7f3b8b42b3d493f72c360cda3b3422e00973dec3
WebSurfaceFrame::from_parts was unconditionally calling
Arc::new(RenderImage::new([image::Frame::new(image_buffer)])) on
every live frame, even when the underlying bytes were
byte-for-byte identical to the previous frame. At 60 fps on a 1080p
canvas that was ~960 MB/s of host-side cloning plus a fresh GPUI
texture allocation on every tick — the bottleneck Linus + Karpathy
+ Jony flagged as the next material step after dropping the
file-system pixel pipe (a80d039).
A thread_local single-slot cache in web_surface_frame.rs now keys
on a 64-bit DefaultHasher of the raw RGBA bytes. On a cache hit
the existing Arc<RenderImage> is reused; on a miss the buffer is
built once, stored, and returned. Steady-state idle pages stop
churning the GPUI texture pool entirely. Hash collisions are
1 in 2^64 — if that ever becomes a real worry, the cache key can
be widened to length + a sample of bytes before paying the full
memcmp; not worth doing today.
The T10 red guard
(identical_live_frames_share_render_image_arc) drops its
#[ignore] attribute outright per the contract it documented.
The T7 red guard (user_click_in_rendered_web_canvas_reaches_input_pipeline)
remains ignored — it's a separate diagnosis tracked under T13.
cargo test --bin ely_app: 113 passed, 0 failed, 1 ignored
(was 112+2, T10 guard went green).
cargo test --bin ely_app -- --ignored: 1 failed (only T7 click
pipeline remains red).
Follow-ups (left for the endgame T10 IOSurface path):
* a per-tab cache would prevent multi-tab switching from
thrashing the single slot; defer until a real multi-tab
scroll benchmark shows it matters.
* the endgame is OffscreenRenderingContext + IOSurface so the
GPU texture itself is the source of truth and the host-side
Vec<u8> + ImageBuffer + RenderImage allocation chain
disappears entirely.
ELY Browser
Native Rust + GPUI browser workspace for ELY Browser by Elydora.
The repository is organized around explicit product boundaries from PRD.md:
domain state, browser orchestration, design tokens, GPUI shell, and Servo host contracts.
Reference GPUI ecosystem repositories live under references/ for local review and are excluded
from version control.
Local Commands
cargo fmt --all --check
cargo check --workspace --all-targets
cargo clippy --workspace --all-targets -- -D warnings
cargo test --workspace --all-targets
cargo check -p ely_servo_host --features servo-engine --all-targets
cargo clippy -p ely_servo_host --features servo-engine --all-targets -- -D warnings
cargo test -p ely_servo_host --features servo-engine --test software_host
scripts/verify_prd_site_rendering.sh
scripts/verify_windows_app_manifest.sh
cargo run -p ely_app
Cloudflare Auth Configuration
/api/auth/* is served by Better Auth in the Cloudflare Worker. Local wrangler dev
uses ELY_AUTH_BASE_URL from cloudflare/wrangler.toml; deployed environments should
set the matching public Worker origin.
Use Wrangler secrets or an untracked cloudflare/.dev.vars file for the remaining auth
bindings:
wrangler secret put ELY_AUTH_SECRET
wrangler secret put ELY_AUTH_GOOGLE_CLIENT_ID
wrangler secret put ELY_AUTH_GOOGLE_CLIENT_SECRET
wrangler secret put ELY_AUTH_GITHUB_CLIENT_ID
wrangler secret put ELY_AUTH_GITHUB_CLIENT_SECRET
wrangler secret put ELY_AUTH_EMAIL_OTP_ENDPOINT
wrangler secret put ELY_AUTH_EMAIL_OTP_TOKEN
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