Fifteen project components: QuestBoard, TaskItem, TaskList, Milestones, Burndown, Pomodoro, Priority, AssigneePicker, LabelPicker, TimeTracker, Roadmap, SprintPanel, IssueCard, Checklist and WorkloadBar. QuestBoard is one base that draws TODO, DOING and DONE; arrows move, Alt with an arrow carries a card, and a drag carries it live. Priority draws 12x12 bars, and Critical is on fire. Pomodoro banks time on PAUSE and the tomato sleeps through the rest. Extreme inputs fail fast or saturate instead of wrapping. MyGo's CheckboxBase turns its value before Disabled is set, so input.Checkbox now hands it a copy and keeps only turns of an enabled base. The home scene test checks the sky row, not one pixel that falling snow can cover.
56 lines
1.4 KiB
Go
56 lines
1.4 KiB
Go
package project
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import (
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"log/slog"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/display"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/input"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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// Task is a thing to do.
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type Task struct {
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Title string
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Done bool
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Priority Level
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// Assignee is a party member's name; empty is nobody.
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Assignee string
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}
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type TaskItemOptions struct {
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Disabled bool
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}
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type TaskItemResult struct {
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Element *ui.Element
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Changed bool
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}
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// TaskItem is a checkbox, title, priority and assignee.
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func TaskItem(c *ui.Context, t *Task, o TaskItemOptions) TaskItemResult {
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k := pixel.K(c)
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if t.Title == "" {
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panic("project: TaskItem has no title")
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}
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var res TaskItemResult
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res.Element = ui.Row(c).FillWidth().Gap(k.D(6)).AlignItems(ui.Center).Children(func() {
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res.Changed = input.Checkbox(c, t.Title, &t.Done, input.CheckboxOptions{Disabled: o.Disabled}).Changed
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ui.Box(c).Grow(1)
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Priority(c, t.Priority, PriorityOptions{})
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// Nobody shows as an empty dotted seat.
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if t.Assignee == "" {
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ui.Box(c).Size(k.D(16), k.D(16)).Role(ui.RoleImage).Label(k.Msg("nobody")).Draw(func(p *ui.Painter, r ui.Rect) {
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k.Canvas(p, r).Veil(0, 0, 16, 16, pixel.Shade, 8)
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})
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return
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}
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display.Avatar(c, t.Assignee, display.AvatarOptions{})
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})
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if res.Changed {
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slog.Debug("8bit: task", "done", t.Done)
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}
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return res
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}
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