Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
113 lines
3.3 KiB
Go
113 lines
3.3 KiB
Go
package project
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import (
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"fmt"
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"strings"
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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// Bar is work on a lane from Start to End.
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type Bar struct {
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Title string
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Start, End time.Time
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// Slot colors the bar's cap; zero picks one by order.
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Slot pixel.Slot
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}
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// Lane is a row of bars: a team or theme.
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type Lane struct {
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Name string
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Bars []Bar
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}
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type RoadmapOptions struct {
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// Months shown; zero means 6.
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Months int
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// MonthWidth is in dots; zero means 44.
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MonthWidth int
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}
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var capSlots = []pixel.Slot{pixel.Info, pixel.Good, pixel.Warn, pixel.Magic, pixel.Bad}
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const laneH = pixel.LineHeight + 8
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// Roadmap lays bars on lanes under months, from from's.
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func Roadmap(c *ui.Context, text string, from time.Time, lanes []Lane, o RoadmapOptions) ui.Element {
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k := pixel.K(c)
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months, mw := pixel.Or("Roadmap Months", o.Months, 6), pixel.Or("Roadmap MonthWidth", o.MonthWidth, 44)
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if len(lanes) == 0 || months > 120 {
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panic(fmt.Sprintf("project: Roadmap of %d lanes over %d months", len(lanes), months))
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}
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nameW, said := 0, make([]string, len(lanes))
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for i, l := range lanes {
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var bs []string
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for _, b := range l.Bars {
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if b.Title == "" || !b.Start.Before(b.End) {
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panic(fmt.Sprintf("project: Roadmap bar %q runs %v to %v", b.Title, b.Start, b.End))
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}
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bs = append(bs, b.Title+" "+b.Start.Format("01-02")+"–"+b.End.Format("01-02"))
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}
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if l.Name == "" {
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panic("project: Roadmap has a lane with no name")
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}
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nameW, said[i] = max(nameW, pixel.Measure(l.Name)), l.Name+": "+strings.Join(bs, ", ")
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}
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nameW += 8
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start := time.Date(from.Year(), from.Month(), 1, 0, 0, 0, 0, from.Location())
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end := start.AddDate(0, months, 0)
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// x places a time in its month's column, within view.
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x := func(t time.Time) int {
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if !start.Before(t) {
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return nameW
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}
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if !t.Before(end) {
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return nameW + months*mw
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}
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m := (t.Year()-start.Year())*12 + int(t.Month()-start.Month())
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from := start.AddDate(0, m, 0)
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f := float64(t.Sub(from)) / float64(from.AddDate(0, 1, 0).Sub(from))
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return nameW + m*mw + int(f*float64(mw))
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}
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top := pixel.LineHeight + 4
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w, h, now := nameW+months*mw, top+len(lanes)*laneH, k.Now()
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return ui.Box(c).Size(k.D(w), k.D(h)).Role(ui.RoleImage).Label(text).Description(strings.Join(said, "; ")).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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for m := range months {
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mx := nameW + m*mw
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g.Text(mx+3, 0, month(k, start.AddDate(0, m, 0).Month()), pixel.Faint, 1)
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for y := top; y < h; y += 2 {
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g.Dot(mx, y, pixel.Shade)
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}
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}
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g.HLine(nameW, top-2, months*mw, pixel.Shade)
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for i, l := range lanes {
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y := top + i*laneH
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g.Text(0, y+4, l.Name, pixel.Ink, 1)
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for j, b := range l.Bars {
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// Bars outside the months shrink to nothing.
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x0, x1 := x(b.Start), x(b.End)
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if x1-x0 < 4 {
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continue
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}
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slot := b.Slot
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if slot == 0 {
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slot = capSlots[j%len(capSlots)]
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}
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g.Frame(x0, y+2, x1-x0, laneH-4, pixel.Raised, pixel.Face)
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g.Rect(x0+2, y+4, 3, laneH-8, slot)
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g.Clip(x0+7, y+2, x1-x0-9, laneH-4, func() { g.Text(x0+7, y+4, b.Title, pixel.Ink, 1) })
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}
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}
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// Today is a dashed Accent line, while in view.
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if !now.Before(start) && now.Before(end) {
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for tx, y := x(now), top-2; y < h; y += 3 {
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g.Rect(tx, y, 1, 2, pixel.Accent)
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}
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}
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})
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}
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