Each message in a thread holds one focus handle, a Tab stop while
folded and tracked on the letter once open, so a keyboard open keeps
focus on the message and Tab goes on to its Reply. A press on a fold
leaves focus alone. A fold's name now gives way with its words, so a
long name beside a long date stays inside the row.
MailReader opens a message under its subject: the sender's picture,
name and address, who it went to, when it came, and Reply, Reply all
when it went to more than one, and Forward, each only with a handler;
then its words and its files, each downloadable. MailThreadView lays a
conversation oldest first: the newest stands open, the others fold to
a line of the sender, their first words and when, which a press, Enter
or Space opens. QuotedText folds words quoted from before behind a
small mark; open, they sit behind a rule. Long names give way at the
label width.
A button in a SelectableList row now stops Space and Enter at its box
on key down, so the list no longer toggles its selection before the
button acts. The mail star and the pinned messages' Unpin, which had
the same fault, both do.
MailboxList sets mailboxes, folders and labels in sections: a press, an
arrow or Enter opens one, the open one lit; a box with mail unread
stands out with its count, and a label wears one of the theme's chart
hues. MailList holds messages in a multiple-select list: the sender
strong beside a dot while unread, the subject and first words under
it, the time today, the weekday this week, the date this year or with
its year, a paperclip for files, and a star whose press stays off the
row. InboxZeroState points to feedback::EmptyState.
Sections of selectable lists now have one home, lists::Sections, which
ChannelList and MemberList use too; ListItem gains a third line.
Each GIF holds its own focus handle, and a canvas around it, ring and
all, sets the results box's offset once per focus from its painted
bounds. layout::bring_into_view now works along either axis; the data
table's header and the video timeline pass their sideways one.
StickerPicker shows stickers a pack at a time, chosen above with a
segmented control; a search spans every pack and keeps the stickers
whose names hold it. Arrows move, Enter or a press picks. It reuses the
glyph grid, now forms::picks, which takes its columns and cell size and
titles from the host, so emoji, icons and stickers share one searchable
grid; forms::glyphs keeps the emoji and icon pickers.
GifPicker packs host GIFs in two columns, each moving, under a search
it owns; the host hears the trimmed words only when they change, and
categories fill the search while it is empty. Waiting, it shows tiles
in GIF shapes; finding nothing, it says so. Each GIF is a Tab stop that
a press, Enter or Space picks.
The share toggle now shows its state, as the microphone and camera do.
The gallery ships line-drawn stickers and small GIFs made from its own
pictures.
CallControls holds the microphone, camera and a shared screen as
toggles, then Leave. ParticipantTile shows a camera's frame from the
host or the person's initials, their name with a mark when muted, and a
ring while they speak. VideoCallGrid lays tiles in even rows as far as
they fit across its measured width; a short last row centers at the
full rows' width. ScreenShareView names who presents and offers Stop
presenting for your own share, the call's tiles beside or below.
VoiceCallBar tells where a call is, how long it has run and who is in
it, with the microphone and Leave. IncomingCallDialog rings with the
caller's picture; Accept or Decline answers each ring once, and Escape
declines. HuddleIndicator rings while a huddle is live; a press joins.
The recorder's device toggle and the camera's name chip now have one
home in media. People: member names sort whatever their case, a
status's words save trimmed, and a profile card's local time ticks.
MemberList sets members online and offline by name, each group a list
under its count. A press or an arrow chooses one; Enter or a double
press acts on them; offline members go quiet. UserProfileCard shows a
person's picture with presence, name and standing, title, status, the
time in their zone, and Message and Call, each only with a handler.
OnlineStatus draws a presence's dot and word; Presence now names itself
and gives its color, in data_display, its one home.
StatusSetter holds a draft seeded from the owner's status: an emoji
from a picker field, words in its own text field, and when they clear.
Suggestions fill all three; Save hands the status over and Clear status
removes it. The emoji field reuses the date pickers' field, whose
trigger ignores the Enter release after a pick.
ChatMessage sets a message under its author's picture, name and clock
time. The next by the same author within five minutes, on the same day,
joins the run: only its words, the time in the gutter on hover.
UnreadDivider marks where unread messages start. MessageThread tells who
replied, how many and when the last came; with a handler it opens on a
press, Enter or Space. ThreadPanel holds the first message, a rule
counting the replies, the replies and a composer, its body scrolling.
ReadReceipt says sending, sent, delivered or read, and who saw it in a
group. MessageReactions and TypingIndicator point to collab and motion.
gpui recolors nothing on hover: text takes its color at layout. The
gutter time rests invisible and turns visible through a group hover.
ChannelList sets chats down in sections, each a list: a press, an arrow
or Enter opens one, and the open chat is lit. A title names one section,
and a section holds a chat. ChannelItem shows a hash or a lock, its
unread count, a pin when pinned, and goes quiet when muted.
DirectMessageItem shows a person's initials with their presence. Unread
names stand out through ListItem's new strong; muted channels and
offline people go quiet through its quiet. ChannelHeader holds the name
and topic beside members, pins and a call, wrapping by the header rule.
PinnedMessages lists pins newest first; a press, an arrow or Enter opens
one, and Unpin lets one go. With none it shows a line and takes no Tab
stop.
gpui runs the click of every pressed element under the pointer, so a
press on a finished download's Show button also opened the file through
the pressable row. The actions' box stops the press on mouse down, so
the row starts no click of its own.
A file on its way is a Transfer with a state: waiting, moving at a rate,
paused, done or failed with a reason. One row draws it for the queue and
the downloads: its icon, its way, a bar while it moves or waits paused, a
status with the time left, and only the actions its state allows.
TransferQueue counts what moves and waits. DownloadManager keeps the
finished below under Clear, opening on a press and showing their folder.
FileOperationProgress tells a copy or move with its bar, time left and
current file, its header wrapping by the header rule; a failure speaks in
the danger tone. StorageUsage points to data_display's UsageBar.
RecentFiles and FileSearch keyed their rows by place in the list, so when
an open moved a file to the top, the cursor stayed at the place and the
next Enter opened another file. Rows are keyed by the file's folder and
name, asserted once a list, so the cursor follows the file. A dotfile's
kind reads by its extension, as its icon does.
FilePreview shows a file large: its picture in the host's shape, the first
lines of its text, or its kind's icon, over its name, kind, size and
change; the gallery opens it on Space as a quick look. RecentFiles lists
files newest first under a header a day, a list a day. FileSearch sits
over a field the host owns and lists what the host found with its folder.
DuplicateFinder marks copies to remove and keeps the last of each group,
its mark shut, with the bytes the marks free beside Remove. ArchiveViewer
draws an archive's entries as a tree with sizes and savings, from paths
gathered by the folder builder the file tree now shares. A checkbox's
label wraps inside its box instead of running past it. Favorites and the
hex viewer point to documents and debug.
The directory listing's size and date columns are fixed, so at 280px the
name had no room and rows showed no names. The heading and rows now sit
in a sideways scroll box whose child keeps the least width: the name's
least, the fixed columns and each row's icon, gaps and padding. A column
of the explorer was keyed by its depth, so a new folder there inherited
the old list's cursor; columns and rows are keyed by their folder. The
explorer asserts each folder on its path is a folder in its parent.
FileExplorer shows the folder at the end of a path three ways: the
directory listing, a grid of tiles, or a column per folder along the
path with the next folder lit. Its name, its count and a switch of views
sit above one path bar that climbs. A folder opens in place; a file goes
to the host, which lists each folder it goes to. A pick in an earlier
column closes the columns past it, and a new deepest column scrolls into
view. The directory listing takes its pick from its owner and reports
it, so the pick carries across views; its path bar and its first order
are shared. The gallery walks a small file system and shows the tree,
the context menu, renaming in place and a drop zone in use.
gpui's line_clamp wraps once and lays the rest of a long name on the
second line, which a centered tile then clipped at both ends. A tile's
name is now one line, cut in the middle so the front and the extension
stay. MiddleEllipsis draws like Ellipsis: in the text style around it,
sized by its text, so a short name centers; the two share one cutter.
The crate had two maps from a file's name to its icon, in chat and in the
file tree, and they disagreed. One map now lives in primitives, over the
Lucide file-* icons, and chat, agent, the file tree and the directory
listing use it. FileIcon draws it for a file or a folder. FileItem is a
file's row, a ListItem with its size and when it changed. FileList is the
directory listing. FileGrid lays tiles in the order given, with a cursor
seeded from the owner's pick: arrows by tile and by row, Home, End, Enter
and a double press to open. The count of what fits a width has one home,
layout's columns_for, and fit builds on it.
The floating list under a Select, Combobox or MultiSelect was at least its
trigger's width with no ceiling, so a long choice ran it past the window
and its rows never ellipsized. It now stops at the window's width less the
window margin on each side, so gpui snaps it inside. The camera preview
and the model viewer check their ratio through primitives::checked_ratio.
ScreenRecorderControls holds a recording in one pill: Record, then a live
dot and the time it has run beside pause or resume and stop, with mic and
camera toggles. CameraPreview shows host frames in the camera's shape, or
the camera off. MicLevelMeter lights segments up to the level, amber and
red near the top, with tones shared from data_display. DeviceSelector
picks a microphone, camera or speaker through Select, which may now be
empty while shut. ModelViewer shows the host's frame for an orbit that a
drag, the arrows, Command-scroll, + and - and a reset move; the orbit is
seeded from the host so fast drags add up. The gallery draws a stone
torus per orbit and frees each replaced frame.
SelectableList keeps the owner's last selection and the one it last
sent. A selection the owner makes, on first paint or later, moves the
cursor to its first row; the echo of the list's own pick leaves the
cursor where the pick put it. The playlist's keys start from the song
under way. The waveform's bar count and inset move into `fit`, tested
beside `resample`.
AudioPlayer sets a song's cover, title and artist over a scrubber with
the time played and left, the transport and the volume. AudioWaveform
draws peaks gathered to the bars that fit, dark as far as it has played,
and seeks by press, drag and keys, with the time tip the scrubber shares.
AudioSpectrum shows levels by pitch. VolumeControl mutes from its speaker,
and moving its slider while muted unmutes. PlaybackSpeedControl picks from
a menu. MediaControls holds shuffle, back, play, forward and repeat.
Playlist builds on SelectableList: the song under way is lit with moving
bars, and Enter or a double press plays another.
The video player's bar now rests while the stage itself holds focus, a
key it takes wakes the bar, and a press on a resting bar only wakes it.
The fade restarted an animation id at each rest and wake, and gpui hands
that id to every descendant: the scrubber's drag, hover and focus handle
and the buttons' focus were rebuilt under it. The bar's opacity now reads
the time since the last change through motion::since_change. The stage
tracks focus even without key handlers, so a focused bar button keeps
the bar up. The player's tests move to their own file.
Only the bar fades now, so the caption stays while the controls rest, and
the caption chip can shrink, so a long line wraps inside a narrow player.
A focused media button keeps Space to itself, since gpui presses it on
the release. The player and the strip let Command and Control letters
pass. The scrubber's tip splits the free width by the pointer's share and
stays over the track at both ends. An inline edit's label gives way with
an ellipsis beside fixed parts.
The player is a Tab stop only when a key does something, logs its
captions, keys its fade by its own id, and logs a failed wake.
Scrubber shows what has loaded, what has played and its chapters, names
the time under the pointer, seeks by press and gpui's drag, and steps by
the slider's keys; over_media lights it for a dark layer. VideoPlayer
shows the host's frame in its shape with a caption and a control bar over
it: the scrubber, play, the time, speed, captions, picture in picture and
full screen, each only with its handler; the bar rests after a still
pointer while it plays, on one wake from the executor's timer. Keys:
Space and K, J and L, the arrows, C and F. VideoThumbnailStrip lays frames
along the length under a playhead with a trim whose handles drag and whose
ends I and O set. SubtitleEditor edits cues in place: times as mm:ss.mmm,
kept in order, a time that does not read kept out with the reason shown.
InlineEdit is a Tab stop with the ring; it hands focus back after Enter or
Escape and keeps its text on Enter's release. overlays::media_button is
shared by the lightbox and the player's bar.
With an aspect, a corner drag sizes the crop by whichever side the pointer
moved further, so a drag straight up or down resizes it too. The upload
tells the host the fitted crop once per file, whether the host keeps it or
not; a host that dropped it had set off a loop of reports. The annotator's
Escape stops only when it lets a chosen mark go.
ImageCropper crops a picture by a box in shares of it: a press holds a
corner, a side or the body (crop::grip_at), a drag through gpui's drag
moves them (crop::dragged), kept inside the picture with a least side;
with an aspect only the corners size it and the box keeps its shape; the
arrows move it. The picture sits inset by half a handle, the focus border
outside it, so handles on its edge stay whole and it keeps its shape.
ImageUpload (T06e) takes pictures only, from a drop or the dialog
(forms::taken, DropZone::kinds), decodes the file for its shape, and with
no crop yet reports the largest centered box of its aspect once. The
annotator draws boxes, arrows, lines and numbered pins in chart colors
through forms::pen; Select chooses a mark, Delete removes it, and Cmd-Z
and Shift-Cmd-Z undo and redo through forms::History. theme.media() holds
their sizes.
The stage's picture carries an id, so gpui keeps its frame and asks for
the next: an animated picture plays, turned or not. A viewer whose picture
has not loaded or cannot open is no Tab stop. AGENTS.md: img() moves an
animated picture's frames only with an id.
A new chapter, src/media. ImageViewer fits a picture to its stage and
zooms by the document steps, by keys, buttons and Cmd-scroll about the
pointer; a drag through gpui's drag, a scroll or the arrows pan it once it
overhangs; R turns it a quarter at a time. gpui paints pictures without a
transform, so media::turn turns the decoded frames off the main thread,
an asset keyed by the picture and the turn; `image` 0.25, which gpui
already decodes with, is now a dependency. ImageThumbnail shows a picture
in its own shape with a corner label and a ring when chosen, and is a Tab
stop only with a handler. Lightbox / Gallery Viewer points to
overlays::Lightbox, which the gallery opens from the thumbnails.
T26 splits into T26a–e. AGENTS.md: the drag rule says drags that pan,
turn or slide go through gpui's drag; pictures turn by their pixels.
The turned embedding turns through gpui's drag, marked with its view, so a
drag keeps turning past the plot's edge. What a chosen version is set
against, and its heading, move into versions::compared, with a test. A
hidden legend entry dims its key and not its ring, and an embedding refuses
a group named twice.
DatasetViewer is tables::DataTable with row detail; the gallery pages
through a dataset and opens a sample whole. EmbeddingVisualizer scatters
points by group, flat or turned in three dimensions: lens.rs holds the
projection, where a turned view keeps the unit ball's scale and fits any
point past it at every turn. A drag or the arrow keys spin it, the
pointer names a point, and the legend hides a group. PromptPlayground
gives each {name} of a template a field, marks the blanks, and runs once
every value is in. PromptDiff shows word changes inline, a space parting
a word taken out from the word put in; PromptVersionHistory lists
versions to choose from and restore.
ChartLegend entries that toggle are Tab stops with the focus ring. Each
capture pass starts its page fresh, so dark runs the script from the same
start as light.
A DescriptionList row drops its value under its label once the value has
less than half a label's width beside it, so a 280px model card no longer
breaks its facts mid-word. FineTuneJobCard's bar share and its epoch line
move into tuning::progress, with a test.
ModelCard sets a model's maker, what it does, its facts and tags, and
Use unless it is in use. ModelDownloadManager lists downloads with how
much of how much, speed and time left, and Pause, Resume, Cancel,
Retry and Delete by state. ModelStatus marks a model idle, loading,
loaded with its GPU memory, or failed. HardwareMonitor sets a meter per
part beside its history. FineTuneJobCard shows a job's phase, its
epochs and its loss on training and held-out data.
AGENTS.md: after each item, cargo clean -p ely-gpui-component too;
old builds of the crate had filled the disk. The reveal rule names
layout::bring_into_view.
The timeline's scroll box is the flex row itself, so its reach is its
shots; a focused shot brings itself whole into view through
layout::bring_into_view, which table headers now share; Extend sits
with the caption under the strip. A voice's tags cap at the row's
width and wrap inside it.
AudioGenerationPlayer shows a generated sound's prompt, model and
length, a bar while it is made, then chat::AudioMessage to play it;
Regenerate and Download wait for it. TTSVoicePicker lists voices with a
sample to play, the chosen one washed with a check, tags dropping below
when narrow. VideoGenerationTimeline lays shots along their time under
a ruler, with posters, placeholders, a playhead and Extend.
AudioMessage's waveform is one Tab stop where Left and Right seek, and
it gives way at 280px. debug::ruler serves the timeline's ruler. A mask
shown to read no longer follows the pointer.
InpaintCanvas is a Tab stop with the focus ring only when on_brush
serves its keys, and takes the pen, the crosshair and the ring only
with on_stroke. new() asserts each stroke's radius within REACH and
its points on the picture. The settled strokes' cells stay cached, so
a drag paints only the stroke under the pen over a copy. The canvas
keeps square corners, so the wash fits the picture. The gallery drags
with moves.
InpaintCanvas lays a mask over a picture: brush strokes in shares of
the picture, rastered into a 320-column grid where a later stroke wins
and an erasing one clears, painted as merged rectangles snapped to
device pixels. A ring follows the pointer at the brush's size; [ and ]
size the brush and X swaps it when focused. MaskBrush sets paint or
erase and the size, with Undo and Clear waiting for a stroke.
Pointer strokes move to forms::pen, which SignaturePad and the canvas
share.
A done result tracks its focus only beside its press, so a grid with
no open handler leaves focus where it was. A decided comparison drops
its empty verdict row, so no gap is left under the sides.
GenerationQueue shows each job's picture or where it stands, its
prompt and its progress, with Cancel, Retry and Remove as its state
allows; new rows fold in. GenerationGrid lays a run's results out in
their shape: breathing while they come, the picture once done, why one
failed with Retry. VariationPicker shows the chosen variation large
over thumbnails and ways on from it. ABCompareView sets two to four
models' answers side by side, blind until a verdict. ImageCompare
points to data_display::BeforeAfter.
primitives::framed and checked_ratio now serve previews and generative
alike. AGENTS.md records that gpui reads a &str picture as a web
address, and that grid rows overgrow tiles that keep a ratio.
Form sets the ElyForm key context and binds secondary-enter to Submit
under it, so a focused tile, chip or button submits too. The prompt
enhancer's wash trims anything but letters and digits from its runs,
its spacing sits on its parts so nothing gaps at rest, and its tests
check that the field takes focus back.
PromptEnhancer offers a fuller prompt with the words it adds washed,
split at punctuation; Use this takes it into the field, Keep mine
lets it go. StylePresetPicker and AspectRatioPicker are rows of Tab
stops, the chosen one in accent; a ratio chip draws its shape.
SeedInput keeps digits up to u32::MAX and rolls one with a die.
NegativePromptInput and ImageGenerationPanel point to forms::TagInput
and forms::Form. theme.generative() holds the chapter's sizes. The
gallery's preset pictures are the atrium photo in five styles.