Quickshell.Services.Pipewire
import qs.Ui
import qs.Commons
import "Model.js" as Model
Panel {
id: root
moduleName: "omarchy.audio"
ipcTarget: "omarchy.audio"
readonly property var sink: Pipewire.defaultAudioSink
readonly property var source: Pipewire.defaultAudioSource
readonly property var nodes: Pipewire.nodes ? Pipewire.nodes.values : []
readonly property var mprisPlayers: Mpris.players ? Mpris.players.values : []
readonly property var mediaService: bar?.shell?.firstPartyServiceFor("omarchy.media")
readonly property var activeMediaPlayer: mediaService ? mediaService.activePlayer : null
readonly property var candidateSinks: {
var list = []
for (var i = 0; i < nodes.length; i++) {
var n = nodes[i]
if (n && n.isSink && !n.isStream) list.push(n)
}
return list
}
readonly property var candidateSources: {
var list = []
for (var i = 0; i < nodes.length; i++) {
var n = nodes[i]
if (n && !n.isSink && !n.isStream && isAudioSource(n)) {
var name = n.name || ""
if (name === "quickshell") continue
list.push(n)
}
}
return list
}
readonly property var candidateStreams: {
var list = []
for (var i = 0; i < nodes.length; i++) {
var n = nodes[i]
if (!n || !n.isStream || !isPlaybackStream(n)) continue
// A tuning's output is a playback stream too, but it is the processing
// itself rather than an application, so it does not belong in the list.
if (String(n.name || "").indexOf("omarchy_speaker_tuning") === 0) continue
list.push(n)
}
return list
}
property var sinkAvailability: ({})
property bool sinkAvailabilityLoaded: false
// Identify true playback streams without reading node.properties here:
// PwNode.properties is invalid until the node is bound, and reading it while
// capture streams are appearing (for example, when Voxtype starts recording)
// can destabilize Quickshell's Pipewire service. Quickshell versions differ
// in how `type` is exposed (media.class, enum name, or numeric enum), but
// playback streams consistently accept audio input from clients and publish
// `isSink: true`; capture streams publish as stream sources.
function isPlaybackStream(node) {
return Model.isPlaybackStream(node)
}
function isAudioSource(node) {
return Model.isAudioSource(node)
}
property var cachedAudioSinks: []
property var cachedAudioSources: []
readonly property var rawAudioSinks: {
var list = []
for (var i = 0; i < candidateSinks.length; i++)
if (sinkAvailable(candidateSinks[i])) list.push(candidateSinks[i])
if (sink && list.indexOf(sink) < 0) list.unshift(sink)
return list
}
readonly property var rawAudioSources: {
var list = candidateSources.slice()
if (source && list.indexOf(source) < 0) list.unshift(source)
return list
}
readonly property var audioSinks: rawAudioSinks.length > 0 ? rawAudioSinks : cachedAudioSinks
readonly property var audioSources: rawAudioSources.length > 0 ? rawAudioSources : cachedAudioSources
readonly property var audioStreams: {
var list = []
for (var i = 0; i < candidateStreams.length; i++)
if (candidateStreams[i].audio) list.push(candidateStreams[i])
return list
}
// Feed Repeaters with panel-local snapshots instead of the live PipeWire
// model. PipeWire can remove nodes while Quickshell is dispatching the
// removal signal; rebuilding a Repeater from that signal path has crashed
// in Quickshell's PipeWire service. The snapshot timer lets that mutation
// settle first, and closed panels keep their repeaters detached entirely.
property var displayAudioSinks: []
property var displayAudioSources: []
property var displayAudioStreams: []
// A DSP sink -- a speaker tuning, or EasyEffects -- can be the selected output
// without being where loudness lives: changing its volume alters the level going
// *into* the processing, so the slider would move while the speakers did not,
// and on a chain with a limiter it would change the tone as well.
//
// omarchy-audio-output-sink resolves the *current* default output through any
// such sink to the physical one, which is the same definition the volume keys
// and the output switcher use. Resolving the default (rather than "whatever a
// tuning fronts") is what keeps this correct when headphones or HDMI are
// selected while a tuning still exists.
property string volumeSinkName: ""
readonly property var volumeSink: {
if (volumeSinkName === "" || !sink) return sink
if (volumeSinkName === String(sink.name)) return sink
for (var i = 0; i < nodes.length; i++) {
var n = nodes[i]
if (n && n.isSink && !n.isStream && String(n.name) === volumeSinkName && n.audio)
return n
}
return sink
}
// Re-resolve whenever the selected output changes; the timer below is only a
// safety net for the tuning being applied or removed underneath us.
onSinkChanged: resolveVolumeSink()
function resolveVolumeSink() {
if (!volumeSinkProc.running) volumeSinkProc.running = true
}
readonly property real outputVolume: volumeSink && volumeSink.audio ? volumeSink.audio.volume : 0
readonly property bool outputMuted: volumeSink && volumeSink.audio ? volumeSink.audio.muted : false
readonly property real inputVolume: source && source.audio ? source.audio.volume : 0
readonly property bool inputMuted: source && source.audio ? source.audio.muted : false
onRawAudioSinksChanged: if (rawAudioSinks.length > 0) cachedAudioSinks = rawAudioSinks
onRawAudioSourcesChanged: if (rawAudioSources.length > 0) cachedAudioSources = rawAudioSources
// Single cursor model shared by keyboard and mouse. Sections:
// "output" — output slider + sink device list
// "input" — input slider + source device list
// "streams" — per-app playback streams
// selectedIndex semantics within a section:
// -1 → on the slider row (h/l adjusts volume, m/Enter mute)
// 0..N-1 → on the Nth device/stream row
// Visuals derive from hasCursor/current via CursorSurface, never
// from containsMouse — that's what keeps the highlight unique across
// keyboard + mouse like wifi does.
property string focusSection: "output"
property int selectedIndex: -1
property bool cursorActive: false
// "header" is a virtual section for the hero output mute toggle; it sits
// above the output section so the speaker can be muted from the keyboard.
readonly property bool headerHasCursor: cursorActive && focusSection === "header"
readonly property string toggleHint: root.outputMuted ? "Unmute output" : "Mute output"
readonly property color hoverFill: bar
? Style.hoverFillFor(bar.foreground, Color.accent)
: "transparent"
readonly property color selectedFill: bar
? Style.selectedFillFor(bar.foreground, Color.accent)
: "transparent"
function sectionCount(section) {
if (section === "output") return displayAudioSinks.length
if (section === "input") return displayAudioSources.length
if (section === "streams") return displayAudioStreams.length
return 0
}
function sectionVisible(section) {
if (section === "output") return true
if (section === "input") return displayAudioSources.length > 0 || !!source
if (section === "streams") return displayAudioStreams.length > 0
return false
}
function sectionHasSlider(section) {
if (section === "output") return true
if (section === "input") return !!source
return false // stream rows carry their own sliders inline; not a section-level slider
}
// Order of visible sections, recomputed reactively so dropping a section
// (e.g. no input devices) doesn't leave the cursor pointing at it.
readonly property var visibleSections: {
var list = []
if (sectionVisible("output")) list.push("output")
if (sectionVisible("input")) list.push("input")
if (sectionVisible("streams")) list.push("streams")
return list
}
function moveCursor(delta) {
var sections = visibleSections
if (sections.length === 0) return
if (focusSection === "header") {
if (delta > 0) { focusSection = sections[0]; selectedIndex = sectionHasSlider(sections[0]) ? -1 : 0 }
return
}
var sIdx = sections.indexOf(focusSection)
if (sIdx < 0) { focusSection = sections[0]; selectedIndex = sectionHasSlider(focusSection) ? -1 : 0; return }
var idx = selectedIndex
var max = sectionCount(focusSection) - 1 // last device index
var hasSlider = sectionHasSlider(focusSection)
var floor = hasSlider ? -1 : 0 // -1 = slider row
if (delta > 0) {
if (idx < max) { selectedIndex = idx + 1; return }
// Fall through to next section.
if (sIdx < sections.length - 1) {
focusSection = sections[sIdx + 1]
selectedIndex = sectionHasSlider(focusSection) ? -1 : 0
}
} else {
if (idx > floor) { selectedIndex = idx - 1; return }
// Escape upward.
if (sIdx > 0) {
focusSection = sections[sIdx - 1]
var prevMax = sectionCount(focusSection) - 1
selectedIndex = prevMax >= 0 ? prevMax : (sectionHasSlider(focusSection) ? -1 : 0)
} else {
focusSection = "header"
}
}
}
function setHeaderCursor() {
cursorActive = true
focusSection = "header"
selectedIndex = -1
}
function moveSection(delta) {
var sections = visibleSections
if (sections.length === 0) return
var current = sections.indexOf(focusSection)
if (current < 0) current = delta > 0 ? -1 : 0
var next = (current + delta + sections.length) % sections.length
focusSection = sections[next]
selectedIndex = sectionHasSlider(focusSection) ? -1 : 0
cursorActive = true
}
// Adjust the slider associated with the focused section. Output and
// input sliders are real volume controls; on stream rows h/l adjusts
// that stream's volume (so keyboard parity with the inline slider).
// For device rows (selectedIndex >= 0 in output/input) h/l is a no-op
// — the cursor is on a discrete row, not on the slider, and silently
// moving the global slider would surprise the user.
function adjustVolume(delta) {
if (focusSection === "output" && selectedIndex === -1) {
setOutputVolume(outputVolume + delta)
return
}
if (focusSection === "input" && selectedIndex === -1) {
setInputVolume(inputVolume + delta)
return
}
if (focusSection === "streams" && selectedIndex >= 0 && selectedIndex < displayAudioStreams.length) {
var s = displayAudioStreams[selectedIndex]
if (s && s.audio) s.audio.volume = Math.max(0, Math.min(1.5, s.audio.volume + delta))
}
}
// Enter/Space: activate whatever the cursor is on.
function activateCursor() {
if (focusSection === "header") { toggleOutputMute(); return }
if (focusSection === "output") {
if (selectedIndex === -1) { toggleOutputMute(); return }
var sink = displayAudioSinks[selectedIndex]
if (sink) setDefaultSink(sink)
return
}
if (focusSection === "input") {
if (selectedIndex === -1) { toggleInputMute(); return }
var src = displayAudioSources[selectedIndex]
if (src) setDefaultSource(src)
return
}
if (focusSection === "streams" && selectedIndex >= 0) {
var st = displayAudioStreams[selectedIndex]
if (st && st.audio) st.audio.muted = !st.audio.muted
}
}
onOpenedChanged: {
if (opened) {
refreshDisplayAudioModels()
focusSection = "output"
selectedIndex = -1 // first keyboard cursor reveal starts on the output slider
cursorActive = false
Qt.callLater(resetScroll)
} else {
clearDisplayAudioModels()
}
}
// Clamp / repair the cursor whenever any list refreshes underneath us.
onAudioSinksChanged: scheduleDisplayAudioModelRefresh()
onAudioSourcesChanged: scheduleDisplayAudioModelRefresh()
onAudioStreamsChanged: scheduleDisplayAudioModelRefresh()
function listSnapshot(list) {
return Model.listSnapshot(list)
}
function refreshDisplayAudioModels() {
if (!opened) return
displayAudioSinks = listSnapshot(audioSinks)
displayAudioSources = listSnapshot(audioSources)
displayAudioStreams = listSnapshot(audioStreams)
clampCursor()
}
function scheduleDisplayAudioModelRefresh() {
if (!opened) return
audioModelRefreshTimer.restart()
}
function clearDisplayAudioModels() {
audioModelRefreshTimer.stop()
displayAudioSinks = []
displayAudioSources = []
displayAudioStreams = []
}
// Keep the keyboard-focused row inside the visible viewport of the
// ScrollView. Each cursor target (slider rows, SinkRow, SourceRow,
// StreamRow) calls this when it gains hasCursor. Without it, j/k can
// walk the selection off-screen — wifi uses ListView.positionViewAtIndex
// for this; we don't have that affordance with a multi-section Column.
function resetScroll() {
if (!scrollArea) return
var flick = scrollArea.contentItem
if (flick && flick.contentY !== undefined) flick.contentY = 0
}
function ensureCursorVisible(item) {
if (!item || !scrollArea) return
var flick = scrollArea.contentItem
if (!flick || flick.contentY === undefined) return
var margin = 6
var maxY = Math.max(0, (flick.contentHeight || 0) - flick.height)
if (maxY <= Style.space(24) || (root.focusSection === "output" && root.selectedIndex === -1)) {
flick.contentY = 0
return
}
var pt = item.mapToItem(flick.contentItem || flick, 0, 0)
var top = pt.y
var bottom = top + (item.height || 0)
var viewTop = flick.contentY
var viewBottom = viewTop + flick.height
if (top < viewTop + margin) flick.contentY = Math.max(0, Math.min(maxY, top - margin))
else if (bottom > viewBottom - margin)
flick.contentY = Math.max(0, Math.min(maxY, bottom + margin - flick.height))
}
function clampCursor() {
var sections = visibleSections
if (!sections || !sections.length) return
// "header" is virtual and never appears in visibleSections, so it has to
// be let through: muting republishes the PipeWire snapshot, and clamping
// would knock the cursor off the hero switch on every toggle.
if (focusSection === "header") return
if (sections.indexOf(focusSection) < 0) {
focusSection = visibleSections[0]
selectedIndex = sectionHasSlider(focusSection) ? -1 : 0
return
}
var count = sectionCount(focusSection)
var hasSlider = sectionHasSlider(focusSection)
var floor = hasSlider ? -1 : 0
if (selectedIndex > count - 1) selectedIndex = Math.max(floor, count - 1)
if (selectedIndex < floor) selectedIndex = floor
}
function outputIcon() {
// Match the old Waybar pulseaudio glyph set. The Material Design speaker
// icons render visually smaller in JetBrainsMono Nerd Font.
if (!sink || !sink.audio) return ""
if (isHeadphones(sink)) return "󰋋"
if (outputMuted) return ""
var v = outputVolume
if (v >= 0.67) return ""
if (v >= 0.34) return ""
if (v > 0) return ""
return ""
}
function inputIcon() {
if (!source || !source.audio) return "󰍭"
return inputMuted ? "󰍭" : "󰍬"
}
// Playful mood-name for a given output volume. Mirrors the brightness
// panel's brightnessName ladder; bands are wide enough that small
// tweaks don't rename the room you're in.
function outputVolumeName(volume, muted) {
return Model.outputVolumeName(volume, muted)
}
function setOutputVolume(v) {
if (!sink || !sink.audio) return
volumeSink.audio.volume = Math.max(0, Math.min(1, v))
}
function setInputVolume(v) {
if (!source || !source.audio) return
source.audio.volume = Math.max(0, Math.min(1, v))
}
function toggleOutputMute() {
if (volumeSink && volumeSink.audio) volumeSink.audio.muted = !volumeSink.audio.muted
}
function toggleInputMute() {
if (source && source.audio) source.audio.muted = !source.audio.muted
}
function setDefaultSink(node) {
if (!node) return
Pipewire.preferredDefaultAudioSink = node
if (node.id !== undefined && node.name) {
Quickshell.execDetached([
"omarchy-audio-output-set-default",
String(node.id),
String(node.name)
])
}
}
function setDefaultSource(node) {
if (!node) return
Pipewire.preferredDefaultAudioSource = node
if (node.id !== undefined && node.name) {
Quickshell.execDetached([
"omarchy-audio-input-set-default",
String(node.id),
String(node.name)
])
}
}
function sinkAvailable(node) {
if (!node || !node.name || !sinkAvailabilityLoaded) return true
var name = String(node.name)
return sinkAvailability[name] !== false
}
function updateSinkAvailability(raw) {
sinkAvailability = Model.parseSinkAvailability(raw)
sinkAvailabilityLoaded = true
}
function friendlyDeviceLabel(text) {
return Model.friendlyDeviceLabel(text)
}
function nodeLabel(node) {
return Model.nodeLabel(node)
}
function nodeProps(node) {
return Model.nodeProps(node)
}
function isHeadphones(node) {
return Model.isHeadphones(node)
}
function sinkGlyph(node) {
return Model.sinkGlyph(node)
}
function sourceGlyph(node) {
return Model.sourceGlyph(node)
}
function friendlyStreamLabel(label) {
return Model.friendlyStreamLabel(label)
}
function streamLabelKey(label) {
return Model.streamLabelKey(label)
}
function streamLabelIsGeneric(label) {
return Model.streamLabelIsGeneric(label)
}
function rawStreamLabel(node) {
return Model.rawStreamLabel(node)
}
function mprisPlayerLabel(player) {
return Model.mprisPlayerLabel(player)
}
function mprisPlayerIsProxy(player) {
return Model.mprisPlayerIsProxy(player)
}
function streamRepresentsMprisPlayer(streamLabel, playerLabel) {
return Model.streamRepresentsMprisPlayer(streamLabel, playerLabel)
}
function mprisLabelsFor(predicate) {
return Model.mprisLabelsFor(mprisPlayers, predicate)
}
function matchingMprisStreamLabel(label) {
return Model.matchingMprisStreamLabel(label, mprisPlayers)
}
function unmatchedMprisStreamLabel(label) {
// Spotify exposes its PipeWire stream as "audio-src". For generic stream
// names, use the one MPRIS player not already represented by another audio
// stream (e.g. Chromium, or ALSA apps like cliamp).
return Model.unmatchedMprisStreamLabel(label, mprisPlayers, displayAudioStreams)
}
function streamLabel(node) {
return Model.streamLabel(node, mprisPlayers, displayAudioStreams)
}
function streamRepresentsPlayer(node, player) {
return Model.streamRepresentsPlayer(node, player, mprisPlayers, displayAudioStreams)
}
implicitWidth: button.implicitWidth
implicitHeight: button.implicitHeight
PwObjectTracker { objects: root.candidateSinks }
PwObjectTracker { objects: root.candidateSources }
PwObjectTracker { objects: root.audioStreams }
PwNodePeakMonitor {
id: inputPeakMonitor
node: root.source
enabled: root.opened && !!root.source
}
Process {
id: sinkAvailabilityProc
command: ["omarchy-audio-sink-availability"]
stdout: StdioCollector {
waitForEnd: true
onStreamFinished: root.updateSinkAvailability(text)
}
}
Process {
id: volumeSinkProc
command: ["omarchy-audio-output-sink"]
stdout: StdioCollector {
waitForEnd: true
onStreamFinished: root.volumeSinkName = String(text).trim()
}
}
Timer {
interval: 5000
running: root.opened
repeat: true
triggeredOnStart: true
onTriggered: if (!sinkAvailabilityProc.running) sinkAvailabilityProc.running = true
}
// Runs whether or not the panel is open: the bar shows and scrolls the output
// volume too, so an unresolved sink there would read and change the virtual
// tuning sink instead of the speakers.
Timer {
interval: 15000
running: true
repeat: true
triggeredOnStart: true
onTriggered: root.resolveVolumeSink()
}
Timer {
id: audioModelRefreshTimer
interval: 75
repeat: false
onTriggered: root.refreshDisplayAudioModels()
}
BarIconButton {
id: button
anchors.fill: parent
bar: root.bar
text: root.outputIcon()
onPressed: function(b) {
if (b === Qt.RightButton) root.toggleOutputMute()
else root.toggle()
}
onWheelMoved: function(delta) {
var step = 0.05
root.setOutputVolume(root.outputVolume + (delta > 0 ? step : -step))
}
}
KeyboardPanel {
id: panel
anchorItem: button
owner: root
bar: root.bar
open: root.opened
focusTarget: keyCatcher
contentWidth: panel.fittedContentWidth(Style.space(380))
contentHeight: panel.fittedContentHeight(panelColumn.implicitHeight, Style.space(560))
PanelKeyCatcher {
id: keyCatcher
anchors.fill: parent
onMoveRequested: function(dx, dy) {
if (!root.cursorActive) { root.cursorActive = true; return }
if (dy !== 0) root.moveCursor(dy)
else if (dx !== 0) root.adjustVolume(dx * 0.05)
}
onActivateRequested: if (root.cursorActive) root.activateCursor()
onCloseRequested: root.close()
onTabRequested: function(direction) { root.switchPanel(direction) }
onTextKey: function(t) {
// 'm' mutes whatever the cursor is on: focused section's slider
// for output/input, the focused stream for streams.
if (t === "m" || t === "M") {
if (!root.cursorActive) return
if (root.focusSection === "streams" && root.selectedIndex >= 0
&& root.selectedIndex < root.displayAudioStreams.length) {
var s = root.displayAudioStreams[root.selectedIndex]
if (s && s.audio) s.audio.muted = !s.audio.muted
} else if (root.focusSection === "input") {
root.toggleInputMute()
} else {
root.toggleOutputMute()
}
}
}
ScrollView {
id: scrollArea
anchors.fill: parent
clip: true
ScrollBar.horizontal.policy: ScrollBar.AlwaysOff
ScrollBar.vertical.policy: panelColumn.implicitHeight > height ? ScrollBar.AsNeeded : ScrollBar.AlwaysOff
Binding {
target: scrollArea.contentItem
property: "interactive"
value: panelColumn.implicitHeight > scrollArea.height
}
Column {
id: panelColumn
width: scrollArea.availableWidth
spacing: Style.space(14)
// ---------- Hero: speaker icon · title/status ----------
Item {
id: heroItem
width: parent.width
implicitHeight: Math.max(heroIcon.implicitHeight, heroLabels.implicitHeight, powerSwitch.implicitHeight)
// Status only — the switch owns muting, mouse and keyboard alike.
Text {
id: heroIcon
text: root.outputIcon()
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.display
opacity: root.outputMuted ? 0.5 : 1.0
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
}
// Compact on/off switch on the trailing edge of the hero, and the
// header's only cursor target. Checked means audible, so muting
// reads as switching the output off.
ToggleSwitch {
id: powerSwitch
checked: !root.outputMuted
hasCursor: root.headerHasCursor
foreground: root.bar.foreground
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
onHovered: function(on) { if (on) root.setHeaderCursor() }
onToggled: root.toggleOutputMute()
PanelToolTip {
visible: powerSwitch.containsMouse
text: root.toggleHint
fontFamily: root.bar.fontFamily
}
}
Column {
id: heroLabels
anchors.left: heroIcon.right
anchors.leftMargin: Style.space(14)
anchors.right: parent.right
anchors.rightMargin: powerSwitch.width + Style.space(12)
anchors.verticalCenter: parent.verticalCenter
spacing: Style.space(2)
Text {
text: "Audio"
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.title
font.bold: true
elide: Text.ElideRight
width: parent.width
}
Text {
id: heroLabel
text: root.outputVolumeName(
outputSlider.dragging ? outputSlider.liveValue : root.outputVolume,
root.outputMuted
).toUpperCase()
color: Qt.darker(root.bar.foreground, 1.4)
font.family: root.bar.fontFamily
font.pixelSize: Style.font.caption
font.bold: true
font.letterSpacing: 1.2
elide: Text.ElideRight
width: parent.width
}
}
}
// ---- Output devices ----
PanelSeparator {
foreground: root.bar.foreground
}
Column {
width: parent.width
spacing: Style.space(6)
Item {
width: parent.width
implicitHeight: Math.max(outputHeader.implicitHeight, outputPercent.implicitHeight)
PanelSectionHeader {
id: outputHeader
text: "OUTPUT"
foreground: root.bar.foreground
fontFamily: root.bar.fontFamily
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
}
Text {
id: outputPercent
text: Math.round((outputSlider.dragging ? outputSlider.liveValue : root.outputVolume) * 100) + "%"
color: Qt.darker(root.bar.foreground, 1.4)
font.family: root.bar.fontFamily
font.pixelSize: Style.font.caption
font.bold: true
anchors.right: parent.right
anchors.rightMargin: Style.space(6)
anchors.verticalCenter: parent.verticalCenter
opacity: root.outputMuted ? 0.5 : 1.0
}
}
CursorSurface {
id: outputSliderRow
width: parent.width
height: outputSlider.implicitHeight + Style.spacing.controlGap
hasCursor: root.cursorActive && root.focusSection === "output" && root.selectedIndex === -1
onHasCursorChanged: if (hasCursor) root.ensureCursorVisible(outputSliderRow)
foreground: root.bar.foreground
outline: true
PanelSlider {
id: outputSlider
bar: root.bar
anchors.fill: parent
anchors.leftMargin: Style.space(6)
anchors.rightMargin: Style.space(6)
minimum: 0
maximum: 1
step: 0.05
value: root.outputVolume
opacity: root.outputMuted ? 0.5 : 1.0
enabled: !!root.sink
onMoved: function(v) { root.setOutputVolume(v) }
}
HoverHandler {
onHoveredChanged: if (hovered) {
root.cursorActive = true
root.focusSection = "output"
root.selectedIndex = -1
}
}
}
Repeater {
model: root.displayAudioSinks
SinkRow {
required property var modelData
required property int index
width: panelColumn.width
node: modelData
rowIndex: index
}
}
}
// ---- Input ----
PanelSeparator {
visible: root.displayAudioSources.length > 0 || !!root.source
foreground: root.bar.foreground
}
Column {
width: parent.width
spacing: Style.space(6)
visible: root.displayAudioSources.length > 0 || !!root.source
Item {
width: parent.width
implicitHeight: Math.max(microphoneHeader.implicitHeight, microphonePercent.implicitHeight)
PanelSectionHeader {
id: microphoneHeader
text: "INPUT"
foreground: root.bar.foreground
fontFamily: root.bar.fontFamily
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
}
Text {
id: microphonePercent
text: Math.round((inputSlider.dragging ? inputSlider.liveValue : root.inputVolume) * 100) + "%"
color: Qt.darker(root.bar.foreground, 1.4)
font.family: root.bar.fontFamily
font.pixelSize: Style.font.caption
font.bold: true
anchors.right: parent.right
anchors.rightMargin: Style.space(6)
anchors.verticalCenter: parent.verticalCenter
opacity: root.inputMuted ? 0.5 : 1.0
}
}
CursorSurface {
id: inputSliderRow
visible: !!root.source
width: parent.width
height: inputControls.implicitHeight + Style.spacing.controlGap
hasCursor: root.cursorActive && root.focusSection === "input" && root.selectedIndex === -1
onHasCursorChanged: if (hasCursor) root.ensureCursorVisible(inputSliderRow)
foreground: root.bar.foreground
outline: true
Column {
id: inputControls
anchors.fill: parent
anchors.leftMargin: Style.space(6)
anchors.rightMargin: Style.space(6)
spacing: Style.space(5)
PanelSlider {
id: inputSlider
bar: root.bar
width: parent.width
minimum: 0
maximum: 1
step: 0.05
value: root.inputVolume
opacity: root.inputMuted ? 0.5 : 1.0
enabled: !!root.source
onMoved: function(v) { root.setInputVolume(v) }
}
Rectangle {
width: parent.width
height: Math.max(Style.space(5), Style.spacing.xs)
color: Util.alpha(root.bar.foreground, 0.18)
opacity: root.inputMuted ? 0.35 : 1.0
Rectangle {
height: parent.height
width: parent.width * Math.max(0, Math.min(1, inputPeakMonitor.peak))
color: root.bar.foreground
Behavior on width { NumberAnimation { duration: 70 } }
}
}
}
HoverHandler {
onHoveredChanged: if (hovered) {
root.cursorActive = true
root.focusSection = "input"
root.selectedIndex = -1
}
}
}
Repeater {
model: root.displayAudioSources
SourceRow {
required property var modelData
required property int index
width: panelColumn.width
node: modelData
rowIndex: index
}
}
}
// ---- Per-app streams ----
PanelSeparator {
visible: root.displayAudioStreams.length > 0
foreground: root.bar.foreground
}
Column {
width: parent.width
spacing: Style.space(10)
visible: root.displayAudioStreams.length > 0
PanelSectionHeader {
text: "SOURCES"
foreground: root.bar.foreground
fontFamily: root.bar.fontFamily
}
Repeater {
model: root.displayAudioStreams
StreamRow {
required property var modelData
required property int index
width: panelColumn.width
node: modelData
rowIndex: index
}
}
}
}
}
}
}
// ---- Reusable inline components ----
// Output device row — cursor target inside the "output" section. Mouse
// hover updates the panel cursor at the root; visuals come entirely
// from hasCursor/current via CursorSurface, never from containsMouse.
component SinkRow: CursorSurface {
id: sinkRow
required property var node
required property int rowIndex
readonly property bool isActive: root.sink && node && root.sink.id === node.id
hasCursor: root.cursorActive && root.focusSection === "output" && root.selectedIndex === rowIndex
onHasCursorChanged: if (hasCursor) root.ensureCursorVisible(sinkRow)
current: isActive
foreground: root.bar.foreground
fill: root.hoverFill
currentFill: root.selectedFill
implicitHeight: sinkInner.implicitHeight + Style.spacing.xl
Row {
id: sinkInner
anchors.left: parent.left
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
anchors.leftMargin: Style.space(6)
anchors.rightMargin: Style.space(6)
spacing: Style.space(8)
Text {
text: root.sinkGlyph(sinkRow.node)
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.title
width: Style.space(22)
horizontalAlignment: Text.AlignHCenter
anchors.verticalCenter: parent.verticalCenter
}
Text {
text: root.nodeLabel(sinkRow.node)
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.body
font.bold: sinkRow.isActive
elide: Text.ElideRight
width: parent.width - Style.space(22) - Style.space(8)
anchors.verticalCenter: parent.verticalCenter
}
}
MouseArea {
anchors.fill: parent
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
onContainsMouseChanged: if (containsMouse) {
root.cursorActive = true
root.focusSection = "output"
root.selectedIndex = sinkRow.rowIndex
}
onClicked: root.setDefaultSink(sinkRow.node)
}
}
// Input device row — sibling of SinkRow for the "input" section.
component SourceRow: CursorSurface {
id: sourceRow
required property var node
required property int rowIndex
readonly property bool isActive: root.source && node && root.source.id === node.id
hasCursor: root.cursorActive && root.focusSection === "input" && root.selectedIndex === rowIndex
onHasCursorChanged: if (hasCursor) root.ensureCursorVisible(sourceRow)
current: isActive
foreground: root.bar.foreground
fill: root.hoverFill
currentFill: root.selectedFill
implicitHeight: sourceInner.implicitHeight + Style.spacing.xl
Row {
id: sourceInner
anchors.left: parent.left
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
anchors.leftMargin: Style.space(6)
anchors.rightMargin: Style.space(6)
spacing: Style.space(8)
Text {
text: root.sourceGlyph(sourceRow.node)
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.title
width: Style.space(22)
horizontalAlignment: Text.AlignHCenter
anchors.verticalCenter: parent.verticalCenter
}
Text {
text: root.nodeLabel(sourceRow.node)
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.body
font.bold: sourceRow.isActive
elide: Text.ElideRight
width: parent.width - Style.space(22) - Style.space(8)
anchors.verticalCenter: parent.verticalCenter
}
}
MouseArea {
anchors.fill: parent
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
onContainsMouseChanged: if (containsMouse) {
root.cursorActive = true
root.focusSection = "input"
root.selectedIndex = sourceRow.rowIndex
}
onClicked: root.setDefaultSource(sourceRow.node)
}
}
// Per-app stream row — cursor target inside the "streams" section.
// The stream has its own slider inline, so h/l from the keyboard
// adjusts THIS stream's volume (not the global output) when the cursor
// sits on this row. Enter/Space mutes the stream.
component StreamRow: CursorSurface {
id: streamRow
required property var node
required property int rowIndex
readonly property real streamVolume: node && node.audio ? node.audio.volume : 0
readonly property bool streamMuted: node && node.audio ? node.audio.muted : false
readonly property bool isActive: root.streamRepresentsPlayer(node, root.activeMediaPlayer)
hasCursor: root.cursorActive && root.focusSection === "streams" && root.selectedIndex === rowIndex
onHasCursorChanged: if (hasCursor) root.ensureCursorVisible(streamRow)
current: isActive
foreground: root.bar.foreground
fill: root.hoverFill
currentFill: root.selectedFill
implicitHeight: streamColumn.implicitHeight + Style.spacing.xl
Column {
id: streamColumn
anchors.left: parent.left
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
anchors.leftMargin: Style.space(6)
anchors.rightMargin: Style.space(6)
spacing: Style.space(2)
Row {
width: parent.width
spacing: Style.space(8)
Text {
id: streamMuteIcon
text: streamRow.streamMuted ? "󰝟" : "󰕾"
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.title
width: Style.space(22)
horizontalAlignment: Text.AlignHCenter
anchors.verticalCenter: parent.verticalCenter
opacity: streamRow.streamMuted ? 0.5 : 1.0
MouseArea {
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
onClicked: {
if (streamRow.node && streamRow.node.audio)
streamRow.node.audio.muted = !streamRow.node.audio.muted
}
}
}
Text {
text: root.streamLabel(streamRow.node)
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.body
font.bold: streamRow.isActive
elide: Text.ElideRight
width: parent.width - streamMuteIcon.width - streamPct.width - Style.space(16)
anchors.verticalCenter: parent.verticalCenter
}
Text {
id: streamPct
text: Math.round(streamRow.streamVolume * 100) + "%"
color: Qt.darker(root.bar.foreground, 1.5)
font.family: root.bar.fontFamily
font.pixelSize: Style.font.caption
font.bold: true
width: Style.space(36)
horizontalAlignment: Text.AlignRight
anchors.verticalCenter: parent.verticalCenter
opacity: streamRow.streamMuted ? 0.5 : 1.0
}
}
PanelSlider {
bar: root.bar
width: parent.width
minimum: 0
maximum: 1.5
step: 0.05
value: streamRow.streamVolume
opacity: streamRow.streamMuted ? 0.5 : 1.0
onMoved: function(v) {
if (streamRow.node && streamRow.node.audio) streamRow.node.audio.volume = v
}
}
}
MouseArea {
anchors.fill: parent
hoverEnabled: true
acceptedButtons: Qt.NoButton
propagateComposedEvents: true
onContainsMouseChanged: if (containsMouse) {
root.cursorActive = true
root.focusSection = "streams"
root.selectedIndex = streamRow.rowIndex
}
}
}
}