32 lines
2.1 KiB
JavaScript
32 lines
2.1 KiB
JavaScript
import puppeteer from 'puppeteer-core';
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import { spawn } from 'node:child_process';
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import net from 'node:net';
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const preview = spawn('npx', ['vite','preview','--host','127.0.0.1','--port','4815','--strictPort'], { stdio:'ignore' });
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process.on('exit', () => { try{preview.kill()}catch{} });
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for (let i=0;i<50;i++){ const ok = await new Promise(r=>{const s=net.connect(4815,'127.0.0.1');s.once('connect',()=>{s.end();r(true)});s.once('error',()=>r(false))}); if(ok)break; await new Promise(r=>setTimeout(r,300)); }
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const browser = await puppeteer.launch({ executablePath: '/Applications/Google Chrome.app/Contents/MacOS/Google Chrome', headless: true, args: ['--autoplay-policy=no-user-gesture-required','--mute-audio'] });
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const page = await browser.newPage();
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await page.setViewport({ width: 960, height: 560 });
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page.on('pageerror', e => console.log('[pageerror]', (e.stack||e.message).slice(0,400)));
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await page.goto('http://127.0.0.1:4815/', { waitUntil: 'networkidle2' });
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await page.waitForFunction('window.__game && window.__director', { timeout: 20000 });
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await page.waitForFunction(() => window.__game.scene.isActive('TitleScene'), { timeout: 20000 });
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await page.evaluate(() => { document.querySelector('#game input[type="text"]').closest('div').querySelector('button').click(); });
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await page.waitForFunction(() => window.__game.scene.isActive('HouseScene'), { timeout: 15000 });
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const sleep = (ms) => new Promise(r=>setTimeout(r,ms));
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await sleep(600);
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// 依次跳转地图并截图
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for (const [sceneKey, spawn] of [['HouseScene','default'],['PlazaScene','default'],['FieldScene','default'],['WellScene','default'],['LakeScene','default']]) {
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await page.evaluate(([k, sp]) => {
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const sm = window.__game.scene;
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for (const sc of sm.getScenes(true)) { const kk = sc.scene.key; if (kk !== 'UIScene' && kk !== k) sm.stop(kk); }
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sm.start(k, { spawn: sp });
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}, [sceneKey, spawn]);
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await page.waitForFunction((k) => window.__game.scene.isActive(k), { timeout: 9000 }, sceneKey);
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await sleep(900);
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await page.screenshot({ path: `tools/shots/fix_${sceneKey}.png` });
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console.log('shot', sceneKey);
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}
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await browser.close();
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process.exit(0);
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