T45b Site · Iso: diagonal cells in order, the pointer meets only grown cells, motion follows the system live, replay by key, the header fits 280px
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@@ -1,16 +1,25 @@
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import { useEffect, useRef } from "react";
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import { useEffect, useRef, useSyncExternalStore } from "react";
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import { useMode } from "../theme";
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import { miniature } from "./draw";
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import type { Block } from "./engine";
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/** Grows once it shows, and again when pressed. */
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const REDUCED = matchMedia("(prefers-reduced-motion: reduce)");
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function useStill(): boolean {
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return useSyncExternalStore(
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(listen) => (REDUCED.addEventListener("change", listen), () => REDUCED.removeEventListener("change", listen)),
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() => REDUCED.matches,
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);
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}
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/** Grows once it shows; a press grows it again. */
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export function Iso({ model, label, className }: { model: Block[]; label: string; className?: string }) {
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const canvas = useRef<HTMLCanvasElement>(null);
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const mini = useRef<ReturnType<typeof miniature> | null>(null);
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const theme = useMode();
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const still = useStill();
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useEffect(() => {
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const still = matchMedia("(prefers-reduced-motion: reduce)").matches;
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const m = miniature(canvas.current!, model, still);
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mini.current = m;
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const seen = new IntersectionObserver(([e]) => e.isIntersecting && m.start(), { threshold: 0.35 });
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@@ -19,9 +28,15 @@ export function Iso({ model, label, className }: { model: Block[]; label: string
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seen.disconnect();
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m.stop();
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};
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}, [model]);
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}, [model, still]);
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useEffect(() => mini.current?.repaint(), [theme]);
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return <canvas ref={canvas} className={className} role="img" aria-label={label} onClick={() => mini.current?.replay()} />;
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// Still, there is nothing to replay.
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if (still) return <canvas ref={canvas} className={`iso ${className ?? ""}`} role="img" aria-label={label} />;
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return (
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<button className={`iso ${className ?? ""}`} aria-label={`${label}. Grow it again`} onClick={() => mini.current?.replay()}>
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<canvas ref={canvas} />
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</button>
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);
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}
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@@ -29,6 +29,8 @@ export function miniature(canvas: HTMLCanvasElement, model: Block[], still: bool
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let frame = 0;
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let view = { scale: 1, dx: 0, dy: 0 };
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const bumps = new Map<Block, number>();
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// Heights as last drawn; only grown blocks answer the pointer.
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const shown = new Map<Block, number>();
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const fit = () => {
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const dpr = Math.min(devicePixelRatio, 2);
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@@ -63,6 +65,7 @@ export function miniature(canvas: HTMLCanvasElement, model: Block[], still: bool
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ctx.lineJoin = "round";
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ctx.lineWidth = Math.max(1, view.scale * 0.018);
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let moving = false;
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shown.clear();
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for (const b of blocks) {
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const since = started === null ? -1 : now - started - b.beat * BEAT;
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if (since < 0) {
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@@ -77,6 +80,7 @@ export function miniature(canvas: HTMLCanvasElement, model: Block[], still: bool
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moving ||= drawn < 1 || since - DRAW < GROW || lift > 0;
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const h = Math.max(b.h * grown * (1 + 0.35 * Math.sin(lift * Math.PI)), 0.0001);
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const f = faces(b, h);
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if (drawn === 1) shown.set(b, h);
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const stroke = b.accent ? colors.accent : colors.line;
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if (drawn < 1) {
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ctx.strokeStyle = stroke;
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@@ -115,7 +119,9 @@ export function miniature(canvas: HTMLCanvasElement, model: Block[], still: bool
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const p: Point = [((e.clientX - r.left) * dpr - view.dx) / view.scale, ((e.clientY - r.top) * dpr - view.dy) / view.scale];
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for (let i = blocks.length - 1; i >= 0; i--) {
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const b = blocks[i];
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const f = faces(b, b.h);
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const h = shown.get(b);
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if (h === undefined) continue;
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const f = faces(b, h);
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if (inside(p, f.top) || inside(p, f.front) || inside(p, f.right)) {
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// The table itself stays put.
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if (b.y === 0) return;
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@@ -144,6 +150,7 @@ export function miniature(canvas: HTMLCanvasElement, model: Block[], still: bool
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},
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replay() {
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if (still) return;
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shown.clear();
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started = performance.now();
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struck = -1;
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request();
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@@ -27,7 +27,13 @@ test("a block behind another paints first, on either axis", () => {
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assert.deepEqual(painted([nearZ, far]), [far, nearZ]);
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});
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test("blocks apart on both axes keep the order they came in", () => {
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test("a block behind on both axes paints first", () => {
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const far = block(0, 0, 1, 1, 4, 0.5);
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const near = block(2, 2, 1, 1, 4, 0.5);
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assert.deepEqual(painted([near, far]), [far, near]);
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});
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test("blocks side by side keep the order they came in", () => {
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const left = block(0, 3, 1, 1, 1);
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const right = block(3, 0, 1, 1, 1);
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assert.deepEqual(painted([left, right]), [left, right]);
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@@ -26,9 +26,10 @@ function under(a: Block, b: Block): boolean {
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const apartX = a.x + a.w <= b.x + EPS || b.x + b.w <= a.x + EPS;
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const apartZ = a.z + a.d <= b.z + EPS || b.z + b.d <= a.z + EPS;
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if (!apartX && !apartZ) return a.y < b.y || (a.y === b.y && a.h < b.h);
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// Apart on both axes, they stand side by side.
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if (apartX && apartZ) return false;
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return apartX ? a.x + a.w <= b.x + EPS : a.z + a.d <= b.z + EPS;
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const [behindX, behindZ] = [a.x + a.w <= b.x + EPS, a.z + a.d <= b.z + EPS];
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// Behind on one axis, before on the other: side by side.
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if (apartX && apartZ) return behindX && behindZ;
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return apartX ? behindX : behindZ;
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}
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/** Back to front: each block after what it covers. */
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@@ -71,7 +71,10 @@ main { min-height: 100vh; }
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/* Pages */
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.hero { position: relative; min-height: 100vh; display: grid; align-content: end; justify-items: start; gap: 24px; padding: 96px 64px; }
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.hero-iso { position: absolute; top: 64px; right: 0; width: 64%; height: calc(100% - 64px); cursor: crosshair; }
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.hero > :not(canvas) { position: relative; z-index: 1; max-width: 44%; }
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.iso { display: block; padding: 0; border: 1px solid transparent; }
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.iso canvas { display: block; width: 100%; height: 100%; }
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.iso:focus-visible { outline: none; border-color: var(--accent); }
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.hero > :not(.iso) { position: relative; z-index: 1; max-width: 44%; }
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.hero h1 { font-size: clamp(48px, 8vw, 128px); line-height: 0.95; font-weight: 800; letter-spacing: -0.045em; }
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.hero p { font-size: 20px; line-height: 30px; }
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@@ -115,12 +118,13 @@ img.shot { display: block; max-width: 100%; height: auto; }
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.foot a { text-decoration: underline; text-underline-offset: 3px; }
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@media (max-width: 767px) {
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.bar { padding: 0 16px; gap: 20px; }
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.bar { padding: 0 16px; gap: 12px; }
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.bar .end { gap: 0; }
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.hero, .chapters, .story, .missing { padding-left: 20px; padding-right: 20px; }
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.foot { padding: 32px 20px; }
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.chapters .name { font-size: 22px; }
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.hero-iso { width: 100%; height: 55%; }
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.hero > :not(canvas) { max-width: none; }
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.hero > :not(.iso) { max-width: none; }
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}
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@media (prefers-reduced-motion: reduce) {
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