Bars, lines, areas, pies, donuts, radar, histogram, scatter, bubbles,
heatmaps, gauge, bullet, funnel, waterfall, treemap, candles, box
plots, steps, rings, legend, axis, crosshair, polar area, pyramid,
spectrum bars and win-loss strips, each drawn dot by dot. Ticks follow
1-2-5 steps and print as precisely as their step needs; a label row
uses micro letters or the pixel font as a whole. Descriptions carry the
data in numbers. Bad data panics.
Calendars, date and time inputs, pickers, clocks, timers, a sun dial,
a season wheel, an agenda and a day schedule. Kit.At rebuilds at a
moment (relative times, midnight). Stepper and NumberInput arrows stop
under Inert. DateInput parks a popup focus as its own.
Dialogs on DialogBase with focusable panels that harbor parked focus,
popovers on PopoverBase, bubbles, drawers, sheets, a lightbox, an RPG
dialogue box, notifications, a pause menu and a dithered title card.
Kit.Cue moves from feedback to pixel.
Lists, tables, trees, grids, inventories and records in data/.
Outline and GridView build on ui.List: ui.Outline strokes its arrows
and ui.GridView spaces and tints items. The pixel theme keeps MyGo's
row highlights clear so scrolled rows stay on whole dots; off lists
take a veil against the wheel. Adds Canvas.Silhouette, SwitchOptions
Label and exports Rarity.Slot.